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  1. #1

    Default Re: Guide to the ETW map

    There is other file with the same name but in .xsd format that seems the code to the other one:

    Code:
    ?xml version="1.0" encoding="UTF-8"?>
    <!-- edited with XMLSpy v2006 rel. 3 sp1 (http://www.altova.com) by Alan Blair (Creative Assembly) -->
    <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" elementFormDefault="qualified" attributeFormDefault="unqualified">
    	<xs:element name="Model">
    		<xs:complexType>
    			<xs:sequence>
    				<xs:element name="calendar">
    					<xs:complexType>
    						<xs:sequence>
    							<xs:element name="start_year" type="xs:positiveInteger"/>
    							<xs:element name="start_season" minOccurs="0">
    								<xs:annotation>
    									<xs:documentation>Defaults to summer</xs:documentation>
    								</xs:annotation>
    								<xs:simpleType>
    									<xs:restriction base="xs:string">
    										<xs:enumeration value="summer"/>
    										<xs:enumeration value="winter"/>
    									</xs:restriction>
    								</xs:simpleType>
    							</xs:element>
    							<xs:element name="rounds_per_year" type="xs:positiveInteger" minOccurs="0">
    								<xs:annotation>
    									<xs:documentation>Defaults to 2</xs:documentation>
    								</xs:annotation>
    							</xs:element>
    						</xs:sequence>
    					</xs:complexType>
    				</xs:element>
    				<xs:element name="World">
    					<xs:annotation>
    						<xs:documentation>Setup of the world</xs:documentation>
    					</xs:annotation>
    					<xs:complexType>
    						<xs:sequence>
    							<xs:element name="Faction" maxOccurs="unbounded">
    								<xs:complexType>
    									<xs:sequence>
    										<xs:element name="Leader" type="Character"/>
    									</xs:sequence>
    									<xs:attribute name="name" type="xs:string" use="required"/>
    									<xs:attribute name="starting_treasury" type="xs:positiveInteger"/>
    								</xs:complexType>
    							</xs:element>
    							<xs:element name="Regions">
    								<xs:complexType>
    									<xs:sequence>
    										<xs:element name="region" maxOccurs="unbounded">
    											<xs:complexType>
    												<xs:sequence>
    													<xs:element name="id" type="xs:string"/>
    													<xs:element name="owning_faction" type="xs:string"/>
    													<xs:element name="faction_capital"/>
    													<xs:element name="base_population">
    														<xs:simpleType>
    															<xs:restriction base="xs:int">
    																<xs:minInclusive value="0"/>
    															</xs:restriction>
    														</xs:simpleType>
    													</xs:element>
    													<xs:element name="base_max_population">
    														<xs:simpleType>
    															<xs:restriction base="xs:int">
    																<xs:minInclusive value="0"/>
    															</xs:restriction>
    														</xs:simpleType>
    													</xs:element>
    													<xs:element name="base_gdp">
    														<xs:simpleType>
    															<xs:restriction base="xs:int">
    																<xs:minInclusive value="0"/>
    															</xs:restriction>
    														</xs:simpleType>
    													</xs:element>
    													<xs:element name="population">
    														<xs:simpleType>
    															<xs:restriction base="xs:int">
    																<xs:minInclusive value="0"/>
    															</xs:restriction>
    														</xs:simpleType>
    													</xs:element>
    													<xs:element name="road_upgrades">
    														<xs:simpleType>
    															<xs:restriction base="xs:int">
    																<xs:minInclusive value="0"/>
    																<xs:maxInclusive value="2"/>
    															</xs:restriction>
    														</xs:simpleType>
    													</xs:element>
    													<xs:element name="canals" type="xs:boolean"/>
    													<xs:element name="railways" type="xs:boolean"/>
    													<xs:element name="town_wealth" type="xs:int"/>
    												</xs:sequence>
    											</xs:complexType>
    										</xs:element>
    									</xs:sequence>
    								</xs:complexType>
    							</xs:element>
    						</xs:sequence>
    					</xs:complexType>
    				</xs:element>
    			</xs:sequence>
    		</xs:complexType>
    	</xs:element>
    	<xs:complexType name="ArmyType">
    		<xs:sequence>
    			<xs:element name="Unit" maxOccurs="unbounded">
    				<xs:complexType>
    					<xs:attribute name="type" type="xs:string" use="required"/>
    					<xs:attribute name="soldiers" type="xs:positiveInteger" use="optional"/>
    				</xs:complexType>
    			</xs:element>
    		</xs:sequence>
    	</xs:complexType>
    	<xs:complexType name="Character">
    		<xs:sequence>
    			<xs:element name="Type">
    				<xs:simpleType>
    					<xs:restriction base="xs:string">
    						<xs:enumeration value="thinker"/>
    						<xs:enumeration value="spy"/>
    						<xs:enumeration value="missionary"/>
    						<xs:enumeration value="settler"/>
    						<xs:enumeration value="explorer"/>
    						<xs:enumeration value="general"/>
    						<xs:enumeration value="colonel"/>
    						<xs:enumeration value="admiral"/>
    						<xs:enumeration value="captain"/>
    						<xs:enumeration value="bandit"/>
    						<xs:enumeration value="pirate"/>
    						<xs:enumeration value="dissident"/>
    					</xs:restriction>
    				</xs:simpleType>
    			</xs:element>
    			<xs:element name="Position" type="PositionType"/>
    			<xs:element name="Army" type="ArmyType" minOccurs="0"/>
    			<xs:element name="Child" type="Character" minOccurs="0" maxOccurs="unbounded"/>
    		</xs:sequence>
    		<xs:attribute name="name" type="xs:string" use="required"/>
    		<xs:attribute name="surname" type="xs:string" use="required"/>
    		<xs:attribute name="age" type="xs:unsignedInt" use="required"/>
    	</xs:complexType>
    	<xs:complexType name="PositionType">
    		<xs:sequence/>
    		<xs:attribute name="x" type="xs:float" use="required"/>
    		<xs:attribute name="y" type="xs:float" use="required"/>
    	</xs:complexType>
    </xs:schema>
    Not related, have somebody tried to connect theaters like the connection between India and Europe, I've tried to do the same with other theater but all times that I change the start coordinates of a theater to be the same of the end of other, the game crashes, no idea of why since it seems execly the same as the vanilla contention (India - Europe), I've even checked the transition areas but nothing, any ideas?

    UNDER THE MOST HONORABLE PATRONAGE OF: Legio!
    PATRON OF: Wangrin, ♔Sir Digby Chicken Caesar♔, Geronimo2006 and Narf!

  2. #2
    Primergy's Avatar Protector of the Union
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    Default Re: Guide to the ETW map

    Very likely. It is true for many other games. We don't need a confirmation, but the build script as you said. But I think we won't obtain it. If we were able to decode esf files, game would be almost open source
    In this case... i would ask a CA Member (as it was already suggested).

    Hinkel was at the sega event in munich and of course asked what's going on with modtools. The CA staff said that they won't release "proper" tools (besides the announced uniform and db editor) but they are willing to help as long as it doesn't break any rules (eg exe editing, or editing of 3rd party files [eg. spt of the speedtree middleware]) . They also said that they want to release something were it is explained how the campaign map works..but first in the second half of 2011.
    So we can wait till then or we ask a bit earlier.

  3. #3

    Default Re: Guide to the ETW map

    Irishguy11 CA most likely removed the factions listed because they would control very small regions, so the problem may have been that these factions were just too small to be viable.

    Fortes were you trying to connect two theatres, such as Europe and America, or a theatre and a trade theatre, such as America and Brazil? ETW may have a problem if you try to connect different types of theatres.


    As several CA employers are on the Shogun subforum to explain how S2TW works I'd recommend looking for who posts most frequently and ask them. I did ask Jack Lusted about the parts of the pathfinding.esf I didn't understand but since it's a complex file he didn't know the answer.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  4. #4
    Indefinitely Banned
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    Default Re: Guide to the ETW map

    Quote Originally Posted by uanime5 View Post
    Irishguy11 CA most likely removed the factions listed because they would control very small regions, so the problem may have been that these factions were just too small to be viable.

    Fortes were you trying to connect two theatres, such as Europe and America, or a theatre and a trade theatre, such as America and Brazil? ETW may have a problem if you try to connect different types of theatres.


    As several CA employers are on the Shogun subforum to explain how S2TW works I'd recommend looking for who posts most frequently and ask them. I did ask Jack Lusted about the parts of the pathfinding.esf I didn't understand but since it's a complex file he didn't know the answer.
    Or CraigTW, he is pretty active and tends to answer more to questions.

  5. #5
    Irishguy11's Avatar Civis
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    Default Re: Guide to the ETW map

    Quote Originally Posted by Primergy View Post
    In this case... i would ask a CA Member (as it was already suggested).

    Hinkel was at the sega event in munich and of course asked what's going on with modtools. The CA staff said that they won't release "proper" tools (besides the announced uniform and db editor) but they are willing to help as long as it doesn't break any rules (eg exe editing, or editing of 3rd party files [eg. spt of the speedtree middleware]) . They also said that they want to release something were it is explained how the campaign map works..but first in the second half of 2011.
    So we can wait till then or we ask a bit earlier.
    Isn't DB already out?

    Uniform editor! Must see that when it comes out!
    Mod in progress: Knights of the Black Diamond (sp + ETW)
    Danzig mod (europa universalis)

    Walk into Mordor? I can riverdance into Mordor!
    (well, it was suicide anyway!)

  6. #6
    Hinkel's Avatar Commander in Chief
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    Default Re: Guide to the ETW map

    Quote Originally Posted by Irishguy11 View Post
    Isn't DB already out?

    Uniform editor! Must see that when it comes out!
    Many parts of the db tables are unknown stuff.. so it would be helpfull to get some help for the unknown parts
    --------------------------- The American Civil War for Total War ------------------------------

  7. #7

    Default Re: Guide to the ETW map

    I was trying to connect Strait of Madagascar with Ivory Cost, also IIRC I've tried to connect America and Europe in the past as well.

    UNDER THE MOST HONORABLE PATRONAGE OF: Legio!
    PATRON OF: Wangrin, ♔Sir Digby Chicken Caesar♔, Geronimo2006 and Narf!

  8. #8
    Irishguy11's Avatar Civis
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    Default Re: Guide to the ETW map

    Quote Originally Posted by Fortes View Post
    I was trying to connect Strait of Madagascar with Ivory Cost, also IIRC I've tried to connect America and Europe in the past as well.
    And a good job you've been doing!
    Mod in progress: Knights of the Black Diamond (sp + ETW)
    Danzig mod (europa universalis)

    Walk into Mordor? I can riverdance into Mordor!
    (well, it was suicide anyway!)

  9. #9
    Ordinarius
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    Default Re: Guide to the ETW map

    Quote Originally Posted by Fortes View Post
    I was trying to connect Strait of Madagascar with Ivory Cost, also IIRC I've tried to connect America and Europe in the past as well.
    connect? do you mean how to link two different theatres?
    in this case take a look to post #454

    http://www.twcenter.net/forums/showt...355187&page=23

  10. #10

    Default Re: Guide to the ETW map

    Quote Originally Posted by PietroMicca View Post
    connect? do you mean how to link two different theatres?
    in this case take a look to post #454

    http://www.twcenter.net/forums/showt...355187&page=23
    No, that I know how to do What I was asking for help is, when you are in Europe and scroll to the right side you can directly go to Indian Theater and vice-versa, I've tried to do the same with other theaters but it didn't work.

    UNDER THE MOST HONORABLE PATRONAGE OF: Legio!
    PATRON OF: Wangrin, ♔Sir Digby Chicken Caesar♔, Geronimo2006 and Narf!

  11. #11
    Choki's Avatar Domesticus
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    Default Re: Guide to the ETW map

    its posible make south america? Or Is Unmodeable?

  12. #12

    Default Re: Guide to the ETW map

    At present South America cannot be made because we don't know how to add regions.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  13. #13

    Default Re: Guide to the ETW map

    Uanime, do you think it will NOT be possible to add new regions? Or does it just require more work and digging?

  14. #14
    Hinkel's Avatar Commander in Chief
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    Default Re: Guide to the ETW map

    Quote Originally Posted by Zigus Maximus View Post
    Uanime, do you think it will NOT be possible to add new regions? Or does it just require more work and digging?
    You might have to wait till christmas..
    --------------------------- The American Civil War for Total War ------------------------------

  15. #15

    Default Re: Guide to the ETW map

    Quote Originally Posted by Zigus Maximus View Post
    Uanime, do you think it will NOT be possible to add new regions? Or does it just require more work and digging?
    At present I believe that it is possible to add more regions because the Warpath expansion had more regions (though it also disabled all the regions outside of America). I feel that the main stumbling block is the pathfinding.esf which needs to edited in order to add settlements, towns/ports, resources, and probably to add regions. Sadly the pathfinding.esf can't be unpacked correctly so it's difficult to figure out how to edit it.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  16. #16

    Default Re: Guide to the ETW map

    Quote Originally Posted by uanime5 View Post
    At present I believe that it is possible to add more regions because the Warpath expansion had more regions (though it also disabled all the regions outside of America). I feel that the main stumbling block is the pathfinding.esf which needs to edited in order to add settlements, towns/ports, resources, and probably to add regions. Sadly the pathfinding.esf can't be unpacked correctly so it's difficult to figure out how to edit it.
    Isn't this a .esf => .xml converter by Fortes?

    http://www.twcenter.net/forums/showthread.php?t=438835

  17. #17

    Default Re: Guide to the ETW map

    Quote Originally Posted by demostene View Post
    Isn't this a .esf => .xml converter by Fortes?

    http://www.twcenter.net/forums/showthread.php?t=438835
    By Taw, I've just done the tutorial.

    UNDER THE MOST HONORABLE PATRONAGE OF: Legio!
    PATRON OF: Wangrin, ♔Sir Digby Chicken Caesar♔, Geronimo2006 and Narf!

  18. #18

    Default Re: Guide to the ETW map

    Quote Originally Posted by demostene View Post
    Isn't this a .esf => .xml converter by Fortes?

    http://www.twcenter.net/forums/showthread.php?t=438835
    Yes it is and when I unpack the pathfinding.esf it looks like this:

    Code:
      <rec type='grid_cells'>
       <bin6>1f 1f 1f 1f 1f 1f 1f 1f</bin6>
       <ary type='boundaries'/>
       <u>4279304464</u>
       <u2>0</u2>
       <bin6>1f 1f 1f 1f 1f 1f 1f 1f 10 01 11 ff 1f 1f 1f 1f 1f 1f 1f 1f 10 01 11 ff 1f 1f 1f 1f 1f 1f 1f 1f 10 01 11 ff 1f 1f 1f 1f 1f 1f 1f 1f 10 01 11 ff</bin6>
      </rec>
    The bin6 parts are impossible to understand as they're in hex-code format, rather than an image file. That's why I said that the pathfinding.esf can't be unpacked correctly and not that I didn't know how to unpack it.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  19. #19
    Artifex
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    Default Re: Guide to the ETW map

    Quote Originally Posted by uanime5 View Post
    Yes it is and when I unpack the pathfinding.esf it looks like this:

    Code:
      <rec type='grid_cells'>
       <bin6>1f 1f 1f 1f 1f 1f 1f 1f</bin6>
       <ary type='boundaries'/>
       <u>4279304464</u>
       <u2>0</u2>
       <bin6>1f 1f 1f 1f 1f 1f 1f 1f 10 01 11 ff 1f 1f 1f 1f 1f 1f 1f 1f 10 01 11 ff 1f 1f 1f 1f 1f 1f 1f 1f 10 01 11 ff 1f 1f 1f 1f 1f 1f 1f 1f 10 01 11 ff</bin6>
      </rec>
    The bin6 parts are impossible to understand as they're in hex-code format, rather than an image file. That's why I said that the pathfinding.esf can't be unpacked correctly and not that I didn't know how to unpack it.
    I tried it a few times, but I couldn't find any structure in this binary data.
    It looks like 8-bit bitfields, but what they are I have no idea.

  20. #20

    Default Re: Guide to the ETW map

    Could it be using the same map as the climate maps? So rather than creating a new map it just adds areas onto the existing maps.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

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