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  1. #1

    Default Re: - Preview I - The Romans -

    @joar or @ Gäiten. another question for you.
    based off of my experiences with Rios IB VLTRA GLORIAM ROMAE (which i thank for their hard work),
    but i noticed he didnt really include sprites for the units, keeping them in full 3-D, including when you zoom all he way out, which if im not mistaken is pretty much the same as having the detail set to Highest.
    now i dont exactly have an Alienware computuer or a relativly new one at that, but i can play almost all RTW MODs such as Aristeia TW & RSII, which both have very beautiful graphics, but with Rios IB i cant really play it do to this small issue.
    now my question is simple: will this mod be playable for people with lower end computers? or will you at least include the small favore of having sprites for units? thank you!

  2. #2
    Gäiten's Avatar Protector Domesticus
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    Default Re: - Preview I - The Romans -

    I may think of an update of the units previewed. There has been a lot of work meanwhile ...

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  3. #3

    Default Re: - Preview I - The Romans -

    Excelent! aah Gäiten u sure know how to people on their toes!

  4. #4
    Gäiten's Avatar Protector Domesticus
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    Default Re: - Preview I - The Romans -

    Sprites will be used, however, given the new graphics you will need a not so out-of-date computer.

    There will be some optional-to-be-installed content, the better your computer is, the better the multimedia gets.

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  5. #5
    demagogos nicator's Avatar Domesticus
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    Default Re: - Preview I - The Romans -

    now i dont exactly have an Alienware computuer or a relativly new one at that, but i can play almost all RTW MODs such as Aristeia TW & RSII, which both have very beautiful graphics, but with Rios IB i cant really play it do to this small issue.
    That is very interesting. From my own experience I consider Aristeia a mod with the most demanding graphics. It caused me so much lag even on the medium settings that I gave up playing after few day.
    In the other hand, Rios mod is runs almost without problems even with higher settings on my computer.

  6. #6

    Default Re: - Preview I - The Romans -

    hmm that is odd. i even changed the preferences.txt file so that the units are set back to huge, which would be 160, and 242 depending upon the unit. i do honestly believe that sprites are a low-end-computer's best friend. then again i do turn off things i dont really want to see, helps alot if you know what to teak based off your computer.

  7. #7
    Gäiten's Avatar Protector Domesticus
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    Default Re: - Preview I - The Romans -

    And here an Easter egg for the Roman fans: the Lateranensis Imperialis Germanicum.
    Attached Thumbnails Attached Thumbnails Lateranensis Imperialis Germanicum_310313.jpg  

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  8. #8
    SeniorBatavianHorse's Avatar Tribunus Vacans
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    Default Re: - Preview I - The Romans -

    Great work! I love the period detail here!

  9. #9
    Sertorio's Avatar Domesticus
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    Default Re: - Preview I - The Romans -

    I love Easter...
    Texture works by Sertorio, banner courtesy of Joar

    My AAR for VGRII-AQUILAE

  10. #10
    Gäiten's Avatar Protector Domesticus
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    Default Re: - Preview I - The Romans -

    Quote Originally Posted by SeniorBatavianHorse View Post
    Great work! I love the period detail here!
    Thank you. Due the Details, I think I did this with each unit. Just wait a little longer.

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  11. #11
    Agent007's Avatar Civis
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    Default Re: - Preview I - The Romans -

    Nifty unit there! Good to see you're still working on this.

  12. #12
    Gäiten's Avatar Protector Domesticus
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    Default Re: - Preview I - The Romans -

    Here another small preview: the Comitatenses Illyrici (East Roman variant).Click image for larger version. 

Name:	Comitatenses_Illyrici.jpg 
Views:	71 
Size:	200.3 KB 
ID:	277725

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  13. #13
    demagogos nicator's Avatar Domesticus
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    Default Re: - Preview I - The Romans -

    Looks really nice.

  14. #14
    Agent007's Avatar Civis
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    Default Re: - Preview I - The Romans -

    Very nice!

  15. #15
    Gäiten's Avatar Protector Domesticus
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    Default Re: - Preview I - The Romans -

    For previews for the Romans I get at least some feedback.

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  16. #16

    Default Re: - Preview I - The Romans -

    what is the classification of Imperialis Germanicum unit? Does it belong in line with comitatenses or palatines or is it more of a auxilary? In what area will it be recruitable?

  17. #17
    Gäiten's Avatar Protector Domesticus
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    Default Re: - Preview I - The Romans -

    They are the personal bodyguard of the Western emperor, they can only be recruited in Rome.

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  18. #18

    Default Re: - Preview I - The Romans -

    For previews for the Romans I get at least some feedback.
    They all look good buddy. My feeling is people are commenting less because they don't want to slow down your progress by getting you into lengthy discussions. Wait till you release the final version.

    Imperialis Germanicum will be new personal bodyguard. How will this affect candidati, stablesani, scholae or domesticorum. I always had a hard time with so many guard units available not knowing which served what purpose. which ones will you retain and which ones you think will be gone?

    Im guessing comitatenses illirici will be solely recruitable in Illiricourm. Will we also have other area oriented comitatenses units like gallic, hispanic, syrian or african? Will you keep recruitment available to one or two cities like in SAI or every town in a specific region?

    Give us some hint as to what expect from the Palatina units, how will they differ?

  19. #19
    Gäiten's Avatar Protector Domesticus
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    Default Re: - Preview I - The Romans -

    They all look good buddy. My feeling is people are commenting less because they don't want to slow down your progress by getting you into lengthy discussions. Wait till you release the final version.
    Sometimes you as modder you need stimulus and feedback.

    Imperialis Germanicum will be new personal bodyguard. How will this affect candidati, stablesani, scholae or domesticorum. I always had a hard time with so many guard units available not knowing which served what purpose. which ones will you retain and which ones you think will be gone?
    All stay, but where you can recruit them is the point.

    Im guessing comitatenses illirici will be solely recruitable in Illiricourm. Will we also have other area oriented comitatenses units like gallic, hispanic, syrian or african? Will you keep recruitment available to one or two cities like in SAI or every town in a specific region?
    As cue -> Dioceses.
    To the recruiting, yes.

    Give us some hint as to what expect from the Palatina units, how will they differ?
    Numbers, battle value and only few places to recruit them.

    Invasio Barbarorum: Ruina Roma Development Leader - Art made by Joar -Visit my Deviantart: http://gaiiten.deviantart.com/

  20. #20

    Default Re: - Preview I - The Romans -

    Quote Originally Posted by Flavius Vegetius Renatus View Post
    They all look good buddy. My feeling is people are commenting less because they don't want to slow down your progress by getting you into lengthy discussions. Wait till you release the final version.
    Quote Originally Posted by Gäiten View Post
    Sometimes you as modder you need stimulus and feedback.
    you know what Gaiten, Flavius isnt to far from the truth.
    i know for me, thats the exact reason i dont really post on here, as last time i did you said that progress was going by nicely, so in a small way i thought continuously posting questions would only hinder you. good to know that isnt the case. been a while since i posted on the FD forum.
    so how is progress so far? any bumps in the road? (glitches, CTD's, errors), or on the contrary, is everything actually going by soothly?
    would be nice if the modders kept US updated with an occasional "hello, were fine, mods good, bye" haha xD

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