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Thread: Is there a way to replace platoon fire with fire by rank?

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  1. #1

    Default Is there a way to replace platoon fire with fire by rank?

    I've tried the Radious fire mod but it didn't change the guard units... Is there a mod which removes platoon fire and replace it with fire by rank? I hate seeing how my precious Walloon Guard loses to some crappy superior line infantry only because they have fire by rank!

  2. #2
    Kuhndog's Avatar Centurion
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by xxon View Post
    I've tried the Radious fire mod but it didn't change the guard units... Is there a mod which removes platoon fire and replace it with fire by rank? I hate seeing how my precious Walloon Guard loses to some crappy superior line infantry only because they have fire by rank!
    Yeah, the Platoon firing over the fire by rank doesn't really make any sense to me. That is why it is always hard for me to research it in my Tech Tree.
    Veni, vidi, vici (I came, I saw, I conquered) - Julius Caesar

  3. #3

    Default Re: Is there a way to replace platoon fire with fire by rank?

    Platoon fire is hugely more effective than fire by rank. I've posted countless tests but still noone believes me.

    Try it, send a unit of black watch against a unit of jannisaries in a custom battle and the black watch will absolutely pwn the jannisaries even though they have the same stats.

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    Kuhndog's Avatar Centurion
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by irelandeb View Post
    Platoon fire is hugely more effective than fire by rank. I've posted countless tests but still noone believes me.

    Try it, send a unit of black watch against a unit of jannisaries in a custom battle and the black watch will absolutely pwn the jannisaries even though they have the same stats.
    I have seen a video on youtube but it doesn't show the result of the battle, it just shows what each one does.

    Oh and I like fire by rank because they all fire down the line at the same time. I guess it just depends on the persons strategy because I like to fire then engage the enemy in melee to avoid getting hit by shrapnel shot by enemy cannon and the FbR fires faster.

    I am taking a look at your experiment topic right now.
    Last edited by Kuhndog; May 02, 2010 at 04:26 PM.
    Veni, vidi, vici (I came, I saw, I conquered) - Julius Caesar

  5. #5

    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by Kuhndog View Post
    I have seen a video on youtube but it doesn't show the result of the battle, it just shows what each one does.
    platoon firing drill shoots 3.5 times faster than rank firing drill, see my post in strategy discussion

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    Kuhndog's Avatar Centurion
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by irelandeb View Post
    platoon firing drill shoots 3.5 times faster than rank firing drill, see my post in strategy discussion
    I am looking at it right now. I like Fire by Rank because the initial firing is faster than Platoon firing even though PF is 3.5 times faster as you stated in your post in the strategy discussion. My tactics involve a lot of melee and the Square formation.
    Veni, vidi, vici (I came, I saw, I conquered) - Julius Caesar

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    Lumina's Avatar Vicarius
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Rank Fire can cut down a good number in a Platoon fire regiment since it can fire two to three ranks of soldiers muskets by the time a platoon fire gets 2/3s the way through it's line, but after that Rank Fire starts showing it's weakness when the reload pause comes in.

    Quite Comically the lower your Unit Count is the MORE effective Platoon Fire is. Say you're playing on Medium settings, you will notess Platoon fire Guard Regiments will be beating up Rank Fire Regiments more easily than on High or Ultra. A nice tactic I use is two Grenadier Regiments working together double teaming individual regiments or guarding narrow passes and fort wall gaps, working together they bring a world of firepower in a small space since they are half the size of a Guard Regiment, if the enemy gets too close and melee rushes you can rush one of the regiments forward and use the 2nd for Grenade Spaming.

    Biggest Problem with Platoon Fire is if you want them to open fire instently after in range of the enemy you must have them Two ranks Deep, the first rank takes a Half step to the left, and aim and open fire. Again why Smaller the Platoon Fire Regiments personally the better for the sake of field space. Guards are nice still, but you have to micro manage them more, and if you play on Medium Settings as I stated earlier they are worlds more effective than Line Infantry who use Rank fire, as their rate of fire doesn't change at all but the volumn of fire from Rank Fire Regiments does by nearly a 3rd or a Half if compared to Ultra settings.
    Last edited by Lumina; May 02, 2010 at 04:56 PM.

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  8. #8

    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by Kuhndog View Post
    I am looking at it right now. I like Fire by Rank because the initial firing is faster than Platoon firing even though PF is 3.5 times faster as you stated in your post in the strategy discussion. My tactics involve a lot of melee and the Square formation.
    yes fire by rank is best vs melee units because it starts up faster and the initial volley is faster.

    platoon fire is only good vs other muskets

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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by irelandeb View Post
    platoon firing drill shoots 3.5 times faster than rank firing drill, see my post in strategy discussion
    I noticed a platoon firing unit I had, that the first unit fired shortly after the last one at the other end of the line did. So yeah, Platoon firing is definitely faster, even if you don't get the same weight of fire.

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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by irelandeb View Post
    Platoon fire is hugely more effective than fire by rank. I've posted countless tests but still noone believes me.

    Try it, send a unit of black watch against a unit of jannisaries in a custom battle and the black watch will absolutely pwn the jannisaries even though they have the same stats.
    Janissaries don't use advanced firing drills. They aren't shooting with Fire by Rank or Platoon Fire.

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    Ahlerich's Avatar Praeses
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    well in case the op is still looking for a mod that got rid of platoon fire here is the answer

    darthmod

  12. #12

    Default Re: Is there a way to replace platoon fire with fire by rank?

    Darth also gets rid of grenades, with respect to Lumina's post re: grenadiers tactic.

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    Kuhndog's Avatar Centurion
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Yeah, I need to keep my grenades. My Square Formation buster. Makes them rout.
    Veni, vidi, vici (I came, I saw, I conquered) - Julius Caesar

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    Lumina's Avatar Vicarius
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by Ahlerich View Post
    well in case the op is still looking for a mod that got rid of platoon fire here is the answer

    darthmod
    Darth Mod is over rated, I played one campaign with it a long time ago and never really liked it all that much. It changes the game too much, and mods should either add or fix problems the game designers missed, not completely change the feel, and way you play the game. Because then it isn't the same game no more.

    Quote Originally Posted by P|A|ntZ View Post
    Darth also gets rid of grenades, with respect to Lumina's post re: grenadiers tactic.
    *Shrugs* I love my Grenadiers. I always have two regiments in an army stack, even if I do not use them too often, when you can use them at the right moment, they are devistating none the less, I like to use them to break defensive positions, or supporting one of the line's flanks, one you get platoon fire they are murdious as long as they are not the regiment the enemy is targeting, unless of course you double team like I stated earlier, did a test a while back, two Grenadier regiments working together can take on any 120 man regiment type with contemptable ease in a shoot out, once two rank deep formation, both grenadier open fire at once routed a Cold Stream Guard Regiment within a few seconds grenadiers taking just two casualties as the AI stayed 3 ranks deep so they spent so much time spreding out before firing and were cut up by two platoon firing grenadier regiments who were two ranks deep, which allows them to open fire without wasting time spreding out.

    "Courage is doing what you're afraid to do. There can be no courage unless you're scared."
    -- Eddie Rickenbacker (1890-1973)

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    Kuhndog's Avatar Centurion
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by Lumina View Post
    Darth Mod is over rated, I played one campaign with it a long time ago and never really liked it all that much. It changes the game too much, and mods should either add or fix problems the game designers missed, not completely change the feel, and way you play the game. Because then it isn't the same game no more.


    *Shrugs* I love my Grenadiers. I always have two regiments in an army stack, even if I do not use them too often, when you can use them at the right moment, they are devistating none the less, I like to use them to break defensive positions, or supporting one of the line's flanks, one you get platoon fire they are murdious as long as they are not the regiment the enemy is targeting, unless of course you double team like I stated earlier, did a test a while back, two Grenadier regiments working together can take on any 120 man regiment type with contemptable ease in a shoot out, once two rank deep formation, both grenadier open fire at once routed a Cold Stream Guard Regiment within a few seconds grenadiers taking just two casualties as the AI stayed 3 ranks deep so they spent so much time spreding out before firing and were cut up by two platoon firing grenadier regiments who were two ranks deep, which allows them to open fire without wasting time spreding out.
    Yea, they are devastating in a fight. They only problem I have with them is when they get shot while trying to throw a grenade and they drop it, so every body beside them dies. I usually tell me grenadiers to run right after throwing the grenades to minimize self inflicted deaths.
    Veni, vidi, vici (I came, I saw, I conquered) - Julius Caesar

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    ♔hammeredalways♔'s Avatar Darthmod Moderator
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Actually you can have Grenades on or off as a user preference setting in the DMUC.

    Hi Lumina - the issue of course is that ETW has so many some say minor others major issues some of which are still not fixed and with the limited tools available only so much can be done.

    The Darthmod has also advanced considerably so perhaps you might want to take another look we are always looking contructive feedback and there is a new release due out in the netx week or so
    Knight of the binge-drinking-Kebab-shop-vomiting-taxi rank-punch-up? 32nd degree

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    Kuhndog's Avatar Centurion
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by ♔hammeredalways♔ View Post
    Actually you can have Grenades on or off as a user preference setting in the DMUC.

    Hi Lumina - the issue of course is that ETW has so many some say minor others major issues some of which are still not fixed and with the limited tools available only so much can be done.

    The Darthmod has also advanced considerably so perhaps you might want to take another look we are always looking contructive feedback and there is a new release due out in the netx week or so
    I might try this mod out soon. I am thinking about doing it after I finish up my Prussia campaign. I am also working on a compaign with RTW so it might be awhile before I try it though.
    Veni, vidi, vici (I came, I saw, I conquered) - Julius Caesar

  18. #18

    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by ♔hammeredalways♔ View Post
    Actually you can have Grenades on or off as a user preference setting in the DMUC.
    Ah, I'm sure you're right. I play regular DM (not DMUC) so grenades are always off for me.

  19. #19

    Default Re: Is there a way to replace platoon fire with fire by rank?

    Quote Originally Posted by Lumina View Post
    mods should either add or fix problems the game designers missed, not completely change the feel, and way you play the game. Because then it isn't the same game no more.


    I could probably knock up a mod for you if you just want one that adds problems to the game. Let me know.
    THE GOLDEN BULL -- completed Moldavian NTW AAR


  20. #20
    ♔hammeredalways♔'s Avatar Darthmod Moderator
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    Default Re: Is there a way to replace platoon fire with fire by rank?

    Hi Cellus - excellent that made me cry, +rep to you
    Knight of the binge-drinking-Kebab-shop-vomiting-taxi rank-punch-up? 32nd degree

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