let me first state that I have read most of the tutorials on the subject and that has taken me farther than I had first hoped to.(hat tip to all the tutorial authors)
I started with a simple project, create a shield and put it on an existing unit.
for that, I created a nice round shield in 3ds max, and added it to a hastati model after deleting its original shield (after scaling and all that but I'm not going into that).
problem occurs when I'm trying to edit the existing hastati skin to add the shield skin that I made.
this is what I did : erase the original shield's quarter image and replace it with the quarter image of the one I made. obviously that doesn't work out, the skin on the shield is a complete mess made out of a combination of the original shield image and the one I made.
would some kindly soul please guide me on this issue ?
p.s. I'm not sure if this is the right forum for this thread. If not, apologies in advance.




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