Which format of Python do I download? I have an XP.
Which format of Python do I download? I have an XP.
I count him braver who overcomes his desires than him who overcomes his enemies.-Aristotle, In Stobaeus, Florilegium.
A good man would prefer to be defeated than to defeat injustice by evil means.-Sallust, 'Jugurthine War,' 41 B.C.
Better to remain silent and be thought a fool than to speak out and remove all doubt. -Abraham Lincoln
Read the first post:
FEATURES:
- Fully functional for Kingdoms
- All files for use with Geomod included
- Converter provided for string.bin files (needs Python 2.6)
- Basic errors removed (Ragusa Bug, Mongols winning etc)
- All factions unlocked
I moved the questions regarding the info maps into the geomod tool thread, octavius might know what to do.
I need help
How do I create a new campaign? Such as Italy as the main "continent"?
Last edited by gummz; July 11, 2010 at 07:42 AM.
Wow that's a big step bro 'coz personally i think mapping is the most average hard but a very long and endless task. The reloads of the map again and again the fixing up of path-finding errors and all.I need help
How do I create a new campaign? Such as Italy as the main "continent"?
Gigantus is the real man when dealing with mapping issues his guides are a top notch work.
Good luck with your map gummz.
Contact me on Steam: steamcommunity.com/id/IZob/ or send a PM.
Okay, i've read this thread, read your whole guide, created a region step by step, specially i chosed to divide a region in russia (Because there is no mountain/river/sea or anything that disturbs me) watched out to not create port, created a city chosed 'settlement' added one building thats for settlements. Choosed to be a Russian settlement, chosed Russia as owner, chosed east european culture e.t.c
SO, i start up game (Goes pretty fast trought splash and loading screen) chose RUssia, it loads for 15 secs(No screen change, still in Faction chosing screen)
then it returns me to First Main menu screen..... I've tried with Ottomans, england, france, russia... With castles, settlements, with ports, without ports, small n big regions, region names with " _ " and without..
I cant get it to work! It returns me to main menu after selecting faction! =( Please help me
@Goodis
Post the log the error is not that hard to locate from the log.
A return to main menu means there should be an error recorded in the log. The log is situated in the logs subfolder of the game (Medieval II Total War\logs) - check for entries with [error] in them.
Maybe you have included the previous region's settlement in your new region. To avoid this, always tickmark all the secondary layers options (features, Cities and ports, Resources, Characters) when placing your settlement and\or port.
Well I'm kinda new in this, so can you tell me the exact name of the 'log' file?
Because i can't find any folder called "Logs" in the 'C:\Program Files\SEGA\Medieval II Total War' folder =(
Is it possible that the logs are saved in a completely different folder in my comp?
Btw the settings should be on Default, I do not remember that I've changed any settings.
Thx in advance =)
EDIT: I'm pretty sure that i did not accidently include any settlements/ports/features/ in the new city/region
EDIT2: Found this in the "C:\Program Files\SEGA\Medieval II Total War\mods\Bare_Geomod\Configuration.cfg"
What does it mean? xPCode:[log] to = logs/M2TW.system.log.txt level = * error
Last edited by Goodis; August 25, 2010 at 10:44 AM.
Can't find it
Spoiler Alert, click show to read:
EDIT: Btw i noticed something, in the folder "C:\Program Files\SEGA\Medieval II Total War\mods\Bare_Geomod\data\world\maps\base"
The folowong files are black with no other color on it:
- map_trade_routes.tga
- map_roughness.tga
Is it normal that theres nothing painted on theese?
Last edited by Goodis; August 25, 2010 at 02:21 PM.
I tried to erase them with the Vanilla ones, but it didnt help..
Still getting returned to main menu, btw still looking for the damn log file.
I use the Geomod to fix new generals, units e.t.c it works fine, but when i do something that has to do with the map it dosent work..
Last edited by Goodis; August 25, 2010 at 05:04 PM.
You are using Vista, my guess would be that the 'missing' files are in the Virtual Store. This is because the game is installed into the Program Files directory. I always recommend to install the game into a custom directory (I use C:\Games) to avoid this.
- the black files are necessary but do not have any specific function.
- The path to the Virtual Store is C:\Users\[YourUserName]\AppData\Local\VirtualStore - you may have to unhide your system files.
For more detailed tips and information regarding the Virtual Store and other issues, please check this thread: Total war and Vista and Win7
Gigantus... You're my hero!
Awesome, finaly got it. So the errors is the following:
(Created a new region, set the borders, named it, city name, buildings, validated, saved, debugged, gave it to England)
Spoiler Alert, click show to read:
And the Settlement on descr_strat.txt looks like this:
Spoiler Alert, click show to read:
Last edited by Goodis; August 26, 2010 at 07:21 PM.
Even though the error says "descr_strat" the mistake is somewhere else. It simply says: "this settlement cannot be created". Seeing that the formatting of the entry is correct, the error will most likely in the placement of the settlement itself.
You validated the region, so it will not be an RGB value issue in the descr_regions file. Please check if the settlement is placed on a river or in the sea. Use Geomod and choose all the secondary map options to see what is happening.
Did you manually move the settlement entry in the descr_strat (...validated, saved, debugged, gave it to England)?
Hmm I see I'm pretty sure i didn't place the settlement on a river or any kind of feature, and I've tried more than just one time, trying to do on different terrains/heights and given them to different factions.
Sorry didn't understand your last question, but as i understood you're wondering if i removed or edited the region from the .txt file, and my answer to that will be no
I'm pretty sure iam doing something really stupid and that its something pretty easy to overcome
Just had to, i 'restarded' the map (Erased the files with the old ones (Already had a backup of Bare_Geomod), and created a custom region again and this is my new log file.
(lol the same)
Spoiler Alert, click show to read:
Its funny, found something but it didn't work.
This guy http://www.twcenter.net/forums/showthread.php?t=82284 Had exacly the same problem as I have right now. He got his solution by changing/replacing the "0,0,0" color on "map_heights.tga" with "1,1,1".
I tried the same thing with photoshop, but without any succes... Strange...
EDIT: I'm so sorry for wasting your time buddy, I 'solved' it Strangely I had 2 map.rwm one located in my M2tw fodler and the other one on c-user-appdata-local-m2tw. After I deleted the second one it worked just fine, again sorry thanks for trying to help me. Really appreiate it and keep up the good work!
Last edited by Goodis; August 27, 2010 at 05:07 PM.