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  1. #1

    Default perfect spy

    In RTW perfect spy lets you see enemy units and buildings without having to scout it.
    Is there something similar in MTW? couldnt find anything

    edit: another thing: Is there a shortcut for the "flashing own and enemy troops" button, i cant do that when using MinimalUI
    Last edited by algorath; April 23, 2010 at 04:33 AM.

  2. #2
    axnsan's Avatar Protector Domesticus
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    Default Re: perfect spy

    ?

    Is that a trait or what?

  3. #3

    Default Re: perfect spy

    If the spy is high enough he will see some or most of the enemy units and buildings if he is nearby.


  4. #4

    Default Re: perfect spy

    Quote Originally Posted by algorath View Post
    Basically when clicking on any army/town however far away you can see all its buildings/units
    Wait... your talking about the perfect_spy cheatcode?

  5. #5

    Default Re: perfect spy

    No its a configuration. Basically when clicking on any army/town however far away you can see all its buildings/units

  6. #6

    Default Re: perfect spy

    toggle_perfect_spy : toggles everyone's spying ability to perfect and infinite range, and off again
    http://uk.cheats.ign.com/ob2/068/800/800327.html

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  7. #7

    Default Re: perfect spy

    yeah thats it, big facepalm for failing on google hahaha

  8. #8
    axnsan's Avatar Protector Domesticus
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    Default Re: perfect spy

    Too bad it doesn't work just like most bull "cheats" on that site

  9. #9

    Default Re: perfect spy

    Quote Originally Posted by axnsan View Post
    Too bad it doesn't work just like most bull "cheats" on that site
    Some commands have to be used in the campaign_script and don't work out of the normal gameplay.
    So I wouldn't say most. Then again, not bull either

  10. #10
    axnsan's Avatar Protector Domesticus
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    Default Re: perfect spy

    Quite a big part of them aren't script commands or scriptable console commands either.
    And since it's supposed to be a "cheat" list I stand by my idea that it's bull

  11. #11

    Default Re: perfect spy

    Quote Originally Posted by axnsan View Post
    Quite a big part of them aren't script commands or scriptable console commands either.
    And since it's supposed to be a "cheat" list I stand by my idea that it's bull
    Well you're right its not a "cheat" list - its a command list. I've found that list to be one of the best aggregation of medieval 2 commands in the web. Beats the local twcenter cheat wiki but if you have a better one I'll gladly take it.
    I'd say half of the commands list works and the rest are commands you'd never even need (regenerate radar anyone?) so them not working anymore doesn't merit calling bull on all or a "big part" of it. Don't get me wrong I just want to avoid the list beeing dismissed as a whole.
    As for toggle perfect spy I remember reading that this works when called in the campaign script - as this is really impractical I haven't tried it myself. So if it doesn't work there I guess we are stuck with toggle_fow.

  12. #12

    Default Re: perfect spy

    Try downloading the docudemons for commands and cheats.

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  13. #13
    Kaledon's Avatar Civis
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    Default Re: perfect spy

    Weren't many of the cheats made unusable by the Med2 patches? I could be wrong, of course.

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