
Originally Posted by
AchillesXX
1. I have African territories that have been under my control for forty years, and yet they still have levels of unrest that force me to keep them at a low tax rate. Why is this?
2. Spain folded faster than Superman on laundry day after I decided to blitz them. By the time I took control of all of Spain I was rolling in dough, so I built Eastern Civ colonies in every territory at the same time and put a general in each city. In this way I converted the whole peninsula with little trouble. I like the Spanish AOE units almost as much as the African ones. A touch more variety would be nice. I had to exterminate most Spanish cities when I conquered them, and now I cannot get the population to grow as fast as I would like. So, I am playing the "Lets recruit cheap units, move them, and disband them" game.
3. When I first started playing this Mod a year ago I tried to beat the Romans with Carthage and I got seriously owned by Triarii. However, this time it was a relative breeze. How? I simply used 6 Numidian Cav, 2 Bedouin Camel archers, 4-5 skirmish units (Balearics, etc.) and just a handful of infantry in each army. I split the Roman units up, tired them out, and peppered them with sharp things until I ran out of sharp things, then my infantry finished the match. I converted Italy in the same way that I converted Spain, in one big chunk. I have made an Italian army of 5 Hastati, 4 Triari, 4 Velites, and 6 Tarentine Cavalry. A solid army that could stand up to most others.
4. In general I find that Carthage's biggest advantage is also its biggest downfall - their native units suck so bad that there is hardly any reason to recruit them. So, you save a lot of time just making auxiliary barracks - 7 turns gets you the best units in any city. The problem occurs when you get to Gaul, where you can only recruit warband, light cav and heavy cav. This is serviceable I suppose, but so boring. Can we get rid of one unit of cavalry and replace it with something fun? Are the auxiliary units in Germania equally boring? That is weird because both Gaul and Germania have such an interesting recruitment tree.
5. In keeping with the above post, why is it that the first level of auxiliary barracks in Greek territories produce Doryphory (sp?)? That is silly, because each culture already has a placeholder unit. Can we switch it to militia phalangites? Not overpowered, and it would give some nice Greek flavor.
6. And, someone please tell me that when my armies get to the Levant and head eastward I won't be stuck with only Eastern Infantry (terrible), Skirmishers (pretty good) and Heavy Cavalry (better still) for about 20% of the entire map?! Two of those units are perfectly good, but what a boring army!
So far Carthage is one of the most fun campaigns. I highly suggest that you try it if you haven't before.