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  1. #1
    Geronimo2006's Avatar TAR Local Moderator
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    Default Info pictures not showing up

    I have run into a problem with a Savoy unit pack I am making. I have no problem getting the units into the game, or their icons or names appearing.

    The problem is the "info" pictures, which are not appearing in the unit boxes. Instead, I am getting an empty, black space. I have no idea what the cause of this problem is. Toontotalwar fixed the problem for me in the Portuguese unit mod a while ago, but I myself don't know what causes it or how to fix it. An illustration of the problem is below:
    Spoiler Alert, click show to read: 
    I have made sure that the units_tables refer to the name of the info tga files, without the .tga endings, and that they are the same name as the icon pictures. I have also ensured that the info pictures are 280 x 300 pixels, but to no avail.

    What causes this problem and/or how do I fix it.

    Some pics below. These are the references to the info files in the unit_tables in DB Editor:
    Spoiler Alert, click show to read: 
    And the corresponding filenames in Packfilemanager below:
    Spoiler Alert, click show to read: 
    Each tga info picture is 280 x 300 pixels in size.
    Spoiler Alert, click show to read: 
    As are the mask files:
    Spoiler Alert, click show to read: 
    Last edited by Geronimo2006; April 17, 2010 at 11:59 PM.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



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  2. #2
    ToonTotalWar's Avatar Indefinitely Banned
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    Default Re: Info pictures not showing up

    I would try and use my previous mask and just cut and paste and rename them to your new units then add them to your mod?? that should fix it mate

  3. #3
    Geronimo2006's Avatar TAR Local Moderator
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    Default Re: Info pictures not showing up

    I have to get past startup first.

    I was advised by another user (in relation to the CTD problem during the game regardless of what mods I use/don't use) to reinstall ETW. I did so (while noting it doesn't actually seem to remove any files), and now it always crashes on startup - even after I verify integrity of game cache. It has been bedlam since Patch 1.6.
    Colonialism 1600AD - 2016 Modding Awards for "Compilations and Overhauls".



    Core i7 2600 @ 3.4ghz - NVIDIA GTX950 2GB

    Colonialism 1600 AD blog

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