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Thread: XAI 4.0 for KGCM released

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  1. #1

    Default XAI 4.0 for KGCM released

    They release the XAI for KGCM, and it's smoo-oooo-oooo-oooooooth!

    http://www.twcenter.net/forums/showthread.php?t=350474

  2. #2
    Achilla's Avatar Vicarius
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    Default Re: XAI 4.0 for KGCM released

    Just a word of note - while the battlefields (unit stats and everything concerning battles) have been perfectly balanced, the campaign have been field for numerous experiments. It's not a full-fleshed integration and resembles more of our internal developer benchmark for XAI testing, and for that reason many KGCM veterans might be turned off by it's design. However, it does serve well as 4.0 XAI presentation. Perhaps a late announcement, but the needed one.

    The spiritual successor to KGCM which WILL integrate latest 4.0 XAI (sooner than later) is Soul Firez's 'Heroes, Hordes and Beyond', and as such I recommend it to KGCM veterans which want XAI Battle and Campaign AI play a role in their bloody, medieval conquest.
    Man is but a shadow of his former self, encased in feverish delusions of grandeur.
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  3. #3
    xeryx's Avatar Follow the White Rabbit
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    Default Re: XAI 4.0 for KGCM released

    Thank you Achilla for the Clarification, as it was needed.
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  4. #4

    Default Re: XAI 4.0 for KGCM released

    Yeah i am looking at the new BAI now and will very soon update HHB with the newest files ( i doubt tweaking will be needed) aswell as adding the new pathfinding once i have tested it the CAI is perfect as it is and i dont believe the base CAI files have changed. I trully think HHB for the CAI side of things is a great endorsement of the XAI a testerment to this is the droves of messages i have recieved how the AI has naval attacked them in places they left undefended as they have never had to worry about such attacks

    It actually defends it homelands well is agressive but not to the point of just throwing useless small stacks this is a brilliant piece of work by Xeyx and the crew that MikLL and myself spent a long time tunning to fit KGCM and what i wanted to display In HHB

    Heroes Hordes & beyond The official submod of KGCM (click the sig)

  5. #5
    xeryx's Avatar Follow the White Rabbit
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    Default Re: XAI 4.0 for KGCM released

    My friend or is it fiend?

    You guys did a "masterful" job of aligning game play. That is what people fail to understand, or are too lazy to accept. It takes work to tune any mod to your own. They want it plug and play, and it just doesn't work like that. Way too many variables.

    You, Dave and team XAI is a showcase, of so many things that should have been at the release of the original game. It is wonderful to see it all come to fruition.
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  6. #6

    Default Re: XAI 4.0 for KGCM released

    does that work with HHB

  7. #7
    xeryx's Avatar Follow the White Rabbit
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    Default Re: XAI 4.0 for KGCM released

    Just use HHB, because it is already in there
    Proudly patronized by B. Ward Click Sig Logo for Downloads, Click forums here and here
    "Do not try and bend the spoon, that is impossible, instead only try and realize the truth.
    There is no spoon, and you will see, it is not the spoon that bends, only yourself."-The Matrix


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