This minimod is compatible with last RR/RC compilation (**Apr 11**) and propose a slightly more powerfull mongols faction, with more cash more armies and more regions to start with and more realistic win conditions. It affects the late era campaign (1220 AD).
Also the upkeep of most of the field troops has been lowered too.
I found that in RR/RC mongols were merely goats and nothing compared to the raging storm they were in SS6.2 RC4.
So now all is fixed, and mongols get the cheer power that they deserve
Screen 1: you can see finances is not diminishing from turn 1
Spoiler Alert, click show to read:
Also you can see 1 added horde near Urgench.
Screen2: You can see mongols have Embi back and 3 hordes there + altered win conditions
Spoiler Alert, click show to read:
THIS IS NOT SAVE GAME COMPATIBLE.
Note you can benefit from the changes either by playing the mongols or playing against them.
Downloads:
- "almighty mongols": strong_mongols_campaign.rar (mongols get a king's purse of 30K)
- "big initial boost": strong_mongols_campaign_v2.rar (mongols get normal king's purse but start with 250K)
- "balanced mongols": strong_mongols_campaign_v3.rar (mongols get a king's purse of 30K, but this lower when they conquer more settlements to become normal at the end, so 2.5K after 30 settlements conquered)
Just extract into your M2TW folder and enjoy![]()





Reply With Quote


















