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  1. #1

    Default Config

    Could some1 pls post whole TATW.cfg text with fixed hotseat pls?

  2. #2
    MasterBigAb's Avatar Valar Morghulis
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    Default Re: Config

    Quote Originally Posted by Ambrose View Post
    Could some1 pls post whole TATW.cfg text with fixed hotseat pls?
    Spoiler Alert, click show to read: 
    [features]
    editor = true
    mod = mods/Third_Age

    [io]
    file_first = true

    [log]
    to = logs/system.log.txt
    ;level = * trace
    level = * error

    [video]
    ;windowed = true
    ;movies = false
    show_banners = 0
    ;grass_distance = 9000

    [misc]
    show_hud_date = true
    ;bypass_sprite_script = 1

    [game]
    unlimited_men_on_battlefield = 1
    no_campaign_battle_time_limit = 0
    unit_size = huge
    ;event_cutscenes = 0

    [multiplayer]
    ## comment/uncomment following line to disable/enable hotseat campaign
    # playable = true
    ## faction mask for setting default starting factions in hotseat campaign
    # factions = 1 # = england, 2 = france, 4 = hre, 3 = england+france, etc

    [hotseat]
    ## disable start turn scroll in hotseat campaign
    # scroll = false
    ## disable forced separate human faction turns (including diplomacy) in hotseat campaign
    # turns = false
    ## enable cheat console in hotseat campaign.
    # disable_console = false
    ## specify password for administrator access to the dev console when console disabled. Change 'password' to a suitable password
    # admin_password = password
    ## enable camera updates during ai turn in hotseat campaign
    # update_ai_camera = true
    ## enable voting in papal elections in hotseat campaign (only first valid human faction votes)
    # disable_papal_elections = false
    ## disable forced autoresolve all battles in hotseat campaign
    # autoresolve_battles = false
    ## disable diplomacy validation for incoming propositions
    # validate_diplomacy = false
    ## disable forced relevant hotseat options to be saved with game.
    save_prefs = true
    ## autosave hotseat game at start of players turn
    # autosave = true
    ## save config file in save dir containing information about next players turn
    save_config = true
    ## close medieval II directly after a hotseat autosave
    # close_after_save = true
    ## sub directory name for hotseat save games
    # gamename = hotseat_gamename
    ## ensure game data files used in previous save match current campaign data files.
    # validate_data = true
    ## prevent game to load if savegame or data validations fail
    # allow_validation_failures = false

    [misc]
    ## specify the name of the save game to automatically load when Medieval II is launched
    # bypass_to_strategy_save = game_name.sav

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