I moved some cities from greeks to slaves in descr_stat ,for Imperial campaign.How can I add unit's for that city,whithout adding general(character)?
I moved some cities from greeks to slaves in descr_stat ,for Imperial campaign.How can I add unit's for that city,whithout adding general(character)?
I don't get you.This is how it looks like with characther:
;Galatia
character, sub_faction gauls, Brennus, general, command 0, influence 0, management 0, subterfuge 0, age 20, , x 174, y 67
army
unit barb naked fanatics slave exp 2 armour 0 weapon_lvl 0
unit barb naked fanatics slave exp 2 armour 0 weapon_lvl 0
unit barb naked fanatics slave exp 2 armour 0 weapon_lvl 0
unit barb cavalry slave exp 2 armour 0 weapon_lvl 0
Should I only do instead of character,I write general?
This is a general, not a named character.
Every army needs to have a leader defined, either a named character (dude with a portrait, traits, ancillaries, etc) or a regular captain.
Examples:
The only difference is that named characters have "named character" instead of "general", and they also get traits and ancs.Code:character Nakhrankh, general, age 20, , x 187, y 2 army unit egyptian archer exp 0 armour 0 weapon_lvl 0 character Ptahhotep, named character, age 35, , x 202, y 32 traits GoodCommander 1 , PublicFaith 2 , MathematicsSkill 3 , Embezzler 1 ancillaries mathematician army unit egyptian general's bodyguard early exp 1 armour 0 weapon_lvl 0
Rebel characters also need to belong to a sub-faction, like the example you posted above.
I think what you're trying to ask is: How do make a city start with more units? right?
wel just copy past other units that the faction can create like this:
character Kleomenes of Sparta, named character, leader, age 56, , x 138, y 46
traits GoodCommander 2 , NaturalMilitarySkill 1 , GoodDefender 1 , Austere 2 , Intelligent 1
ancillaries wrestler
army
unit greek general's guard cavalry early exp 1 armour 0 weapon_lvl 0
unit greek hoplite spartan exp 1 armour 0 weapon_lvl 0
unit greek hoplite militia exp 0 armour 0 weapon_lvl 0
unit greek hoplite exp 1 armour 0 weapon_lvl 0
unit greek peasant exp 1 armour 0 weapon_lvl 0
unit greek peasant exp 1 armour 0 weapon_lvl 0
unit greek peasant exp 1 armour 0 weapon_lv 0
etc.
or what is it that you want to now?![]()
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