Guys, do you have any suggestions for removing the fog of war to see how the campaign AI works with tweaked settings?
I tried increase some of the unit LOS traits to very high values but they didn't work.
Guys, do you have any suggestions for removing the fog of war to see how the campaign AI works with tweaked settings?
I tried increase some of the unit LOS traits to very high values but they didn't work.
Add that to scripting.lua for whatever campaign you're playingCode:local function OnFactionTurnStart(context) if conditions.FactionIsLocal(context) then scripting.game_interface:show_shroud(false) end end
thanks