im suprised that they are as strong as they are, the stats on their card look "meh" but when put out on the field they just kill everything. (6.2rc4)
what other units out there have a strength that defies their unit card?
im suprised that they are as strong as they are, the stats on their card look "meh" but when put out on the field they just kill everything. (6.2rc4)
what other units out there have a strength that defies their unit card?
Historically Swiss Pikemen were very tough on the battlefield.
A group of horse archers alone can kill them all.
A group of less professional pikemen can kill them all if the Swiss are on a hill or slope and the other group advances from below.
Artilery fire (from balista to mortars) can devastate their tightly packed formation in no time..
Simply avoid direct frontal combat and you'll see how crappy they actually are. Positioning is everything. War is all about being at the right place at the right time. And given the limitation of the AI, the TW battles become even easier.
Not so much the button as the formation itself.
Swiss can be a problem in papal lines too.
Kill Them All, Let God Sort Them Out!
That's because you're playing TOTAL WAR, not some other weak rts game
You see, it's not only the unit stats that matter, but also formations, and circumstances such as terrain, charges, what stance they are when recieving the charge (ready, marching, or getting a tan)
To answer your question, yes, it's the pike formation that makes them so effective, since nobody gets close enough to harm them. Though it's enough just to get a unit around their back and they go. Arrows also slaughter them pretty well.
Not swiss. Never imagine you just cant go around and easy kill charging from back. You need 6 times more archers or 3-4 times infantry units to win. Never cavalry used, is like free kill for them. Plus swiss are finded like nice rebels in Alps, were their bunuses go up.
Kill Them All, Let God Sort Them Out!
I was messing around doing some rebel killing as Egypt and I had two units of Armored Saracen Militia vs two units rebel Nubian spearman. I charged downhill {fresh} at the Nubian's and they absolutely mopped the floor with my Saracen's fighting uphill all the way...what other units out there have a strength that defies their unit card?
PB's explanation was that the Nubian are professionals and the Saracen's just militia. Obviously he's not a stat whore like I am.
I'm still scratching my head on that one cuz stat-wise my Saracen's should have annihilated the rebel scum...![]()
Well that may be because of unseen stats like spacing, animations, formation and terrain bonuses. Or you just had some bad luck.
Yeah, nubians have a shorter attack delay and higher morale than saracen militias. Plus they have desert bonuses which saracen don't![]()
Last edited by axnsan; April 12, 2010 at 08:52 AM.
It's simple. Swiss Pikemen turn their enemies into Swiss Cheese. Didn't you ever wonder where the name came from? Now you know.
No matter what you do, running headfirst, screaming, into a wall of pikes is never a good idea, no matter how good you think you are![]()
Kill Them All, Let God Sort Them Out!
In The Two Towers, yes, because Gandalf turned on the "switch," which also caused all the horses to do 10x normal damage. However, there's another charge in the Battle of the Pelennor Fields, and in the movie, the horses charge straight into organized Orc pikemen (though the Orcs were panicking a bit because the horses were loud and scary and their mommies weren't with them to hold their hands).
So, in Lord of the Rings (not TATW), charging into pikes is not only plausible, it's an accepted "tide-turning" tactic.![]()
I'd have to check, but I believe that there are no secondary weapons for Pikemen, which makes them unbelievably strong units in Phalanx. Swiss Guard are even nastier, as they have the option for Halberds as well.
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