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Thread: mumakil modding question

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  1. #1

    Default mumakil modding question

    I am trying to make the mumakils more interesting, one when they attack, it should send units flying. I have kind of got it working, but they just go straight up in the air, and then down... Not exactly what I had in mind, also I want to reduce the radius of their attack also, so it looks like the tusks themselves are doing the damage. Here are the following fields, hopefully someone who has worked with this can explain what they do exactly:

    radius
    x_radius
    y_offset
    height
    bouyancy_offset
    root_node_height
    dead_radius
    tusk_z
    tusk_radius


    Thanks in advance! I probably could test the values, but my computer is slow, it takes so much time to test anything. But, on Wednesday I should have a new faster computer!

  2. #2

    Default Re: mumakil modding question

    bump.

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