This is an idea for a mod that I have had. Basically it involves:
- Making the whole game more realistic, with the units available evolving throughout the game to reflect the actual medieval period. Faction strengths and weaknesses will be more pronounced and true to life and will have much more of an effect on how you play the game. i.e the english longbowmen will be very powerful, but the english army will be small and nearly always outnumbered.
- Reskins of existing units
- Many new units
- Making a much larger map spanning europe, north africa (but with much more detail and settlements) and extending east into asia.
- If it can be done, units with a mix of weapons throughout the unit
- More events that will have a much larger impact on gameplay
- faction/region specific units, for example to begin with only regions in england will be able to recruit longbowmen but these will become available in captured regions after about 50 years.
- Much improved battle and campaign AI
- Possibly provincal campaign such as the 100 years war
I am starting to work on this already but for a large mod like this I need a team. At the minute I especially need:
A 3d modeller to help me with unit altering/creation
A mapper to help me with the map
A scripter
2d artists and coders would also be welcome
PM me or post here if you are interested
Thanks
Matt




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