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Thread: New Map, Camp, Spartan.

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  1. #1

    Default New Map, Camp, Spartan.

    Testing on the faction of Sparta and all the goodies.



    Do you want access to other landmasses?



    A nice day for a battle.


    You have middle bocked again, you want that?




    I guess some areas he will just have to go around.
    Sparta Camp.
    H/H
    RTW 1.5
    No problems so far.
    Income looks good.

    Roma Surrectum Greek/Spartan Researcher/Tester.

  2. #2

    Default Re: New Map, Camp, Spartan.

    Income looks too good.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  3. #3

    Default Re: New Map, Camp, Spartan.

    Ok, so how far you want it down?
    I'm using most of the cities to build it.
    Plus not at war with Mace. And when that happens it will go down very quick.
    I started with income at very low.
    Then next turn gave me 56,000.
    I just took Argos, and dropped me to 165,000.
    With war raging it will disappear.

    Because this what Sparta puts out. Not much building to make income for 2 turns as i attack Olympia.
    That city doesn't produce much and is in the - .
    Starting to build now, and is decreasing.
    But once out of Sparta their income will suffer.
    Last edited by swhunter; April 09, 2010 at 08:27 PM.

    Roma Surrectum Greek/Spartan Researcher/Tester.

  4. #4

    Default Re: New Map, Camp, Spartan.

    Question for the map please. I see your screens and i have a question... Do not you fear that AI implements a rebel army in this remote area because apparently you can not go?

    We must verify that there is no isolated areas where AI could put rebel armies that we could not destroy, I think including the islands.
    RTW 1 fan - betrayed, disillusioned, disgusted with Rome 2.
    My thematic camping project on autonomy ==> http://www.camping-la-ressource.fr/

  5. #5

    Default Re: New Map, Camp, Spartan.

    Thanks, just the sort of thing that needs checking.


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  6. #6

    Default Re: New Map, Camp, Spartan.

    Its hard to contrôle ^^ We need use lot of spy to controle it lol... I had the same problem here ==> http://www.twcenter.net/forums/showt...84#post6947884 impossible to attack rebels. And more, rebels army bug ; when she appear on the map in this little island where we cant move.
    RTW 1 fan - betrayed, disillusioned, disgusted with Rome 2.
    My thematic camping project on autonomy ==> http://www.camping-la-ressource.fr/

  7. #7
    dvk901's Avatar Consummatum est
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    Default Re: New Map, Camp, Spartan.

    The solution to that is to make these 'un-attackable' island part of Terrae Incognita. I was going to do that, but forgot.

    I have to restore the game generated map_regions.tga anyway, so I'll take care of that.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
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  8. #8

    Default Re: New Map, Camp, Spartan.

    the roman army clusters near massilia and genoa seem to have disappeared to and naval invasions increased heavely in my rtw engine.i thinks its the clear coasts for the naval invasions and it seemed you moved massilia and genoa up a little so they dont get stuck there.

    Atheist
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  9. #9

    Default Re: New Map, Camp, Spartan.

    It certainly seems that more ships are being built since I adjusted their costs and unit sizes. By the way, I've asked this before, but do naval battles seem balanced or too much in favour of the biggest ships?


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  10. #10
    apple's Avatar Searching for 42
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    Default Re: New Map, Camp, Spartan.

    a bit to much in favor to the large ones.
    Son of Legio
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  11. #11

    Default Re: New Map, Camp, Spartan.

    A whole lot in favor of big ships, i´ve posted screens before, 1 decere sinking entire fleets

  12. #12

    Default Re: New Map, Camp, Spartan.

    yeah i had 1 decere wiping out my 1 quiquereme and 10 triremes that doesnt seem rright

    Atheist
    Quantum physics
    Paleonthology
    RSII Betatester
    Ultimate irony Quote by total relism:
    -this is the number one tactic of evolutionist hand waving they close there ears and eyes to any evidence they do not want to here.

  13. #13

    Default Re: New Map, Camp, Spartan.

    I'll fix that.
    What do you think the odds should be? 1 decere = 2 quinquiremes or 3/4 triremes or say 6 biremes? About that?


    Under patronage of Spirit of Rob; Patron of Century X, Pacco, Cherryfunk, Leif Erikson.

  14. #14

    Default Re: New Map, Camp, Spartan.

    Quote Originally Posted by tone View Post
    I'll fix that.
    What do you think the odds should be? 1 decere = 2 quinquiremes or 3/4 triremes or say 6 biremes? About that?
    That seems indeed more balanced

    Vlaanderen de leeuw

  15. #15
    Bull3pr00f de Bodemloze's Avatar Occasio mihi fertur
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    Default Re: New Map, Camp, Spartan.

    Quote Originally Posted by tone View Post
    I'll fix that.
    What do you think the odds should be? 1 decere = 2 quinquiremes or 3/4 triremes or say 6 biremes? About that?
    that would be alot better. Taking the fact that every faction can recruit at least quinquiremes (don't know 'bout the celts and germans, though. guess they don't really need them) It would seem a bit more fair.
    In my last Roman campaign 1 decere could completely ruin my fleet of 6 biremes and 2 quinquiremes. (shouldn't they get new descriptions? I'm bored of the vanilla ones. I could do those!)

  16. #16

    Default Re: New Map, Camp, Spartan.

    Pic of the Spartan camp.




    fighting the free Greeks was way to easy on H/H
    They need more stacks. I say at least 3 more in my opinion.
    Money is to high. But if you add more Free Greeks you will need this income to build armies to defend Sparta. And since they are one city, they should have a little.









    I do like the amounts of Mace in the area, and Rome is expending nicely.
    Plus many legions wandering around in the west.

    Let me know if you want me to restart this, when the income changes. It will make a difference.


    RTW 1.5
    H/H
    Spartan Camp.

    Roma Surrectum Greek/Spartan Researcher/Tester.

  17. #17

    Default Re: New Map, Camp, Spartan.


    Do you want these trees blocking his path?

















    Do you still want these paths open on land mass?
    RTW 1.5
    Spartan Camp, New one after update
    How do you feel about the money now?

    Roma Surrectum Greek/Spartan Researcher/Tester.

  18. #18

    Default Re: New Map, Camp, Spartan.




    Need to fix the mountain its in the city.

    Roma Surrectum Greek/Spartan Researcher/Tester.

  19. #19
    dvk901's Avatar Consummatum est
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    Default Re: New Map, Camp, Spartan.

    Quote Originally Posted by swhunter View Post



    Need to fix the mountain its in the city.
    Ok, working on it.

    Creator of: "Ecce, Roma Surrectum....Behold, Rome Arises!"
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  20. #20
    apple's Avatar Searching for 42
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    Default Re: New Map, Camp, Spartan.

    I pity your diplomat. It must hurt to travel that far with only a pair of sandals.
    Son of Legio
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    Roma Surrectum II, Ages of Darkness II, Rome Total Realism & RTR: Imperium Surrectum Developer

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