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  1. #1

    Default Confusing Trait

    Basically This mod is alot more fun than vanilla. and so far I only have one question.

    What triggers the "BadOrganizer" trait? What am I not organizing? So far nearly half of my gov's have the Dumb about Organization trait. I'd like to try and get rid of it before its no going back. Anybody know what triggers this?

  2. #2
    DimeBagHo's Avatar Praeses
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    Default Re: Confusing Trait

    Taverns seem to have a large effect on the bad organizer trait.

  3. #3
    Athenogoras's Avatar Campidoctor
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    Default Re: Confusing Trait

    1. It is hereditary(15% chance if father is badorganizer) albeit there is also chance of goodorganizer
    2. It is tied to the tavern/bardic circle-line of buildings
    3. It is tied to squalor(the squalor-level in the cities)

    One anti-trait is goodorganizer. This doesnt seem to be tied to any buildings. There is a small chance that you can get it if your general has less than 5 command.
    So:
    - reduce tavernbuildings
    - build law buildings(reduces squalor)
    - have generals below 5 command
    or
    - mod the file(export_descr_character_traits)
    1. reduce the chance
    2. Up the threshold
    For example

  4. #4

    Default Re: Confusing Trait

    Ahh I see I looked in the descr file and all I saw was taverns really confused me why my Roman Gov's were getting it with no taverns. The squalor must be the problem. Thanks

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