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April 09, 2010, 02:50 AM
#1
Laetus
Confusing Trait
Basically This mod is alot more fun than vanilla. and so far I only have one question.
What triggers the "BadOrganizer" trait? What am I not organizing? So far nearly half of my gov's have the Dumb about Organization trait. I'd like to try and get rid of it before its no going back. Anybody know what triggers this?
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April 09, 2010, 03:22 AM
#2
Re: Confusing Trait
Taverns seem to have a large effect on the bad organizer trait.
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April 09, 2010, 03:31 AM
#3
Re: Confusing Trait
1. It is hereditary(15% chance if father is badorganizer) albeit there is also chance of goodorganizer
2. It is tied to the tavern/bardic circle-line of buildings
3. It is tied to squalor(the squalor-level in the cities)
One anti-trait is goodorganizer. This doesnt seem to be tied to any buildings. There is a small chance that you can get it if your general has less than 5 command.
So:
- reduce tavernbuildings
- build law buildings(reduces squalor)
- have generals below 5 command
or
- mod the file(export_descr_character_traits)
1. reduce the chance
2. Up the threshold
For example
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April 09, 2010, 12:59 PM
#4
Laetus
Re: Confusing Trait
Ahh I see I looked in the descr file and all I saw was taverns really confused me why my Roman Gov's were getting it with no taverns. The squalor must be the problem. Thanks
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