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  1. #1
    Dago Red's Avatar Primicerius
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    Default Siege problem: Gates wont close

    What's with the gates not closing during a siege sometimes?

    I often have horse/camels sally out to disrupt enemy siege weapons and sometimes the gates do not close when they retreat back inside. The enemy can then follow you in... how do you correct this horrible bug??


    ((not talking about spies opening gates or the gates being destroyed))

  2. #2

    Default Re: Siege problem: Gates wont close

    I know what you mean, this annoys me too - sometimes it makes me weep with frustration.

    I wish you had a button to manually close them - then you could drop them down on your enemies' skulls like Skywalker does to the Rancor in Return of the Jedi

    Oh yeah, solution:

    You just have to manually run all your units away from the gates until they close.

    Annoying, I know, but that's the only thing that I've found to work

  3. #3
    Dago Red's Avatar Primicerius
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    Default Re: Siege problem: Gates wont close

    Oh man, it was the worst... 50 min long siege with huge Mongol army... all their catapults destroyed, ladders scattered, rams abandoned, towers burning at the walls with their remaining foot troops falling on the wall to Caliph's guard and Faris swordsmen. Had them beat.

    Then all of the sudden the doors wouldn't shut, and hundreds of horsemen, almost all noble lancers plus Ghengis himself (previously useless in all but defending their catapults) swarmed in and I was overrun. Great case of the AI exploiting me

    Thing is there were no troops blocking the door, all the horse I had sent out had been routed, then gone back out again and been killed. I had some spearmen near by since the beginning who'd never moved so I dont know how they'd be bugging it... oh well lost an hour of my life. No way i'm letting my Capitol (Baghdad) fall like that - to a bug.
    Last edited by Dago Red; April 08, 2010 at 01:01 AM.

  4. #4
    Jaytee's Avatar Miles
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    Default Re: Siege problem: Gates wont close

    I absolutely-effing-hate this too. It's such a battle breaker. You can be making an amazing effort in defending your city for this bug to come along and mess it all up. I've had to manually move my troops towards the centre of the city until the gate closed.

  5. #5

    Default Re: Siege problem: Gates wont close

    Have you guys tried adjusting any of these values in 'descr_walls'?

    Code:
    gates
    {
        gate  short_wooden
        {
            full_health 400
            height 10.0        ; TODO -
            pursuit_lockout_radius    80.0
            blocked_lockout_radius    70.0
        }
    
        gate  medium_wooden
        {
            full_health 800
            height 10.0        ; TODO -
            pursuit_lockout_radius    80.0
            blocked_lockout_radius    70.0
        }
    Not sure if it would help, but these are the only values I've seen that might effect how the gates open/close. But, I agree it's annoying (even AOEII had the option of manually locking gates), so I usually don't sally from the front; I just use a side-door and go around on the flanks.

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