Hey
I've been wondering if the weather in battles actually has any effect on the units in the battle. I recently had a battle where archers managed to accurately shoot fire arrows beyond my field of vision in some heavy fog.
Thanks, Cheese7.
Hey
I've been wondering if the weather in battles actually has any effect on the units in the battle. I recently had a battle where archers managed to accurately shoot fire arrows beyond my field of vision in some heavy fog.
Thanks, Cheese7.
I think there is no efect, they shoot that same like in clear weather.
That's dumb and made me mad when my battering ram caught fire in a siege when it was RAINING.
I had 3 units of Trebizond archers firing at mine and it was fine![]()
All siege engines have a certain random percentage reaction to missile fire triggering them beeing "destroyed by fire" unrelated to any weather effects.
I think siege works catching fire has more to do with their damage model then anything else and I've never seen them getting destroyed any other way then with fire animations so I suspect those are the only "destruction animations" the game has. I wouldn't be surprised if a battering ram would catch fire after a full hit by a monster bombard instead of bursting into a splintershower of wood.
Actually, the ram will just fall apart.. I've seen it happen before. If you want proof, i suggest you set up a custom battle with a settlement that has cannon towers to speed up the process
on topic: I've also never seen firearm infantry (musketeers for example) misfiring in the rain. Is that feature even implemented though?
Last edited by Fomalhaut; April 06, 2010 at 09:37 PM.
If it falls apart like the last destruction (last animation) stage of the "destroyed by fire/missile barrage" damage model then it fits my premise. As you suggest I'll have a look at it myself as soon as I can.
As for the weather...
Is there an established test case we could use? Like "One levy archer unit beeing attack by a full stack of peasants and lets just look at the kill number in different weather conditions"?
So we've established construct-on-site siege weaponry has a damage model. SS should make weather do something in battles![]()
After much experience, it really only seems to affect unit fatigue.
I know damned sure that my RAGE goes up when I'm forced to fight pea soup battles and can't see a THING X-x; those are the worst, especially in high-stakes battles that have a -lot- going on, between skirmishing, cavalry flanking, and discovering that the enemy general just charged yours out of bloody nowhere..
It's exciting, at least!
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