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Thread: Zero's Musketry Mod - Dual Rank Fire "As it should be"

  1. #21

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Quote Originally Posted by Zerosliver View Post
    I am aware of this, do you mean that you want a special version where units specified ingame as 'line infantry' will get 2 rank fire?

    Edit: I have checked the pack file of that mod, I will upload your special version tomorrow.
    This sounds just great, thanks a lot mate for your efforts, i hope you do not ruin your free time just for my special wish

  2. #22

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    fantastic mod +rep can you add support for Cornwallis Austrian mod?

  3. #23

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Anyone know if this great sounding mod is compatible with Toon's all in one mod? I'm just getting into this and don't want to muck things up by throwing in too many mods at once. Thanks and thanks for your work on this, sounds very good indeed!

  4. #24

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Quote Originally Posted by Croshy View Post
    This sounds just great, thanks a lot mate for your efforts, i hope you do not ruin your free time just for my special wish
    All done, check the main post for the file, hope you like it!

    @Count von Orlok: Sure mate, I'll do it right away as soon as I played some hotseat turns etc.

    @Avatar13: I don't know if it's compatible, if you would like to test that for me than great.
    You actually gave me a pretty good idea:

    If anyone using this mod can give me a sign if it is compatible with other mods, than I'll add that to the main post.


  5. #25

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    For anyone wishing to know its compatability with other mods the best way i fear is to open it with the PFM tool and check what tables are included in it and the mod you wish to use it with and if it doesnt have the same tables it is compatable.

    if it mods the same ones then i fear combining them will cause problems ranging from crashes to it loading one or the other files eg sometimes you will get the double rank fire others you wont .

    But if your willing to do a little work you can easily add the changes zero made to the other mods changes and hey presto it will work

    Heroes Hordes & beyond The official submod of KGCM (click the sig)

  6. #26

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    I'm curious if I could get this for just Elite Infantry units?? Please...
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  7. #27
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    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Its alot better but if you want my honesty it needs work.

    I sent you a PM lets talk sir.

  8. #28

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    alright so i downloaded the AUm version, used it with AUM 1.7, but my AUM units aren't having double rank fire, i tried it with swiss grenadier and coldstream guards..

  9. #29

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Quote Originally Posted by Flanker S View Post
    alright so i downloaded the AUm version, used it with AUM 1.7, but my AUM units aren't having double rank fire, i tried it with swiss grenadier and coldstream guards..
    I see, I made it the worn gtype of pack file, see the main post, Ill have the right version up in a sec.

    Edit:
    @Unteroffizier: Added! Check the first post!
    @Coutn von Orlok: All done, check the first post! Btw please test if it works properly for you.
    Last edited by Zerosliver; April 07, 2010 at 10:26 AM.


  10. #30

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    All the mods works fine for all units (except Cornwalli's austrian units) even aum units, except the last mod (for cornwallis mod)

  11. #31

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Thank you for this mod!!

  12. #32

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Quote Originally Posted by Count von Orlok View Post
    All the mods works fine for all units (except Cornwalli's austrian units) even aum units, except the last mod (for cornwallis mod)
    I see, I made a very small mistake in the tables by not renaming them, that's what caused the ctd's.

    Il upload the corrected version now!

    @M@gic: Nop mate!


  13. #33

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    The circle is now complete Obi Wan , thnx mate +rep

  14. #34

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Nope mate, my pleasure!


  15. #35

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Hello Boys and girls...i have got a question is it possible to make the mod compatible to napoleon:total combat and the bart07 units? because if i play with this mods, your mod has no function. Thanks a lot guys!!!

  16. #36

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Quote Originally Posted by Zerosliver View Post
    All done, check the main post for the file, hope you like it!
    Tya mate !!! does the Elite Exclusive now give Line 2 Ranks firing, Elite and Grenadiers Fire by Rank ? or do i have to mix some of these mods for that, i am a bit unsure what to take
    Last edited by Croshy; April 07, 2010 at 01:11 PM.

  17. #37

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Quote Originally Posted by Croshy View Post
    Tya mate !!! does the Elite Exclusive now give Line 2 Ranks firing, Elite and Grenadiers Fire by Rank ? or do i have to mix some of these mods for that, i am a bit unsure what to take
    No the line version gives line infantry only dual rank fire, if you want fire by rank youl have to get that other mod you mentioned.

    If I recall correctly you should get: ZMM line and Radious Fire By Rank mod Elite V.2


  18. #38

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    So with which mods is this mod compatible???

    Everything in war is simple, but the simplest thing is difficult.

  19. #39

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Quote Originally Posted by sanssouci View Post
    So with which mods is this mod compatible???
    That is unknown atm, but if that mod adds units, than I'll have to make a special version for you.


  20. #40

    Default Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    Bump, anyone got any more feedback?


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