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  1. #1

    Default Cheats?

    When I start a campaign, I get a long message telling me not to cheat. What happens if I do cheat? What's the point of the message on a single player game? Just wondering..

  2. #2
    ISA Gunner's Avatar Campidoctor
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    Default Re: Cheats?

    Absolutely nothing it all... You won't unleash a deadly stream of Worms and Viruses upon your computer...Honestly...
    [SIGPIC][/SIGPIC]

  3. #3
    axnsan's Avatar Protector Domesticus
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    Default Re: Cheats?

    Yeah actually... nothing. It's just to scare people naive enough to fall for it

  4. #4

    Default Re: Cheats?

    Damn... I was hoping for an excuse for my always-failing economies. No matter what faction I play, I end up negative in 3-4 turns.. was hoping it's cause of my toggle_fow.. I'm just doing something wrong then.. hmmm

  5. #5
    Concrete's Avatar Semisalis
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    Default Re: Cheats?

    What faction?
    You have too big armies most likely.


  6. #6
    Chyeaaaa111's Avatar Campidoctor
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    Default Re: Cheats?

    Quote Originally Posted by Supreme Turkey Lord View Post
    What faction?
    You have too big armies most likely.
    This. And also build lots of farms, ports, and roads. Then build markets and any other cash producing structure
    If you like the picture of my woman, GIVE ME REP!!!!

  7. #7
    axnsan's Avatar Protector Domesticus
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    Default Re: Cheats?

    Well here's a few tips

    ALWAYS get trade rights with every neutral faction around you.
    When there is a wall or castle upgrade available, alwaysbuild that first
    Build economic buildings everywhere, I generally go with this order:

    roads
    farms
    mines(if available)
    ports(if available)
    merchant ports(if available)
    markets
    other buildings (merchant banks etc)

    While trade buildings don't seem to increase your income by much when looking at the city you build them in, remember they also benefit cities around them

    While it may be tempting to set all taxes to v high, its actually better to make them low. This will allow you to garrison less units to keep order, and will grow population faster allowing for higher level settlements and more taxpayers when you really need the money. If you at anytime go bankrupt or desperately need more troops, setting all taxes to very high should be enough to get you out of .
    Spoiler Alert, click show to read: 
    It might pay off to be expecially careful with cities that have governors. Whenever there is a market/farm/mine that will finish the next turn, set the taxes to very high. This will give you a high chance to get the good farmer/trader/miner traits (remember to set them to low the next turn though)

    Also always take advantage of the free upkeep slots. Every castle or city can keep a certain number of units they can produce garrisoned inside them for free(right click the castle/wall building to see how many). Forts also keep (I think 3) units of any kind for no upkeep.


    Don't keep unnecessary garrisons in central settlements. At the start, take as many rebel cities as soon as possible. You should be able to muster enough units from your starting settlements and armies not to require wasting money on buying more

  8. #8

    Default Re: Cheats?

    Nothing happens, they're just some house rule suggestions to make your game (potentially) more enjoyable. Play the game however you want. Can't believe so many people are asking this.

    Closed.

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