Greetings![]()
I played as Denmark the city of Arhus gives me by turns more than 4000 denars, that is not small, but what region is the richest ? I have some ideas that may be Kiev , Constantinopole or maybe Lisbon.But probably I am mistaken.![]()
Greetings![]()
I played as Denmark the city of Arhus gives me by turns more than 4000 denars, that is not small, but what region is the richest ? I have some ideas that may be Kiev , Constantinopole or maybe Lisbon.But probably I am mistaken.![]()
Constantinople in my experience.
Italian cities tend to do well. Novgorod is a nice one too, but that's probably because it starts out as a city instead of a village, like the surrounding lands. It's (nearly) impossible to compare settlement that don't have the same population and upgrades.
The Enemy of Human Souls
Sat grieving at the cost of coals;
For Hell had been annexed of late,
And was a sovereign Southern State.
I 2nd Constantinople. It's in the best location, access to the best resources, surrounded by major cities, and is itself a Huge City with large population and highways.
I pull in a little over 12,000 per turn in Constantinople once you've built up the infrastructure.![]()
Constantinople, Cordoba, Palermo, Jerusalem...
Aarhus, Novgorod, Venice, Alexandria, Athens, Bruges are also nice when built up but to me 2nd rank.
I think it has to do with how many large cities the location can trade with and the value of the trade resources in those regions. So usually either a large city touching many region + a port (Jerusalem, Cordoba) or access to many rich cities by sea- Constantinople, Palermo.
I've seen Cordoba at 14K... just you have to play as Moors or a faction that captures it quick and pacifies Iberia and N Africa. Otherwise with the wars etc going on the cities don't grow huge and no trade hides what it can achieve. I think because it has a port and trade links to N Africa, and both coasts of Iberia.
hmm then i don't understand why Iraklion, that is almost in the middle if the map, and has contact with almost every settlement (of course with trade rights) doesn't seem to be very profitable...
I've wondered why more of the islands are not profitable as well because they have good sea trade but Palmero in Sicily is the only island with also 1 land connection but Syracuse never seems to be as profitable either on the same island.
I've never seen Iraklion fully developed or its largest trading partners as huge developed cities either so maybe it can be rich or there is some hard coded mechanism. That is why I postulated the value of trade goods as well- if you count the number of level 4 vs level 3 and lower etc in the lands around the trading city.
Most trade income is generated by land trade. Sea trade is indeed the most profitable, but limited to the ammount of trading fleets available and the ones other cities connect to it. Islands have no land trade, so they are generating less trading income. Perhaps a hidden resource could balance this by allowing more trade fleets.Will have to be tested though.
The Enemy of Human Souls
Sat grieving at the cost of coals;
For Hell had been annexed of late,
And was a sovereign Southern State.
I do believe there is a hidden Capitol resource for a few settlements, which (as resources do) boosts trade income.
Am I right about this guys? I think I read it somewhere... But I might have been dreaming. (What?)
well lets not get carried away and start making up stuff. Ive seen Constinapole at 8k florins something everything built. and jerusalem at 9k ive never seen higher then that thou. and i dont think its possible to get 14k on any city or higher but if u can proff please. ty
Keep in mind that someone might be using an edited script or export_descr_buildings file. Like the version that I was using for a long time had a doubling bonus in trade route income from every successive market and wharf building (although the buildings were also more expensive) along with law-boosting roads. So it was possible to have Constantinople in the lategame easily pumping out +10000 florins in a single turn once all the trade-boost buildings were up.
default rr/rc, considering this is 1.5 turns per year, i cant imagine what id be making with the current rr/rc update that makes early era 1 tpy, and the best bit is this is on low taxes, pushing it up to very high nearly caps me out at 18-19k, and in the same campaign im getting 9k from thessalonica, iconium and venice as well
apologies for the image quality, crappy pc + paint!
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I think the reason islands don't make good money is because of the trade resources on it. You make so much more money trading silk in Constantinople.
luciferleigh - holy crap.