Hi...
As you know in the BC, there is many scripts such as garrison scripts; when you're siege an important settlement, a bulk of forces has been emerged in the city or castle. But this is only active for AI, not to player.
I've changed campaign_script.txt file so we players can make use of these scripts.
Link is below the end of page: Just change with original "campaign_script.txt" file in the "broken_crescent\data\world\maps\campaign\imperial_campaign" folder.
I've tried it, it has work...
and some pics.
Rise of Osman; Osman Ghazi:
Don't matter the year, I've change turn number for taking pic. normally they will emerge in year 1290.
Mamluk Uprising; Baybars, Qutuz and Turanshah 1250:
Garrison Scripts, now active for players too:
Let's say we are besieging Constantinople:
But next turn:
Also, all crusade reinforcements are available for the players.
For better BC experience...
Thanks.










Reply With Quote


















