Hi all, not sure if this is a mapping or a coding issue...it sounds like a mix of issues!
Anyway, in Diadochi Total War we have a huge city owned by the Indipendent People (faction slave) from the beginning of the campaign; that's to trigger a script for a roman army reform. Well, the problem is that when you have FoW off and look at the area in which that city is, the game crashes with no error message.
We have thought for long that it was a problem of the map files in that area, but finally I've found out that these crashes are caused by the imperial palace owned by the slave faction. I can say it with absolute certainty because I replaced that huge_city\imperial palace with town\governors house and the game doesn't crash. But, setting any otherslave settlement with huge_city\imperial palace the game crashes.
To sum up, it seems the slave faction can't have a huge city from the campaign start, while any other faction can.
Any idea guys?
EDIT: to be more clear, the red combination doesn't work, the green does.
Code:; Mariaba settlement { level huge_city region Saba year_founded 0 population 400 plan_set default_set faction_creator parthia building { type core_building imperial_palace } building { type hinterland_culture_east east_native } }Code:; Mariaba settlement { level town region Saba year_founded 0 population 400 plan_set default_set faction_creator parthia building { type core_building governors_house } building { type hinterland_culture_east east_native } }





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