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Thread: Creating a World Working with the Demis online Mapper

  1. #41
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: Creating a World Working with the Worldwind mapper

    This is somewhat embarassing, seems I didn't mention map_fog either. I really shouldn't assume things.

    Same size as map_heights, simply fill it with white (RGB 256,256,256)

    Edit: manual updated (again)
    Last edited by Gigantus; July 29, 2010 at 12:04 PM.




  2. #42
    Manuel I Komnenos's Avatar Rex Regum
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    Default Re: Creating a World Working with the Worldwind mapper

    You mean RGB 255? Because there's no 256..
    So, shall I edit the map_heights and just fill it with that color or create a new, blank gimp and fill it with white?
    Under the patronage of Emperor Maximinus Thrax
    "Steps to be taken in case Russia should be forced out of war considered. Various movements [of ] troops to and from different fronts necessary to meeting possible contingencies discussed. Conference also weighed political, economic, and moral effect both upon Central and Allied powers under most unfavorable aspect from Allied point of view. General conclusions reached were necessity for adoption of purely defensive attitude on all secondary fronts and withdrawing surplus troops for duty on western front. By thus strengthening western front [those attending] believed Allies could hold until American forces arrive in numbers sufficient to gain ascendancy."
    ~General Pershing, report to Washington, 26 July 1917

  3. #43
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: Creating a World Working with the Worldwind mapper

    new one




  4. #44
    Manuel I Komnenos's Avatar Rex Regum
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    Default Re: Creating a World Working with the Worldwind mapper

    Finally, it's working!
    Thanks for the help man..
    Now, for next step, shall I visit 'adding detailed regions' in order to find out how to create them on the map?
    Under the patronage of Emperor Maximinus Thrax
    "Steps to be taken in case Russia should be forced out of war considered. Various movements [of ] troops to and from different fronts necessary to meeting possible contingencies discussed. Conference also weighed political, economic, and moral effect both upon Central and Allied powers under most unfavorable aspect from Allied point of view. General conclusions reached were necessity for adoption of purely defensive attitude on all secondary fronts and withdrawing surplus troops for duty on western front. By thus strengthening western front [those attending] believed Allies could hold until American forces arrive in numbers sufficient to gain ascendancy."
    ~General Pershing, report to Washington, 26 July 1917

  5. #45
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: Creating a World Working with the Worldwind mapper

    Get my manual Creating a World - The Geomod Manual by gig if you are using Geomod. Otherwise the 'detailed regions' will give you an insight how the stuff is interconnected.




  6. #46
    Manuel I Komnenos's Avatar Rex Regum
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    Default Re: Creating a World Working with the Worldwind mapper

    Ok, thanks for the help!
    Under the patronage of Emperor Maximinus Thrax
    "Steps to be taken in case Russia should be forced out of war considered. Various movements [of ] troops to and from different fronts necessary to meeting possible contingencies discussed. Conference also weighed political, economic, and moral effect both upon Central and Allied powers under most unfavorable aspect from Allied point of view. General conclusions reached were necessity for adoption of purely defensive attitude on all secondary fronts and withdrawing surplus troops for duty on western front. By thus strengthening western front [those attending] believed Allies could hold until American forces arrive in numbers sufficient to gain ascendancy."
    ~General Pershing, report to Washington, 26 July 1917

  7. #47
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    Default Re: Creating a World Working with the Worldwind mapper

    Awesome news!!! The DEMIS World Map Server has been updated with even more features! Unfortunatly the weblink has also changed!

    You can find the World Map Server here: http://webmap.iwmi.org/mapper.asp
    Contact me on Steam: steamcommunity.com/id/IZob/ or send a PM.

  8. #48
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: Creating a World Working with the Worldwind mapper

    That is indeed awesome news, I feared they removed it permanently. I will copy the link into the first post.




  9. #49
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: Creating a World Working with the Demis online Mapper

    Manual is updated:

    - updated manual for new version
    - changed picture saving method

    Changed the name of the tutorial from "Worldwind mapper" to the correct "Demis online Mapper"




  10. #50

    Default Re: Creating a World Working with the Demis online Mapper

    Hi friends, here is the new address of the old DEMIS World Map Server:

    http://www2.demis.nl/worldmap/mapper.asp

  11. #51
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: Creating a World Working with the Demis online Mapper

    Thanks for the info - I actually feel that the new version is more detailed. Especially the "Biome" setting which can be used for the map_climates graphic.




  12. #52

    Default Re: Creating a World Working with the Demis online Mapper

    It seems that the online map server has gone down... I have been searching the web for another one, but without any luck.


    Edit: Nevermind!!! Sorry... Saw the new link

  13. #53

    Default Re: Creating a World Working with the Demis online Mapper

    Link doesn't work...

    EDIT: The new link doesn't work. It isn't for me. Googling for the Demis online mapper fails because the homepage doesn't exist, apparently...
    Last edited by Kaidonni; October 20, 2010 at 05:36 PM.

  14. #54
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: Creating a World Working with the Demis online Mapper

    Seems to be temporary (identical message for the main page):

    Target Server Not Found

    The server(s) responsible for the requested URL "http://webmap.iwmi.org:80/mapper.asp" was not available. This could be because no servers were assigned for the URL or servers are down or unhealthy.




  15. #55

    Default Re: Creating a World Working with the Demis online Mapper

    It seems more than temporary to me. It's still down. It hasn't been up since I first posted in this thread, and I've visited each day to check.

  16. #56
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: Creating a World Working with the Demis online Mapper

    Looks as if this is the only alternative at the moment: http://www.demis.nl/home/pages/wms/demiswms.htm




  17. #57
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    Default Re: Creating a World Working with the Demis online Mapper

    http://www2.demis.nl/worldmap/mapper.asp
    didn't work for me yesterday, though today it does.

    Only problem, the biome option seems to have been removed

  18. #58
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: Creating a World Working with the Demis online Mapper

    The website comes and goes, unfortunately, by now we have three links on the first page to choose from.
    The Biome option appears to have been just a short time 'appetizer' - would have been nice to use it for creating map_climates.




  19. #59
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    Default Re: Creating a World Working with the Demis online Mapper

    I used the pdf file to create my own map and it works great
    Only it says to fill the sea with rgb 0,0,25 in map_heights, though that should be 0,0,253 or your shore will look pretty messed up. Took about 1 hour to find the problem.

    I have 1 more question though, my shorelines are a bit pointy at some spots. As you can see here:


    I know it will probably be quite a bit of work, but I was wondering how you can make the shore "smooth" in those spots.

  20. #60
    Gigantus's Avatar I am thinking more about running away now then I did as a kid, but by the time I put my teeth in, my glasses on and find my car keys I forget why I am going.
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    Default Re: Creating a World Working with the Demis online Mapper

    Quote Originally Posted by NiliusJulius View Post
    I used the pdf file to create my own map and it works great
    Only it says to fill the sea with rgb 0,0,25 in map_heights, though that should be 0,0,253 or your shore will look pretty messed up. Took about 1 hour to find the problem.

    I have 1 more question though, my shorelines are a bit pointy at some spots. As you can see here:


    I know it will probably be quite a bit of work, but I was wondering how you can make the shore "smooth" in those spots.
    with rgb 0,0,25 in map_heights
    Definitely a typo, thanks for pointing it out - I will correct it right now.

    Coastal spikes - there is a tutorial in the mapping forum on how to deal with that: How to Make a Smooth Coast




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