Re: How to add an existing unit to another faction

Originally Posted by
gamer025
I don't see how it is. The Crossbowmen already have a sword. If I remove the crossbow and change their primary weapon to the sword, and edit their unit stats to make them better at melee, then I already have the unit I want for both France and England. I want to replace the Armoured Sergeant with this unit. I can add a shield later. Shouldn't this be much simpler?
No it shouldn't, because the only way for the game to know which weapon on the model is the primary is for the weapon, on the actual model, to be labelled that way. In other words on the actual model itself the crossbow is called the primary weapon, and the sword is called the secondary weapon. So if in EDU you change the primary weapon to sword, without changing the model, in battle you will see the model trying to use the crossbow as a sword.
In order to change the weapons of a unit you need to change both the model and the unit entry in EDU, as well as possibly the textures for the unit as well, though that you can probably skip just by swapping the primary and secondary weapon on the model and disabling the secondary weapon in EDU.
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