Am still getting memory crashes too, erasmus
Both in variant and Atlas it seems, just dont dawdle too long over any changes you make
Manage to get around by
frequent saving.
Nice new touches, grid etc.
Can you allow cloning of atlas rows like other db? ...rather than solely adding new entry at end of atlas.
Be good to be able to insert new entry between 2 existing ones.
Questions:
Are X1(PU) Y1(PU) not displaying wrong coords?
e.g.
VariantModels/UnitParts/Euro/Torsos/British/Drummer_Coat_2/texture_diffuse.dds
X1(PU) 512 Y1(PU) 512 these are the coordinates of the
last pixel of the very first texture
not the
first pixel of this texture which is actually 513,513
First texture start 0,0 and ends 512,512
2nd texture in 2nd row starts 513,513 and ends 1024,1024
according to gimp coordates at least.