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  1. #1
    Jaytee's Avatar Miles
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    Default Funding foreign Wars

    I'm playing a Long campaign on the settings Very hard/ Very hard as the Ghorid Sultanate for the first time.

    I started of the campaign as I usually do conquering and destroying factions until I realised I'd just get bored so decided I would play havoc by not just using my military but by using my money to pull the strings behind the scenes, starting and funding foreign wars.

    As you can see from the photo below I have destroyed two of the Indian factions and I have vassalized the Sindh faction. Everybody used to hate my nation and diplomacy was impossible. It was only when I gave the two territory nation of Sindh two of their old territories and a wad of money for them to be vassalized by me was it that I realised that friendship was going to cost me a pretty penny.



    I hate seeing the Seljuks dominate every game that I play, so I decided after making friends with the Ghaznavids that I would use them as a buffer for a war with the Seljuks with plans to bring them into the war along with the Ayyubids and other nations by conquering territory and offering it to these nations as gifts knowing fine well that they would be dragged into my war with the Seljuks.

    My two questions are these;


    1. I will often grant nations that I want waging war a large sum of money (around 20k) plus about 10 turns worth of tribute money (around 9K - 15K) for them to attack the faction I want. They agree to this, BUT they never attack the faction in the 15 turns they are given to do so. So, does anyone know if this feauture is broken or is it just that it very rarely works as it is supposed to? Or am I just meant to write this off as the AI agreeing to it with the intention of never carrying out the agreement just because they want the money?
    2. I will give money to nations that join my war in order for them to be able to wage it properly, however, I only do this if their financial status is stated as being poor or worse. I will give them 30K - 50K, only to look at their financial status the next turn to find that they are back to being poor. Are they genuinely spending 30K in one turn or is the money disappearing without being used, meaning that I am wasting my time and funds?

  2. #2

    Default Re: Funding foreign Wars

    In your case i will pay Seljuks to attack Ghaznavids maybe it will work!
    From my experience military assistance rarely work ,better invest money in alliance with Ghaznavids conquer 1seljuk town when seljuk forces come to take over the town ,offer it as gift then attack seljuk army so battle area includes Ghazni army in town.Now your ally will fight wars for you ,the situation is brewd
    Originally Posted by Jaytee
    I hate seeing the Seljuks dominate every game that I play
    seems to me that ERE & Ayyubids are stronger because of bigger AOR apart from Seljuks

  3. #3
    Jaytee's Avatar Miles
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    Default Re: Funding foreign Wars

    In your case i will pay Seljuks to attack Ghaznavids maybe it will work!
    From my experience military assistance rarely work ,better invest money in alliance with Ghaznavids conquer 1seljuk town when seljuk forces come to take over the town ,offer it as gift then attack seljuk army so battle area includes Ghazni army in town.Now your ally will fight wars for you ,the situation is brewd
    The Ghaznavids have become the 2nd richest after a large cash injection from me and also because they took the towns that rebelled after the Mongols lingered around them in the North. They have joined the war themselves, so not to worry about that.

    seems to me that ERE & Ayyubids are stronger because of bigger AOR apart from Seljuks.
    I hve encouraged the Ayyubids to become strong by paying them, and also bringing them into the Alliance against the Seljuks. There is one huge Alliance at the moment, All of the Muslim nations are linked to ech other through alliances apart from the Seljuks, and even the Kypchaks, Armenians and the Georgians are linked through their alliances with Muslim nations.

  4. #4

    Default Re: Funding foreign Wars

    Nice one!

    I've never successfully vasselised another faction

  5. #5
    Jaytee's Avatar Miles
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    Default Re: Funding foreign Wars

    Quote Originally Posted by Captain_Aramsham View Post
    Nice one!

    I've never successfully vasselised another faction
    It cost a lot. Something rediculous like 23,000 single payment and 9 turns payment of 19,000.

  6. #6

    Default Re: Funding foreign Wars

    The whole diplomacy section in the game is dull. For instance, attack faction agreement was put there just to fill a place, "accept or we will attack" doesn't work also, what else?
    Making agreements is too hard, I donno what it takes to be in alliance in the game but in real life all it takes is a common goal. no need to all good relations and bad relations rubbish and god knows what like in the game.

    Jaytee Have you tried cold war with Seljuks? fill there cities with spies. Three spies city/castle will exhaust them. And though its hard, try to focus on certain settlements and take them with spies and assassins.
    Last edited by Aron; April 03, 2010 at 06:27 PM.

  7. #7
    Jaytee's Avatar Miles
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    Default Re: Funding foreign Wars

    Quote Originally Posted by Aron View Post
    The whole diplomacy section in the game is dull. For instance, attack faction agreement was put there just to fill a place, "accept or we will attack" doesn't work also, what else?
    Making agreements is too hard, I donno what it takes to be in alliance in the game but in real life all it takes is a common goal. no need to all good relations and bad relations rubbish and god knows what like in the game.
    I know what you're saying. But, for me not trying to get involved in the politics of the game makes the game one dimensional and I get very bored very quickly. So working or not working I try my best. It's sad it doesn't work as it was intended to.

    Jaytee Have you tried cold war with Seljuks? fill there cities with spies. Three spies city/castle will exhaust them. And though its hard, try to focus on certain settlements and take them with spies and assassins.
    Normally in all my campaigns I always use spies to stir things up, however this game due to all the massacres of the people in the cities I conquered I am trying desperately to play the game slyly on the political front and honestly on the military front to try and get my Empire a good name. Basically trying to play the opposite way to how I usually play.

  8. #8
    Vardan the Great's Avatar Campidoctor
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    Default Re: Funding foreign Wars

    Will spies and assassins and diplomates be upgraded?
    "An unexpected death is a death, an intended death - immortality"
    (c) Vardan Sparapet, before the Battle of Avarayr

  9. #9

    Default Re: Funding foreign Wars

    Sure,
    1- By recruiting them from a high level building.
    2- By succeeding in their missions. The spy's skill can be upgraded just by spying on any passing by character.

  10. #10
    Jaytee's Avatar Miles
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    Default Re: Funding foreign Wars

    Quote Originally Posted by Aron View Post
    Sure,
    1- By recruiting them from a high level building.
    2- By succeeding in their missions. The spy's skill can be upgraded just by spying on any passing by character.
    By saying "Will" and not 'can' I think he was asking if they will be upgraded in the future. I.e. BC3. However, it's pretty easy to train up your agents so I see no need for any tinkering with them.

  11. #11
    Vardan the Great's Avatar Campidoctor
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    Default Re: Funding foreign Wars

    You are right I meant will be upgraded the things they can do?
    "An unexpected death is a death, an intended death - immortality"
    (c) Vardan Sparapet, before the Battle of Avarayr

  12. #12
    Jaytee's Avatar Miles
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    Default Re: Funding foreign Wars

    Quote Originally Posted by Vardan SPARAPET View Post
    You are right I meant will be upgraded the things they can do?
    I believe it is hard-coded and therefore impossible to change.

  13. #13
    Vardan the Great's Avatar Campidoctor
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    Default Re: Funding foreign Wars

    Quote Originally Posted by Jaytee View Post
    I believe it is hard-coded and therefore impossible to change.
    Yes but I hoped...
    "An unexpected death is a death, an intended death - immortality"
    (c) Vardan Sparapet, before the Battle of Avarayr

  14. #14
    Takverely's Avatar Biarchus
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    Default Re: Funding foreign Wars

    I also dont like the diplomacy... it should be easier... for example in real life countries often fought side by side... and its impossible to fight with your allies unless you are helping them in game.

    I dont understand why I should pay money to a country for becoming my vassasl... they should pay money to me instead... country never becomes vassal even if it has left only one settlement which is under siege and has no chance...

    Its bad that this cant be improved.
    Last edited by Takverely; April 07, 2010 at 06:20 AM.


  15. #15
    Jaytee's Avatar Miles
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    Default Re: Funding foreign Wars

    Quote Originally Posted by Takverely View Post
    country never becomes vassal even if it has left only one settlement which is under siege and has no chance...
    You are abviously aren't offering enough cash and incentives. The A.I. is very stubborn even if faced with death and oblivion. Check my photo in the first post for proof that it can be done.

  16. #16

    Default Re: Funding foreign Wars

    If you want, I could change the Campaign AI, i can make it so it builds up its forces, moves to your border and strikes on your largest settlement? What I can also do is if the AI is neutral or enemies with another AI it will, relentlessly send stack after stack until they are destroyed...
    Ill just give you my Campaign_AI_DB.xml, or you can edit it your self...
    The AI in my campaign gangs up on the largest nation, or the nation with the biggest military or highest finance... No Jokes, when playing as Armenia, the ERE and Turks sent hordes straight past my cities, castles and through my territory, i was suspicious and used "toggle_fow" and I saw the Ayubbids (Spelling?) had 3 cities left, Cairo, Alexandria and Ghaza...

  17. #17
    Vardan the Great's Avatar Campidoctor
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    Default Re: Funding foreign Wars

    Why not...
    "An unexpected death is a death, an intended death - immortality"
    (c) Vardan Sparapet, before the Battle of Avarayr

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