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Thread: Broken Crescent 3.0 Pre-Preview!

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  1. #1
    Civis
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    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by wudang_clown View Post
    Well, being a rule of an empire wasn't a cake walk.
    Of course. I'm speaking from a gameplay point of view here - if something has the effect of being tedious and repetitive after a while, rather than interesting, it should imho be toned down, even if it would have been more realistic: after all, it's a game.
    The current long campaign victory condition is, iirc, 60 provinces, and with a larger map, I fear it will be more (if not - good! ), spanning a large area. So eventually, you _have_ to rule a large empire.
    Even currently, I find it hard to see a long campaign through till the end - after you rule 40 or 50 of the required 60 provinces, you're generally done, and the rest is just wrapping up, which isn't interesting any more. With even more provinces, and more required micromanagement, and longer distances, this effect is getting more pronounced. (And what I don't really like about short campaigns is the fixed expansion - you need to get certain provinces, which means I'm not free to do as I like. So I always start long campaigns, abandoning them after I'm convinced that I'd win...)

    Quote Originally Posted by wudang_clown View Post
    Anyway, I assure you that it will be really hard to build up a very large empire and that you won't have to visit all your settlements but only those crucial.
    That's good, thanks.

    Quote Originally Posted by wudang_clown View Post
    Why, if I may ask?
    Importance - the cities are quite close to one another, but Mashhad was (is) a major pilgrimage site. A number of famous people were born at Tous, but the city itself, it seems to me, didn't play much of a role.
    Last edited by Aradius; March 24, 2010 at 11:12 AM.
    Therefore I have sailed the seas and come
    To the holy city of Byzantium. - W.B. Yeats

  2. #2

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Terrific preview, it all looks stunning and breathes a really exotic atmosphere.

    Great artwork and awesome map my friends!


  3. #3
    **Retired**
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    Default Re: Broken Crescent 3.0 Pre-Preview!

    now when your a release?
    Spoiler Alert, click show to read: 

  4. #4
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by Strelac View Post
    now when your a release?
    Spoiler Alert, click show to read: 


    Great work guys. Very well presented preview, props to Y who I assume took the content and made it spiffy.

  5. #5
    Arystan's Avatar Laetus
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    Default Re: Broken Crescent 3.0 Pre-Preview!

    Yeah Nice!But Utrar city is wrong writing,correctly - Otrar!

    And NOT Urgend,Urdenj is correct!
    Last edited by Arystan; March 23, 2010 at 11:24 AM.

  6. #6
    Horatius Flaccus's Avatar Biarchus
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    Default Re: Broken Crescent 3.0 Pre-Preview!

    Great preview!

  7. #7

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Damn, I am very stoked to see all this great work! A big thx to everyone who is working on this project!

    I love BC and can't wait.

  8. #8

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Great work, plus rep to everyone. You might want to publish a list of all those, who have contributed towards this rpeview, so that I do not miss repping anyone.

  9. #9
    Beorn's Avatar Praepositus
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    Default Re: Broken Crescent 3.0 Pre-Preview!

    Great preview, guys!!!

    A small note:
    The most important city of Crimaian paeninsula in the Middle Ages was Cherson, not Theodosia

  10. #10

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by Beorn of Carrock View Post
    Great preview, guys!!!

    A small note:
    The most important city of Crimaian paeninsula in the Middle Ages was Cherson, not Theodosia
    But Theodosia soon after 1174 was taken by Genoeses and renamed to Caffa - the largest city of Crimean Penisula during medieval period

  11. #11

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Do you guys have any info on Malikate of Mazandaran? Could not find anything...

  12. #12

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Looks fantastic!!
    Congratulations to the team

  13. #13
    ly0_ly0's Avatar Miles
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    Icon14 Re: Broken Crescent 3.0 Pre-Preview!

    Volga Bulgaria sweet

    I'm a rep whore so rep me already

  14. #14

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Great preview guys but I got a couple of questions.

    First: why is Ani replaced by Kars? And in the old Van province why has Van been changed?
    Second: What are you guys planning to do about the area of recruitment?
    Thirdly: what are you guys going to do about the economy? Rs or Eb style of economy?

    And are any of the old factions going to get some new units or something else?

  15. #15

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Is alania a Islamic or christianfaction?

  16. #16

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by Karklos View Post
    Is alania a Islamic or christianfaction?
    Christian.

  17. #17
    Djordje's Avatar Civis
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    Default Re: Broken Crescent 3.0 Pre-Preview!

    I can just say...wow

  18. #18

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by Vardan SPARAPET View Post
    Yes,it is small but it was powerful
    I doubt it was more powerful then Byzantrium or Turks in 1174y.
    Quote Originally Posted by Vardan SPARAPET View Post
    and very advanced because although of his sizes it lived 300
    I don't think Armenians lived in Clicia for 300y in 1174, I think Armenian migration to Cilicia was much younger event.
    Quote Originally Posted by Vardan SPARAPET View Post
    years,being surrounded with powerful counties,besides it was situated near the see and had very developed trade system with the most powerful countries of the Europe and East.
    Would you say that Byzantium was less developed?
    Quote Originally Posted by Vardan SPARAPET View Post
    It was situated in two different lands:flat and mounted,which allowed to satisfy all his needs and sell also different things to his neighbors for example much metal to Egypt etc...
    We would appreciate if you send us (by PM) your trade resources info about Cilicia Armenia so we could take it into consideration when we will manage the trade goods arrangement on the map.
    Quote Originally Posted by Vardan SPARAPET View Post
    As you you see the money was much,the lands were one of the bests for living,trade and defense and the army had took best traditions of ancient Armenia and modern Europe.
    We are sure there were several spots on BC3 range map that were not worse, or maybe even better developed then Cilicia Armenia but yet it is Cilicia Armenia that got one of the smallest provinces which make that area one of the most urbanized/developed on the map. We can't do more as we are restricted by the game limits, sorry.
    Quote Originally Posted by Vardan SPARAPET View Post
    So you see that you can add some more cities due to of his power and advanced position with it's small sizes near the powerful invaders.
    We have used all the 199provinces allowed by the game's engine. We can't add more provinces to the map.
    Quote Originally Posted by karo View Post
    Great preview guys but I got a couple of questions.
    First: why is Ani replaced by Kars?
    Because Kars location is more suitable for the gamelay purpose while we don't think it was less important.
    Quote Originally Posted by karo View Post
    And in the old Van province why has Van been changed?
    We found some materials saying Khlat was more important, plus Khlat location is again better suitable for the gameplay purpose.
    Quote Originally Posted by karo View Post
    Second: What are you guys planning to do about the area of recruitment?
    We have several ideas how to develop it. This issue is still discussed among the team. But you may expect more advanced AOR in BC3 and more AOR units available for recruitment.
    Quote Originally Posted by karo View Post
    Thirdly: what are you guys going to do about the economy? Rs or Eb style of economy?
    Economy is one of the very important gameplay area for the BC3 that we still haven't decided yet its direction of development. We do have some nice ideas and are analyzing what are the possibilites.
    Quote Originally Posted by karo View Post
    And are any of the old factions going to get some new units or something else?
    We would like to refresh each roster, if not by adding another unit, then maybe by replacing some. But we also need new talents (skinners, modellers) that would help us to make those plan real. The priority for us are the new factions, there are many of them and the job to make good rosters for them is huge.
    Quote Originally Posted by Arystan View Post
    Yeah Nice!But Utrar city is wrong writing,correctly - Otrar!
    It depends. Different maps show different names. Sometimes it is Utrar, other times Otrar. Could you provide us some reference info to prove that Otrar was more common and suitable name?
    Quote Originally Posted by Arystan View Post
    And NOT Urgend,Urdenj is correct!
    Actually the name on our map is Uzgend. Again I saw slightly different names of that settlements when analysing our resource maps.

  19. #19

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by Silesian_Noble View Post
    I doubt it was more powerful then Byzantrium or Turks in 1174y.

    I don't think Armenians lived in Clicia for 300y in 1174, I think Armenian migration to Cilicia was much younger event.

    Would you say that Byzantium was less developed?
    It wasn't stronger, but was strong enough to be a player in the region and gain influence over other little kingdoms.
    There was an Armenian presence in the region for a longer time, I believe since the time of Tigran the Great that there was an Armenian presence in the area.

    And thanks for the info.
    Hope you can improve the game of Mirage the Great.

  20. #20
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by Atabeg View Post
    One thing, I noticed that some factions on the map did not have any symbol? Like Alania, Mazandaran, Kara Khitai.
    This is temporary, they haven't been done yet, but we have few cool ideas for them.
    Quote Originally Posted by karo View Post
    Hope you can improve the game of Mirage the Great.
    Well, given our plans, 3.0 will be much more than just an improvement.

    Under the patronage of m_1512

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