Page 11 of 54 FirstFirst ... 2345678910111213141516171819202136 ... LastLast
Results 201 to 220 of 1117

Thread: Broken Crescent 3.0 Pre-Preview!

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by Silesian_Noble View Post
    Of course.
    Great, i know it did have a few stone fort in the Levant but what about the rest of the map(Eastern part) ?

    Just few other thing i would like to know

    -The stone fort are going to be permanent or constructable ?
    -Any chance that all factions could have the princess agent or atleast all non-muslim factions ?

  2. #2

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by -[Scorpion]- View Post
    Great, i know it did have a few stone fort in the Levant but what about the rest of the map(Eastern part) ?

    Just few other thing i would like to know

    -The stone fort are going to be permanent or constructable ?
    -Any chance that all factions could have the princess agent or atleast all non-muslim factions?
    We know that we will include stone forts, we know they will be important new feature, we know we will implement several types of PSF, but we still haven't solved many details about the PSF system in BC3. And we still haven't decided whether we will make them permanent or constructable. My personal choice would be permanent.

    You must know that we are not able to answer all your questions. Simply because the serious work on BC3 has started very recently, about 3 months ago or so. The BC3 team is still forming and we still need some key-members to complete the team. So what we know about BC3 shape is the major features we want to implement (expanded map, new factions, some major scripts), but many other minor features has only been loosly discussed. This is good information for you guys. If you have some modding skills, if you have some free time and if you are BC well-wishers, you can still join us - The BC3 Team, participate in forming the BC3 idea, have real impact on how BC3 will look like. And of course help the BC3 to be a nice present on the december christmas Join the BC3 Team!

  3. #3

    Default Re: Broken Crescent 3.0 Pre-Preview!

    aaah december




  4. #4

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Can you add some feature like this

    Some of these "desert castles" do not have any defensive structures. The lack of a defensive architectural design suggests that most were built as recreational retreats. The early Arab rulers' built or took over these castles because they loved the desert. It appears that these castles were surrounded by artificial oases with fruit, vegetables and animals for hunting. Other theories suggest that the leaders and their families came to the desert to avoid epidemics (quickly spreading diseases) which plagued the big cities, or to maintain links with the Bedouin nomads, their relatives and the basis of their power.

    Effect: when family member have plague ,come in castle to heal disease

  5. #5

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by Atabeg View Post
    Really?

    No.

    The word "December" was in Slesian Nobles post, right, but the word "release" was not. Just wild interpretation.

    Wudang should better make sure never to drop anything that could be interpreted as a date


  6. #6

    Default Re: Broken Crescent 3.0 Pre-Preview!

    I didn't write which december But true is, that if a bunch of talented and dedicated modders joined us, then december 2010 would be possible release date. Right now we lack that bunch of modders so december 2010 is impossible date of release. Of course that may change and this is why I call whenever I can to all modders interested in BC3 to help us and join the BC3 team.

  7. #7
    wudang_clown's Avatar Fire Is Inspirational
    Join Date
    Jan 2009
    Location
    Poland
    Posts
    7,357

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by Silesian_Noble View Post
    I didn't write which december But true is, that if a bunch of talented and dedicated modders joined us, then december 2010 would be possible release date. Right now we lack that bunch of modders so december 2010 is impossible date of release. Of course that may change and this is why I call whenever I can to all modders interested in BC3 to help us and join the BC3 team.
    We have bunch of talented modders, but it may be that the bunch is too small to prepare 3.0 for December release.

    Anyway, let's leave any speculations about release date: we don't know when 3.0 will come out. Period. And we will ignore any question about release date. That's official Broken Crescent 3.0 team policy.

    Just wait for previews, guys.
    Last edited by wudang_clown; March 28, 2010 at 07:50 AM.

    Under the patronage of m_1512

  8. #8

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by wudang_clown View Post

    Just wait for previews, guys.
    And when is that?

  9. #9

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by Atabeg View Post
    And when is that?
    Mid-April 2010. On the Islamic calendar.

    Seriously? We don't actually know. A preview will come when we think that our WIP's have advanced far enough to display them. And we'll have plenty of good things to preview.....


    ....sooner or later.

  10. #10

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by wudang_clown View Post
    We have bunch of talented modders, but it may be that the bunch is too small to prepare 3.0 for December release.
    Exactly. We have one bunch of talented and dedicated modders but we would like to have twice as big team (so additional - second bunch of modders ) and therefore double the speed of progress. Everybody is eager to play BC3, including BC3 Team members

  11. #11

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Wait this is BC3 so there's a BC1? I always thought I had BC1 but I guess I actually had BC2

  12. #12

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Awesome pictures,good luck for this mod

  13. #13
    Indefinitely Banned
    Join Date
    Mar 2010
    Location
    Anatolia
    Posts
    79

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Great Preview!

  14. #14
    KaerMorhen's Avatar Vicarius
    Join Date
    Nov 2005
    Location
    Poland, Tychy
    Posts
    2,602

    Default Re: Broken Crescent 3.0 Pre-Preview!

    It is good to know that the very best mod for M2TW is still developed and new features are on the way - so far BC rules and I doubt any could reach its level any time soon - fantastic news indeed!!!

  15. #15

    Default Re: Broken Crescent 3.0 Pre-Preview!

    inshallah this mod will be glorious

    then like the weary camel, the developers can rest

  16. #16
    wudang_clown's Avatar Fire Is Inspirational
    Join Date
    Jan 2009
    Location
    Poland
    Posts
    7,357

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Yes, we do cooperate a bit. However, like every ambitious team we would like to have our own units, brand new, genuine.

    We are considering implementation of units from other mods - in case we won't have newly made units.

    Under the patronage of m_1512

  17. #17
    VINC.XXIII's Avatar Retired
    Join Date
    Mar 2009
    Location
    Oxybian hills
    Posts
    4,644

    Default Re: Broken Crescent 3.0 Pre-Preview!

    The Succession script is the most needed thing to feel the realism, plus this new factions, its a promise of greatness

  18. #18
    Vardan the Great's Avatar Campidoctor
    Join Date
    Jan 2010
    Location
    Yerevan, Armenia
    Posts
    1,972

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Rubinians flag:,army flag:.How didnt you found it earlier?
    "An unexpected death is a death, an intended death - immortality"
    (c) Vardan Sparapet, before the Battle of Avarayr

  19. #19

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Very great work guys.. Seeing forward to it

    10 +

  20. #20
    Vardan the Great's Avatar Campidoctor
    Join Date
    Jan 2010
    Location
    Yerevan, Armenia
    Posts
    1,972

    Default Re: Broken Crescent 3.0 Pre-Preview!

    Quote Originally Posted by anilturk View Post
    Very great work guys.. Seeing forward to it

    10 +
    Hey anilturk 10+ of what is your mark?
    "An unexpected death is a death, an intended death - immortality"
    (c) Vardan Sparapet, before the Battle of Avarayr

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •