Schema for DB editor updated up to 1.8 version which enables the edition of:
- Some tables not recognized in the program by default as:
- Season_tables
- Historical_characters_tables
- Historical_characters_trait_tables
- And replace unknown column names in many tables:
- Battle_entities: Melee resistance, projectile res., deceleration, .... (only 2 unknown tables)
- Units_naval_stats: Turn rate speed, degree coefficient speed, bound/pitch by waves,...
- Projectile
- Projectile_explosion
- Agents_tables.
- Technology_tables.
- Campaign_ai_personalities
- Campaign_difficulty_handicap_effects
- Commodities_demand_junction
- Commodities
- Gun_types
- unit_class_to_population_class_priorities
- unit_stats_naval_crew
- Warscape_animated_lod
- Warscape_animated
- Warscape_rigid_lod
- Warscape_rigid
- Wind_levels
- Fatigue_effects
- (Possibly many more, I don't annotate every change)
The file will be updated periodically as soon as I found what the unknown columns are, the structure of other tables -there are many more-, or some fixes.
V.1.82: DB_1_82.zip (need 7zip beta)
History:
Spoiler Alert, click show to read:
HOW TO ACTIVATE IT:
Your DB editor folder should contain:
Make a backup of your file ''DB.xsd''. Then copy the new ''DB.xsd'', the file you have downloaded, to the DBeditor folder.Code:DBEditor.exe.config DBEditor.exe DB.xsd DB.pack20_04_xx (Is a backup of the schema created automatically by DBE editor which is not always present in the folder. The numbers are the date so it variates.) Common.dll
Run the program.




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