Knights of Annuminas are likely the best-looking units I've ever seen in any Med2 mod. Wow... just... wow. Hail to the king!
Knights of Annuminas are likely the best-looking units I've ever seen in any Med2 mod. Wow... just... wow. Hail to the king!
the units are very impressive
now i'm sure i'll play my first campaign with eriador
I will have to install again I see New parts of my computer are in so this is going to be nice
AWESOME!!
Knights of Annúminnas owns
These units are amazing!!! Cant wait for 1.5 to come out!
+rep of course for both KK and DG .
Battle-ready Dunedain (dismounted), IMO the best!!
Simply gorgeous.
Those Knights are brillient, talk about attenchtion to detail
I take it 1.5 is only around the cornor
Hail Impetor Gauis Julius Caesar
Arnor & Eriador were only a part of 1.5, there is also a planned fellowship campaign. Don't know what the status is or how much time/work is still required... patience is a virtue ( word of the lord, KK )
The preview is stunning, stunning indeed! And I saw it coming, I foresaw it!
some feedback
-I agree with Beorn that Merchants have too much armour, I'd like to see them just with chainmail and leather.
-The large shields (Arnorian-type, quadrangular) of the Greenway Guards are too big for cavalry, it would be impossible to use them effectively. If you're willing, KK, you could remove this variation
and I'm in love with the Dunedain units and Arnorians!
Last edited by Beregond; March 20, 2010 at 08:26 AM.
Loreish question! I see lots of White tree imagery on the Arnorian soldiers. Is that the same White Tree of Gondor in Minas Tirith?
Exelent as always my friend KK!
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
"If liberty means anything at all, it means the right to tell people what they do not want to hear." George Orwell
Those Arnorian troops... I can feel the revived glory, the grandeur, the pride... I literally got shivers scrolling down that last spoiler and staring at them, all clad in their once again shining armours, advancing to the enemy under the blue banner of Anuminas, resolutely staring at a brighter future.
Thank you for such an amazing work (of course, the rest of them Eriador troops is in par, that last spoiler just killed it all for me )!!
Great work!
damn stupidly beautiful arnorian units - I won't be able to look at the stupidly beautiful Dunedain units once I 've got you
Imo the appearance of merchants' armour is pretty misleading. I don't think they're as well armoured as they look.
They have a breastplate sure but much of their body is exposed and "protected" with nothing but cloth. Legs, upper arms, sides, parts around the waist. Also, I can't see, but if their backs are unprotected then the protection is really only limited and that breastplate should actually be represented by a shield value rather than armour.
The point is chainmail would most likely protect their whole upper body and probably go down to the thighs which would make them better protected than they are now.
And unlike with most Eriador militias are among my favorites in the roster.