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  1. #1
    ♔DARTH LEGO♔'s Avatar Vicarius
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    Default Custom Yes; campaign...NO... :(

    ok did a total clean up of all med2 files...
    fresh install...
    update to 1.5
    installed tatw up to 1.4.1 with no errors or hiccups....

    when i try and start a campaign custom or the third age i go through faction selection, it shows me the opening intro for the relative faction; goes through loading, loads completely then crashes!!!!!

    no error message no explorer fault...nothing just CTD,,,

    **SIGH*** i seem to be the only one with this issue can someone PLEASE assist...

    TA

  2. #2
    ♔DARTH LEGO♔'s Avatar Vicarius
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    Default Re: Custom Yes; campaign...NO... :(

    09:20:37.281 [system.rpt] [always] CPU: SSE2
    09:20:37.281 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    09:20:37.296 [system.io] [always] mounted pack packs/data_0.pack
    09:20:37.296 [system.io] [always] mounted pack packs/data_1.pack
    09:20:37.296 [system.io] [always] mounted pack packs/data_2.pack
    09:20:37.296 [system.io] [always] mounted pack packs/data_3.pack
    09:20:37.296 [system.io] [always] mounted pack packs/data_4.pack
    09:20:37.296 [system.io] [always] mounted pack packs/localized.pack
    09:20:40.390 [script.err] [error] Script Error in mods/Third_Age/data/descr_rebel_factions.txt, at line 34, column 21
    rebel unit type 'Cave Trolls2' not found in unit_db
    09:20:41.093 [data.invalid] [error] Invalid religion:


    log file attaced something about cavetrolls missing or something...

  3. #3
    ♔DARTH LEGO♔'s Avatar Vicarius
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    Default Re: Custom Yes; campaign...NO... :(

    ok so now the log file is telling me that i have solved the cavetroll missing problem but now i have "insufficient video memory to load the texture set"

    downloaded latest nvidia drivers and still nothing(not the faulty ones)

    ...but custom battles still work a treat with everything set on high.....very strange...!?

    EDIT:
    14:18:31.359 [system.rpt] [always] CPU: SSE2
    14:18:31.359 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    14:18:31.375 [system.io] [always] mounted pack packs/data_0.pack
    14:18:31.375 [system.io] [always] mounted pack packs/data_1.pack
    14:18:31.375 [system.io] [always] mounted pack packs/data_2.pack
    14:18:31.375 [system.io] [always] mounted pack packs/data_3.pack
    14:18:31.375 [system.io] [always] mounted pack packs/data_4.pack
    14:18:31.375 [system.io] [always] mounted pack packs/localized.pack
    14:19:40.062 [data.invalid] [error] Insufficient video memory to load requested texture set.

    tried:
    -reducing settings to minimum
    -got latest nvidia drivers
    -uninstall, reinstall
    -hitting the keyboard reallly hard
    Last edited by ♔DARTH LEGO♔; March 16, 2010 at 07:20 AM.

  4. #4

    Default Re: Custom Yes; campaign...NO... :(

    How did you fix the Cave Troll error?

    ( I'm having the same problems)

  5. #5

    Icon10 Re: Custom Yes; campaign...NO... :(

    Well, here's how I fixed it:

    - I reinstalled the latest patch

  6. #6
    Saddletank's Avatar Tiro
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    Default Re: Custom Yes; campaign...NO... :(

    Try going into video settings and set them all to the lowest possible with a screen res of about 1024x768x32 and see if that works. If it does, begin dialling one up at a time. That way you may find the problem. I find that bloom, shadows, the 3D unit detail/grass draw distances and screen res are the biggest hits, followed, strangely enough by the higher res building textures.

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