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Thread: Is it possible to change the winning conditions of RM3?

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  1. #1

    Default Is it possible to change the winning conditions of RM3?

    I can't find descr_win_conditions in the RomeMedieval Folder

  2. #2

    Default Re: Is it possible to change the winning conditions of RM3?

    Never mind, i have found and modified it

  3. #3

    Default Re: Is it possible to change the winning conditions of RM3?

    Quote Originally Posted by Jakkka123 View Post
    Never mind, i have found and modified it
    Would you mind to share your modifications with all of us?
    There are none so enslaved as those who falsely believe they are free

  4. #4

    Default Re: Is it possible to change the winning conditions of RM3?

    Quote Originally Posted by Mataputas View Post
    Would you mind to share your modifications with all of us?

    Here you go,

    Put it in:

    C:\Program Files\Activision\Rome - Total War\RomeMedievalMOD\Data\world\maps\campaign\imperial_campaign

    Long campaign stays the same (conquering the whole map), but checking short campaign gives you 2 factions to defeat and holding at least 15 regions at the same time. You can change which factions you wan't to defeat to win if you wan't to.
    By the way, I couldn't figure out how to change the number of regions you have to hold to win

  5. #5

    Default Re: Is it possible to change the winning conditions of RM3?

    Quote Originally Posted by Jakkka123 View Post
    By the way, I couldn't figure out how to change the number of regions you have to hold to win
    This file works in the following way:

    Code:
    seleucid
    outlive_factions
    faction_1, faction_2, faction_3(, etc.)
    hold_regions region_1 region_2 region_3 (etc.)
    take_regions #
    survivor Name of Character
    First line: seleucid ---> it indicates that here starts the wining conditions for the seleucid faction.
    Second and third lines: outlive_factions: the factions that have to be destroyed in order to win the campaign.
    Forth line: hold_regions: here you can enumerate the regions that have to be conquered in order to win.
    Fifth line: take_regions: total number of regions that at least have to be conquered in order to win.
    Sixth line: survivor: if you want one specific character to be alive at the end of the campaign (not quite useful for this mod at the time)

    If you want to add a short campaign, just start like this:

    Code:
    seleucid
    ...
    short_campaign outlive_factions
    faction_1, faction_2, faction_3(, etc.)
    hold_regions region_1 region_2 region_3 (etc.)
    take_regions #
    survivor Name of Character
    I mean, FIRST the long campaign objectives, and THEN, the short campaign objectives after the short_campaign command.


    Hope it helps =)
    There are none so enslaved as those who falsely believe they are free

  6. #6

    Default Re: Is it possible to change the winning conditions of RM3?

    Quote Originally Posted by Mataputas View Post
    This file works in the following way:

    Code:
    seleucid
    outlive_factions
    faction_1, faction_2, faction_3(, etc.)
    hold_regions region_1 region_2 region_3 (etc.)
    take_regions #
    survivor Name of Character
    First line: seleucid ---> it indicates that here starts the wining conditions for the seleucid faction.
    Second and third lines: outlive_factions: the factions that have to be destroyed in order to win the campaign.
    Forth line: hold_regions: here you can enumerate the regions that have to be conquered in order to win.
    Fifth line: take_regions: total number of regions that at least have to be conquered in order to win.
    Sixth line: survivor: if you want one specific character to be alive at the end of the campaign (not quite useful for this mod at the time)

    If you want to add a short campaign, just start like this:

    Code:
    seleucid
    ...
    short_campaign outlive_factions
    faction_1, faction_2, faction_3(, etc.)
    hold_regions region_1 region_2 region_3 (etc.)
    take_regions #
    survivor Name of Character
    I mean, FIRST the long campaign objectives, and THEN, the short campaign objectives after the short_campaign command.


    Hope it helps =)

    Thanks

    But having "take_regions #" to work, it always needs "hold_regions region_1 region 2 etc" right? Because it didn't work for me just with "take_regions #" in the textfile.

  7. #7

    Default Re: Is it possible to change the winning conditions of RM3?

    Not sure... try both ways and then tell us what you found out
    There are none so enslaved as those who falsely believe they are free

  8. #8

    Default Re: Is it possible to change the winning conditions of RM3?

    Both ways didn't work :S

  9. #9

    Default Re: Is it possible to change the winning conditions of RM3?

    Could you add the north americans to the winning conditions like say get all of america and wipe out england, france or spain lol

  10. #10

    Default Re: Is it possible to change the winning conditions of RM3?

    Quote Originally Posted by lastbornson View Post
    Could you add the north americans to the winning conditions like say get all of america and wipe out england, france or spain lol
    Something similar...
    There are none so enslaved as those who falsely believe they are free

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