This tip is for the ones using Stainless steel mod v6. Well i was having a peculiar problem the way cavalry ran around in the battle map and their charge was also a bit slow. All my cavalry units where a bit sluggish to move and the charge seemed a bit strange as wellwhen i compared the cavalry units in kingdoms. They were really great
.
I checked the descr_mount, EDB.txt but nothing helped.
Till i found out descr_battle_map_movement_modifiers.txt file. The creators of the stainless steel mod have changed the default values to there own preference, i guess they did it to add more reality to the movement of the mounted units but i kind of hate it. So i just deleted the file and the problem was solved 'coz now the SSmod will pickup original descr_battle_map_movement_modifiers.txt file by default.
Just to let u know the changes that they have made are given below.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
climate default
grass_short 0.9 (1.0 in kingdoms and vanilla)
grass_long 0.8 (1.0 in kingdoms and vanilla)
sand 0.75 (1.0 in kingdoms and vanilla)
rock 0.8 (1.0 in kingdoms and vanilla)
forest_dense 0.65 (0.75 in kingdoms and vanilla)
scrub_dense 0.8 (1.0 in kingdoms and vanilla)
swamp 0.7 (1.0 in kingdoms and vanilla)
mud 0.7 (1.0 in kingdoms and vanilla)
mud_road 0.8 (1.0 in kingdoms and vanilla)
stone_road 1.0 (1.0 in kingdoms and vanilla)
water 0.4 (0.6 in kingdoms and vanilla)
ice 0.3 (0.5 in kingdoms and vanilla)
snow 0.55 (0.75 in kingdoms and vanilla)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
In SS mod v6 if you want the cavalry to become more efficient then perhaps you should del this file but this is entirely up to you guys.




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