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  1. #1
    MagUidir's Avatar Biarchus
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    Default Picking Faction heir?

    i know that you gentlemen on the developement team are working hard and i applaude your performance! quite possibley the best mod ive ever seen! or maybe its just cuz im a fan of this time period which is so frequently skipped in most games! any hoot! My question is is it possible/fathomable that you will be able to pick your heir? like some of the kings/Jarls of that time did? i understand that for some kingdoms the custom was the firstborn to inherit but i think it would throw a whole new spin on the role playing aspect of the mod. once again i love your work and i am waiting eager for the release of this mod keep it up guys!

  2. #2
    Csatádi's Avatar Senator
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    Default Re: Picking Faction heir?

    It's not possible.

  3. #3
    MagUidir's Avatar Biarchus
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    Default Re: Picking Faction heir?

    oh ok well worth a shot. i knew it was possible in rome TW. thanks anyways

  4. #4
    PhilipO'Hayda's Avatar Vicarius
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    Default Re: Picking Faction heir?

    It would be if it was TW:rome, but this is for Medevil 2 so nope.

    Irish Historical adviser for Albion:Total war


  5. #5
    MagUidir's Avatar Biarchus
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    Default Re: Picking Faction heir?

    there is a way!!!!! i was in TA:TW and saw this so youd have to ask first! but give it a look

    Quote Originally Posted by Sensei Kiisu View Post
    Going from an idea from DLV, I have created and implemented a system which will allow you to choose the next faction heir in your campaign,

    To do this, you transfer the retinue named, 'Heir Apparent' which is an Orb, to any family member whom you want to become next in line for the throne,

    -- This does not change heirs that have already been selected (which is just the first one in the campaign (: ), i.e.

    Boromir starts off as faction heir for Gondor, - you can not change this to become Faramir while Denathor (Faction Leader) still lives -

    However, you can set it so the next heir, (when Boromir becomes faction leader) - is chosen, so, if you give it to Faramir, he'll become the next Heir, or if you give it to a new family member, let's say Bob - he'll become next in line, and so on.

    -- I hope that makes sense ^_^,

    Screen-shots to follow, (when my game decides to stop making them pure black - any ideas as to why this is?)

    Installation:

    Unrar this to C://Program Files/SEGA/Medieval II Total War/mods/

    location may vary depending on your OS, installation path.

    Compatibility:

    - Should be fully compatible with the One Ring sub-mod.
    - Fully compatible with RR/RC Latest release.
    - Any mods that do not edit the descr_strat, or ancillary files. (though easily merged, P.M. Me if you want to make a version compatible with a sub-mod of your choice)

    Version 1.0a Change-log:

    - Changed ancillary images of all factions, and effects to make them more faction specific:

    List of Factions


    Eriador

    Stone of Annúminas
    Found from the shipwreck of Arvedui, this powerful 'seeing' stone, one of the three from the north - is given to the next ruler of your Kingdom.
    +2 Loyalty, +8 Authority, +5 Line of Sight, +1 Piety



    Gondor

    Stone of Minas Arnor
    One Stone, the "palantír of Anárion", was placed at Minas Anor, which eventually became the capital of Gondor and was renamed Minas Tirith.It is given to the next ruler of the Kingdom... be it you wish to do so.
    +2 Command, -4 Loyalty, +8 Authority, +4 Line of Sight, +2 Piety



    Mordor

    Stone of Minas Ithil
    This stone now rests in the hands of Sauron. It gives great power, and can be given to the person you want to become next in line for the throne.
    +4 Command, +8 Authority, +10 Line of Sight



    Isengard

    Stone of Orthanc
    One Stone was placed at Angrenost (Isengard) in Orthanc, the great tower built by the Dúnedain in the Second Age at the southern end of the Misty Mountains. Now in the control of Isengard, it is given to the person next in line for control of the nation.
    +8 Authority, +5 Line of Sight, +10 Mining, +2 Troop Morale



    Rohan

    Orb of the Rohirrim
    This golden, emerald studded orb is passed to the faction heir, who will inherit the throne of your Kingdom.
    +2 Loyalty, +8 Authority, +2 Local Popularity, +1 Troop Morale



    Rhun

    Royal Dragon Amulet
    This solid gold amulet, engraved with draconic symbols is given to the person who will inherit the throne.
    +1 Loyalty, +8 Authority, +1 Command, +2 Troop Morale



    High Elves

    High Elven Leaf Brooch
    This finely crafted brooch resembeling a leaf, of the High Elves, is presented to next in line for the throne.
    +2 Loyalty, +8 Authority, +2 Movement Points, +2 Farming, + 10 Mining



    Silvian Elves

    Silvian Leaf Brooch
    This finely crafted brooch resembeling a leaf, of the Silvian Elves, is presented to next in line for the throne.
    +1 Loyalty, +8 Authority, +3 Movement Points, +1 Farming, + 20 Mining



    Harad

    Noble Mumak Tusk
    This gold encrusted, beautifully carved tusk of a mumak, is presented to the next in line for the throne.
    +8 Authority, + 2 Movement Points, +3 Piety, Hit Points +1



    Dale

    Dalian Ring of Smaug
    This ring was forged after the defeat of Smaug, showing triumph and victory. It is held by the next ruler of your kingdom.
    +1 Loyalty, +8 Authority, +1 Piety, +5 Trading, +5 Tax Collection



    OotMM

    Royal Ruby of the Misty Mountains
    This magnificent uncut ruby, found in the Misty Mountains, is given to your next chief in command.
    +2 Loyalty, +8 Authority, +2 Command, +2 Local Popularity, +10 Tax Collection



    Drawves

    The Arkenstone - Heart of the Mountain
    The Arkenstone was a great jewel discovered beneath the roots of Lonely Mountain by Thráin I soon after the establishment of the Dwarf-kingdom there, and prized by his descendants as the "Heart of the Mountain". It is given to the next in line for the throne of your Kingdom.
    +8 Authority, +2 Hit Points, +2 Local Popularity, +10 Mining



    - Added a script, so that if a family member who is carrying the orb dies - the faction leader will gain the orb a turn later by simply being in a settlement, and then you can appoint your new faction heir. (all factions)

    Future Changes/Updates:

    - Will re-make compatible with RR/RC for 1.0b,
    - May re-work some bonuses given,
    - Will re-work ancillary images over time.

    Again - comments, feedback and suggestions are much appreciated! Thank you (:



  6. #6
    MagUidir's Avatar Biarchus
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    Default Re: Picking Faction heir?

    probably more trouble than its worth though

  7. #7
    PhilipO'Hayda's Avatar Vicarius
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    Default Re: Picking Faction heir?

    sounds really nice!
    you have my backing aldo I have no power in this.

    Irish Historical adviser for Albion:Total war


  8. #8
    Ruckulf's Avatar Semisalis
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    Default Re: Picking Faction heir?

    http://www.twcenter.net/forums/showt...authority+heir
    What about this then? Doesn't sound too complicated.

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