Results 1 to 6 of 6

Thread: Deranged

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Deranged

    All my genrals with all factions ends up deranged starting with skewed view now this needs to be smoothed out a bit whoever put the % of them ending up with skewed view its way to high.

    I remember having like 8/10 Generals and they all uttered from Skewed view to Dangerously mad. even in the midages 8/10 generals werent crazy not even close.

  2. #2

    Default Re: Deranged

    Quote Originally Posted by The-Monetary View Post
    All my genrals with all factions ends up deranged starting with skewed view now this needs to be smoothed out a bit whoever put the % of them ending up with skewed view its way to high.

    I remember having like 8/10 Generals and they all uttered from Skewed view to Dangerously mad. even in the midages 8/10 generals werent crazy not even close.
    You have two options. You can simply use the cheat console (<remove_trait "Character of_Name" Deranged>) for most of them or artificially edit text files to change the probability of acquiring the trait.
    ...ceterum autem censeo Carthaginem esse delendam.

  3. #3

    Default Re: Deranged

    Here is a third Whine to the creators so they can keep improving their product if they want to improve it that is. btw Looking forward to play Georgia in the next version.!

  4. #4

    Default Re: Deranged

    Quote Originally Posted by The-Monetary View Post
    Here is a third Whine to the creators so they can keep improving their product if they want to improve it that is. btw Looking forward to play Georgia in the next version.!
    Well... if by "the creators" you mean the TWC modding community, they do and they try their hardest to fix these bugs. If you mean SEGA, then unfortunately, the short answer is that they don't. They don't care about how satisfied we are, they just want to make the games quickly and cheaply, even if there are bugs, then sell them and instead of fixing them they will just try to convince the customers that the next game is the dog's bollocks and that we should all go buy it instead of getting help with the crap we've already bought. I for one would like to create a co-operative of TWC modders and programmers who could create a proper game with proper customer support! (I remember once my TW game didn't work, I phoned SEGA and listened to some call centre idiot pretending to know what to do and telling me to buy a new graphics card for half an hour... then went on the forums on the internet and fixed it in 5 minutes.)
    ...ceterum autem censeo Carthaginem esse delendam.

  5. #5
    Byg's Avatar Read The Manual
    Patrician

    Join Date
    Nov 2005
    Posts
    4,569

    Default Re: Deranged

    Quote Originally Posted by The-Monetary View Post
    All my genrals with all factions ends up deranged starting with skewed view now this needs to be smoothed out a bit whoever put the % of them ending up with skewed view its way to high.

    I remember having like 8/10 Generals and they all uttered from Skewed view to Dangerously mad. even in the midages 8/10 generals werent crazy not even close.
    I dont know who's traits they are originally or even if they are vanilla, but the chance of getting it is currently less than 1 in 100 per turn, 2% at birth, 17% after suffering severe trauma.

    The disasters reference may be the cause so you could delete this bit:

    ;------------------------------------------
    Trigger disaster
    WhenToTest CharacterDamagedByDisaster

    Condition RandomPercent < 96

    Affects Superstitious 1 Chance 5
    Affects Deranged 1 Chance 1

    ;------------------------------------------
    Last edited by Byg; March 08, 2010 at 06:00 PM.

    NEW BGR V 20150324! . . . . . . . .. . . .BGRIV_E

  6. #6
    Gorrrrrn's Avatar Citizen
    Join Date
    Jan 2007
    Location
    here
    Posts
    5,546

    Default Re: Deranged

    I posted a fix for this ages ago:

    http://www.twcenter.net/forums/showt...52#post6133952

    but whether that's now compatible with the 28thFeb patch i don't know.

    (I know one mod that has fixed this ...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •