Hi,
In a few cities or castles I reached population level to upgrade settlement but upgrade icon didn't appear on construction tab.
Over 300 hundred people beyond a required population?!
What's going on?
Hi,
In a few cities or castles I reached population level to upgrade settlement but upgrade icon didn't appear on construction tab.
Over 300 hundred people beyond a required population?!
What's going on?
CK soldat
sorry for my english
Stainless Steel has different (higher) requirements for settlements upgrade. If you do a quick search on this forum you'll find the numbers.
Also, in case you're using the RR/RC compilation, keep in mind that not all cities are upgradeable to huge cities. Only capitols, and a select few important cities will be able to reach the final size.
Hmmmm...lemmie see here...As of SS6.2
1. villiage to town 1,000 population.
2. town to city: 3,000 population
3. city to minor city: 9,000 population.
4. wooden castle to stone castle: 3,000 population
5. castle upgrade 1: 7,500 population.
Those wiser than me....Please correct info if wrong, and fill in the missing sizes if you wish...
.
taken from descr_settlement_mechanics.xml of my RR/RC version. Basevalues are the necessary upgrade values.<!-- city -->
<level name="village" base="500" upgrade="1000" min="500" max="1500"/>
<level name="town" base="1000" upgrade="3000" min="500" max="5000"/>
<level name="large_town" base="3000" upgrade="9000" min="500" max="12000"/>
<level name="city" base="9000" upgrade="17000" min="500" max="25000"/>
<level name="large_city" base="17000" upgrade="34000" min="500" max="60000"/>
<level name="huge_city" base="34000" min="500" max="500000"/>
<!-- castle -->
<level name="moot_and_bailey" base="500" upgrade="1000" min="500" max="1500"/>
<level name="wooden_castle" base="1000" upgrade="3000" min="500" max="5000"/>
<level name="castle" base="3000" upgrade="8500" min="500" max="10000"/>
<level name="fortress" base="8500" upgrade="17000" min="500" max="21000"/>
<level name="citadel" base="17000" min="500" max="30000"/>
</population_levels>
repost for better visuals.... and as sbroadbent mentioned with 6.2 this numbers seem to be the universal ones for ss and submods.Code:upgrade to town 1000 upgrade to large_town 3000 upgrade to city 9000 upgrade to large_city 17000 upgrade to huge_city 34000 upgrade to wooden_castle 1000 upgrade to castle 3000 upgrade to fortress 8500 upgrade to citadel 17000
I have two moot_and_baileys with over 1500 population (1580 and 1623) and I couldn't upgrade them.
CK soldat
sorry for my english
From my understanding moot_and_baileys can't have more then 1500 but I never tried. Search for the file descr_settlement_mechanics.xml in your stainless_steel_6 folder, open it with notepad (windows text editor) and scroll down until you find entries similar to
I'd expect you to have totally different values there - if not the problem lies with another file.Code:<level name="moot_and_bailey" base="500" upgrade="1000" min="500" max="1500"/> <level name="wooden_castle" base="1000" upgrade="3000" min="500" max="5000"/>
Please post your results here again.
Values from file "descr_settlement_mechanics.xml" in my stainless_steel_6 folder:
Code:<population_levels> <!-- city --> <level name="village" base="500" upgrade="1000" min="500" max="1500"/> <level name="town" base="1000" upgrade="3000" min="500" max="5000"/> <level name="large_town" base="3000" upgrade="8000" min="500" max="12000"/> <level name="city" base="8000" upgrade="15000" min="500" max="25000"/> <level name="large_city" base="15000" upgrade="30000" min="500" max="60000"/> <level name="huge_city" base="30000" min="500" max="120000"/> <!-- castle --> <level name="moot_and_bailey" base="500" upgrade="1000" min="500" max="1500"/> <level name="wooden_castle" base="1000" upgrade="2500" min="500" max="5000"/> <level name="castle" base="2500" upgrade="7500" min="500" max="12000"/> <level name="fortress" base="7500" upgrade="15000" min="500" max="25000"/> <level name="citadel" base="15000" upgrade="30000" min="500" max="50000"/> </population_levels>
CK soldat
sorry for my english
OK.
I think I found reason of this strange behavior of the game.
I use Battle for Baltic and I forgot about erase "map.rwm".
After I deleted it, everything seems to be ok.
Sorry for all that mess
It was my fault!
CK soldat
sorry for my english