Thread: The Workshop of Cedric37

  1. #2361
    cedric37's Avatar Why Not ?!
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    Default Re: The Workshop of Cedric37

    Thanks GB!

    I've done some final minor tweaks mostly quality stuff... and there was some perspective issue with the blue book

    --> click to enlarge
    Last edited by cedric37; February 13, 2020 at 05:52 AM.
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  2. #2362
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    Default Re: The Workshop of Cedric37

    version with a bit more colours and clearness on the main maps.

    --> click to enlarge
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  3. #2363
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    Default Re: The Workshop of Cedric37

    Looks great Cedric. Did you draw all those maps yourself or did you assemble that from from actual documents?

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  4. #2364
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    Default Re: The Workshop of Cedric37

    Thanks mate, well I reused actual documents, provided kindly by B-DizL and Google
    I am waiting B to send me an ingame picture of the result, and then I'll post it.
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    Default Re: The Workshop of Cedric37

    I figured they were real, they look really well put together there. Reminds me of the old Medal of Honor and Call of Duty loading screens from the first couple games.

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  6. #2366
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    Default Re: The Workshop of Cedric37

    That is a great compliment, you really made my day
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  7. #2367
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    Default Re: The Workshop of Cedric37

    As promised, here is how it should look in game (thanks to B!)



    EDIT: I'm still addressing some issues with the automatic crop of top & bottom for widescreen resolutions as well as some placement issues, and center overlay (will add more darkness in the center paper so it will merge better).
    Last edited by cedric37; February 14, 2020 at 03:51 AM.
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  8. #2368
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    Default Re: The Workshop of Cedric37

    A latest version, in order to fix some issues with the game engine autocrop & overlay functions:

    --> click to enlarge.

    ...waiting the result in game...
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  9. #2369
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    Default Re: The Workshop of Cedric37

    It now looks much better in game for example on this widescreen display:

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    Default Re: The Workshop of Cedric37

    I'm glad you fixed the placement of those attacker/defender boxes, that was kind of bugging me on the last post you made and I almost said something . That box on the left looks really nice over the passport or whatever that is.

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  11. #2371
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    Default Re: The Workshop of Cedric37

    Thanks yes, that was something I could not stand Now it overall looks nicely, even tho I'm not pleased with the very central part but I have to leave with that as it's the game overlay
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  12. #2372
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    Default Re: The Workshop of Cedric37

    I'm not sure what you mean about the middle part, it looks alright to me.

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  13. #2373
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    Default Re: The Workshop of Cedric37

    It's probably not so important, but you mean that it doesn't completely fit with the battle map overlay, right? Dayumn. But it's almost unnoticeable, so if it's too much work to change, don't.

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  14. #2374
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    Default Re: The Workshop of Cedric37

    Thanks guys, I think you are right and my customer is already very happy with it
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    Default Re: The Workshop of Cedric37

    We're often our own biggest critics, and that's especially true when it comes to the creative arts. That's why getting a second (or third or fourth) opinion on these sorts of things is so important. You spend so long staring at the same thing you notice things nobody else will.

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  16. #2376
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    Default Re: The Workshop of Cedric37

    Logo for a mod...

    --> click to enlarge
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  17. #2377
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    Default Re: The Workshop of Cedric37

    Nor a bad one, though there is something about the color of the beveled rim of the fonts that is not quite to my liking.
    If you had intended for a "rusty" effect perhaps you should reduce the lightness of the bevel.
    If on the other hand you wanted to make it look bronze like, then maybe it should be more uniform and the have the hue of the reddish parts shifted to the yellowish-brown of bronze.
    Just my opinion mate, you need to make something that pleases you first.

  18. #2378
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    Default Re: The Workshop of Cedric37

    Thanks for your input mate, I'll wait for my customer's feedback before I change anything
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  19. #2379
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    Default Re: The Workshop of Cedric37

    Here's an alternative version, based on your comments and trying something different.

    --> click to enlarge
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  20. #2380
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    Default Re: The Workshop of Cedric37

    Well, I think the beveled rim is better, but I like the darker interior of the first one more.
    Something like this is what I had in mind (but I should stress that this is highly subjective):

    Spoiler Alert, click show to read: 







    And I think it will look best if you add some light effect, like back glow or reflections on the corners of the beveled rims, all up to you.
    Last edited by paleologos; March 03, 2020 at 05:10 AM.

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