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Thread: RTW CASUS BELLI GOLD 1.9.2 - Italian version - RELEASED

  1. #101
    Iulianus Apostata's Avatar CRVORE CONTRA AVRVM
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    Default Re: Rome Casus Belli Gold 1.8.0 (Italian version) RELEASED!!!

    Quote Originally Posted by sftonix View Post
    i have another doubt: RTW up to 1.5 + CB 1.8.0 or RTW up to 1.5 + CB 1.7.0 + CB 1.8.0?
    RTW up to 1.5 + CB 1.8.0
    "Dulce et decorum est pro patria mori" - Horatius

  2. #102
    Sertorio's Avatar Domesticus
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    Default Re: Rome Casus Belli Gold 1.8.0 (Italian version) RELEASED!!!

    Downloaded and already installed. Love the Roman units so far, and Italian is not that hard to figure out. Russian mods are far worse. Good work.

    PS: Those triari at rest are GREAT.
    Texture works by Sertorio, banner courtesy of Joar

    My AAR for VGRII-AQUILAE

  3. #103
    Iulianus Apostata's Avatar CRVORE CONTRA AVRVM
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    Default Re: Rome Casus Belli Gold 1.8.0 (Italian version) RELEASED!!!

    Quote Originally Posted by Sertorio View Post
    Downloaded and already installed. Love the Roman units so far, and Italian is not that hard to figure out. Russian mods are far worse. Good work.

    PS: Those triari at rest are GREAT.
    Many thanks i'n happy that you appreciate italian language
    "Dulce et decorum est pro patria mori" - Horatius

  4. #104
    airborne guy's Avatar Domesticus
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Cant find any screenies cann someone post a link

  5. #105
    Stath's's Avatar Protector Domesticus
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Thank you very much for this mod!!! I liked it very much

    And I have some questions. How come all the units are 0-turn recruitment? Is there an easy way to make all the units 1-turn or the only solution is to do it myself?

    The script is starting by clicking ths "SHow me how" button, right?


  6. #106
    Iulianus Apostata's Avatar CRVORE CONTRA AVRVM
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Quote Originally Posted by Stath's View Post
    Thank you very much for this mod!!! I liked it very much

    And I have some questions. How come all the units are 0-turn recruitment? Is there an easy way to make all the units 1-turn or the only solution is to do it myself?

    The script is starting by clicking ths "SHow me how" button, right?

    Yes

    For 1 turn recruitment you must edit the export_descr_unit.txt file yourself, in Program Files\Activistion\Rome total war (or mod intallation folder)\Data
    "Dulce et decorum est pro patria mori" - Horatius

  7. #107
    Stath's's Avatar Protector Domesticus
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Ok, thank you


  8. #108
    airborne guy's Avatar Domesticus
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Does that mean we have to go over every unit in the game and make it one turn?

    Has anyone done this yet?

    Downloading, guess I will have to work on my Italian

    Outstanding unit cards!!!

    EDIT--- Install instructions says I have to install 1.7.0 gold first. All I see is 1.8
    Last edited by airborne guy; December 28, 2012 at 11:17 PM.

  9. #109
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    Default Re: Rome Casus Belli Gold 1.8.0 (Italian version) RELEASED!!!

    Quote Originally Posted by Iulianus Apostata View Post
    RTW up to 1.5 + CB 1.8.0
    1.8 only mate.
    Texture works by Sertorio, banner courtesy of Joar

    My AAR for VGRII-AQUILAE

  10. #110
    Iulianus Apostata's Avatar CRVORE CONTRA AVRVM
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Quote Originally Posted by airborne guy View Post
    Does that mean we have to go over every unit in the game and make it one turn?
    Yes.

    I have corrected the description and it says 1.8.0 now
    "Dulce et decorum est pro patria mori" - Horatius

  11. #111
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Ok TY, I got it to work. One thing... I didnt see the fast foward button on the battle map. Is there one, or am I just retarded? Great looking map, unit cards, and units look fantastic!!! I am now going to modify the script to make Every unit one turn recruitment. Do you mind if I post it here for others to grab, in case they dont like the 0 turn recuitment?

    TY

  12. #112
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Also , Squalor is so much higher than any other mod I have played or vanilla for that matter, 8 of my cities are trying to revolt on me. Is this supposed to happen? I dont think it is, can you give me some feedback on this?

    Thanks

  13. #113
    Iulianus Apostata's Avatar CRVORE CONTRA AVRVM
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Quote Originally Posted by airborne guy View Post
    Ok TY, I got it to work. One thing... I didnt see the fast foward button on the battle map. Is there one, or am I just retarded? Great looking map, unit cards, and units look fantastic!!! I am now going to modify the script to make Every unit one turn recruitment. Do you mind if I post it here for others to grab, in case they dont like the 0 turn recuitment?

    TY

    Yes, you can


    I will release the patch 1.8.5, and it will be a minor population growth: less revolts.
    "Dulce et decorum est pro patria mori" - Horatius

  14. #114
    airborne guy's Avatar Domesticus
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Quote Originally Posted by Iulianus Apostata View Post
    Yes, you can


    I will release the patch 1.8.5, and it will be a minor population growth: less revolts.
    Sounds great, what about the fast foward button for the battle map?
    Also I have posted some unedited pics so it could catch some gazes, Hopefully people will see it and come on over. Im lovin this thing. I edited the building script already and the population is much happier now.

  15. #115
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Quote Originally Posted by airborne guy View Post
    Sounds great, what about the fast foward button for the battle map?
    Go to preferences.txt

    MINIMAL_UI:TRUE

    and change:

    MINIMAL_UI:FALSE


    or simply click CTRL + T
    "Dulce et decorum est pro patria mori" - Horatius

  16. #116
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    TY

  17. #117
    Laetus
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    I'm going to try this mod it seems like one of the undiscovered greats imo. Shame about Italian only as i'm a pure English speaker with a small knowledge of Spanish. I't would be nice for someone to translate to English but I guess that's out of the question. Downloading now I'll come back and give my feedback on how it is.

  18. #118
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Hi Guys! The next patch (the 1.8.5 version) of Rome Casus Belli Gold will give to the game a provincial campaign that will start in 202 b.c and will end in 180 a.d.. The campaign will have the RS II map !
    The political starting positions of the factions are different from the ones of the provincial campaign (the "Rome Casus Belli" one, starting in 170 b.c.)
    "Dulce et decorum est pro patria mori" - Horatius

  19. #119
    Stath's's Avatar Protector Domesticus
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    1) When shall we expect this patch? Approximately

    2) Do you choose this date because Romans are a bit weaker then, so it makes the game for them more challenging? 90 B.C. would be an excellent choice if you would play as an enemy of Rome, but we should keep something for Casus Belli 2.0, right?

    3) What do you think about increasing the movement points? Don't you think the current movement points are too small for such a big map?


  20. #120
    Iulianus Apostata's Avatar CRVORE CONTRA AVRVM
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    Default Re: RTW CASUS BELLI GOLD 1.8.0 (Italian version) RELEASED!!!

    Quote Originally Posted by Stath's View Post
    1) When shall we expect this patch? Approximately

    2) Do you choose this date because Romans are a bit weaker then, so it makes the game for them more challenging? 90 B.C. would be an excellent choice if you would play as an enemy of Rome, but we should keep something for Casus Belli 2.0, right?

    3) What do you think about increasing the movement points? Don't you think the current movement points are too small for such a big map?
    1) Approximately, patch 1.8.5 will be released (only by me), on June, barring unforeseen circumstances

    2) I have chosen 202 BC to make the new provincial campaign a little different from the "imperial" one, to avoiding a clone. I love seeing romans starting as a nation like the others, with the same political-military conditions, with an "archaic" polybian army. In 90 bc Rome already had an "empire", and i don't like starting with too territories..

    3) The movement points, in the patch 1.8.5, will be increased for the 25% (from 100 to 125)
    "Dulce et decorum est pro patria mori" - Horatius

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