Any ideas?
The effects in the ability sections are hard coded to the file afaik, you can only modify the variables or mix and match:
Code:<hero_ability_effect> <name>soldier_combat_effectiveness</name> <target>own_army</target> <kill_chance_modifier>2</kill_chance_modifier> </hero_ability_effect>
Hmm.. Yeah I understand how to make a hero ability and also an area effect - the problem is putting them together :/
I just get crashes when i try and add a hero effect straight onto the wagon and no effects at all when I put the <kill_chance_modifier>20</kill_chance_modifier> into an area effect.