
Originally Posted by
Brewing In Brooklyn
You can do a modified Blitz strategy that I like to call the Nation Building Approach.
Here's the short: Liberate any nation that can be liberated. Loot cities that can't be liberated and then pawn them off to your protectorates by paying them a small sum (usually not more than a quarter of the money you looted).
Here's the Long:
In my campaign I started out by marching all of my armies to Vienna, taking it and looting it. Then I left Vienna (no garrison) and headed north for Saxony. I "liberated" Saxony from their tyrannous oppressors and got them to agree to take war torn Vienna for $3000. Then I marched on Berlin, took it, and burned it straight to ground taking a hefty sum of cash in the process. Again, I got my Saxon puppets to take this wasteland by paying them a small fee. I then marched straight to Warsaw and liberated Poland. Then I split my Army up into two, one commanded by Napoleon and the other by Murat. Napoleon crushed the rest of Prussia, looting its cities and then ceding them to Poland and Saxony. Murat annihilated the remains of Austria, liberating Hungary and dividing up the remaining territories between it and Saxony.
In the meantime I ran a third campaign with Messna in northern Italy. I stripped Austria of its possessions there and created an Italian state. Then when Sicily and Naples went to war with me I ran down there and crushed them along with the Papal States. I looted all of those cities and paid the Italians to take them off my hands.
The money I obtained through looting and creating massive protectorates (they pay a portion of their income to you) enabled me to build up reinforcing armies, large merchant and military navies, and a very solid infrastructure in France. I even recruited a full stack in Paris to prevent any English machinations. The protectorates themselves were not at war with the coalition so they acted as a nice buffer. Frequent technology and cash handouts to the protectorates ensured their continued subservience.
My next move was to bring Napoleon home and use the Grand Armee to subjugate the remaining "non-protectorate" German States. This included former allies, so the diplomacy got a little tricky. If you dishonor too many treaties your protectorates will turn against you. A nifty trick I found to this was to not declare war on someone, but rather find another faction fighting them and "Join Wars" with that faction. Declaring war this way doesn't affect your diplomatic standing with anyone.
After the remaining German states were wrested under my influence I turned my attention to Great Britain and Russia. The rest is history (well actually the complete opposite of history). With a strong backing of subordinates I was able to build Europe's best economy, had the biggest and most experienced military, and the richest trade network.
Now I'm not sure what constitutes a blitz, or just how fast one has to dominate everything to call their strategy blitzing, but... I had all this in about 50-55 turns. The game was over by turn 71. The settings were VH/VH. There was never a bump in the road, I even gave Russia 50,000 just before taking Moscow to get the achievement. (Didn't get it though...maybe it's only for MP I don't know...)...