What is a good, flexible formation for multiplayer?

Thread: What is a good, flexible formation for multiplayer?

  1. M2TWRocks's Avatar

    M2TWRocks said:

    Default What is a good, flexible formation for multiplayer?

    I'm looking for something that can adapt to just about any situation, terrain, or enemy army composition.

    Any help, particularly with screenshots, would be greatly appreciated. Thanks.
     
  2. Lanissum said:

    Default Re: What is a good, flexible formation for multiplayer?

    I have the Ultimate Halo Killer in my head,
    I just need a few people to volunteer to implement it.
    All proceeds go to me, since it's my idea


    But tbh, there really aren't much formations of use beyond: skirmishers up front, followed by a line of line inf, cavalry and artillery doing their thing

    Unless you're on grassy flatlands, in which case, you can go die in a ditch

    If I seem harsh, I don't mean to be, it's just that I've never seen fancy Napoleonic tactics like echelon, V, or ^ assaults.
     
  3. sambasam said:

    Default Re: What is a good, flexible formation for multiplayer?

    Quote Originally Posted by Lanissum View Post
    I have the Ultimate Halo Killer in my head,
    I just need a few people to volunteer to implement it.
    All proceeds go to me, since it's my idea


    But tbh, there really aren't much formations of use beyond: skirmishers up front, followed by a line of line inf, cavalry and artillery doing their thing

    Unless you're on grassy flatlands, in which case, you can go die in a ditch

    If I seem harsh, I don't mean to be, it's just that I've never seen fancy Napoleonic tactics like echelon, V, or ^ assaults.
    it really depends on the situation, on grassy flatlands just use a ton of rifles and crap, but i only play on maps with terrain, so it just depends on the situation, what I like to do is have my rifles/lights out in front and then move them back when the enemy advances and form a line of rifles and line intertwined.
     
  4. {GODS}Scipio_Africanus's Avatar

    {GODS}Scipio_Africanus said:

    Default Re: What is a good, flexible formation for multiplayer?

    yea, that actually works extremely well, it lets your light inf fire and from experience, i know that light inf and rifles do major morale damage. The morale degradation of the skirmishers mixed with the number of bullets fired from line infantry and elite guards will surely rout any force composed of just line attacking your line.

    Just so everyone knows, Sambasam is actually Wisconsin Pride of GODS clan .
    And dont expect to match light inf with muskets without some morale boosting or first shots. Militia is a good way to soak up the first volley of light inf but still musketmen don't do so hot vs them just because they are not light inf. Don't whine about this though as muskets are not too costly considering. Just use a militia to push back the light inf, then move up the line to engage the enemy's light inf or line depending on what he gives you to target. If he pulls back his light inf, go crazy on them with cavalry, try using 2 at a time so you can get his cav distracted and make them follow and send more after that. I use 5 lancers usually now, even if my cav dies, I am usually able to devastate the enemy's artillery, light inf, and line and his heavy cavalry will not be able to hold back them all haha. Good luck on the battlefield everyone. Artillery is good too but I usually don't waste my micro on them as I dislike using such slow and immovable objects in my army.
     
  5. Fallen.Soldier's Avatar

    Fallen.Soldier said:

    Default Re: What is a good, flexible formation for multiplayer?

    Go melee on their 18th century arses....pick highland foot and bum rush em =P.
    Also, play braveheart while your at it.