silvan_general.cas - SEGA\Medieval II Total War\mods\Third_Age\data\models_strat
elfgeneral.tga.dds - SEGA\Medieval II Total War\mods\Third_Age\data\models_strat\textures
elfgeneral.tga - SEGA\Medieval II Total War\mods\Third_Age\data\models_strat\textures
You also have to change some code -
descr_character.txt - SEGA\Medieval II Total War\mods\Third_Age\data
from this
Code:
faction mongols
dictionary 2
strat_model elves_general
strat_model elves_general ; heir
strat_model elves_general ; leader
strat_model legolas
battle_model Elvish_General
battle_equip gladius, chainmail shirt helmet and rectangular shield
to this
Code:
faction mongols
dictionary 2
strat_model silvan_general
strat_model silvan_general ; heir
strat_model silvan_general ; leader
strat_model legolas
battle_model Elvish_General
battle_equip gladius, chainmail shirt helmet and rectangular shield
descr_model.strat - SEGA\Medieval II Total War\mods\Third_Age\data
replace this
Code:
type elves_general
skeleton strat_named_with_army
scale 0.7
indiv_range 40
texture egypt, models_strat/textures/elves_general.tga
texture mongols, models_strat/textures/elves_general2.tga
texture slave, models_strat/textures/elves_general2.tga
model_flexi_m models_strat/elves_general.CAS, max
shadow_model_flexi models_strat/shadow_sword.CAS, max
with this
Code:
type elves_general
skeleton strat_named_with_army
scale 0.7
indiv_range 40
texture egypt, models_strat/textures/elves_general.tga
texture slave, models_strat/textures/elves_general2.tga
model_flexi_m models_strat/elves_general.CAS, max
shadow_model_flexi models_strat/shadow_sword.CAS, max
type silvan_general
skeleton strat_named_with_army
scale 0.7
indiv_range 40
texture mongols, models_strat/textures/elfgeneral.tga
texture slave, models_strat/textures/elves_general2.tga
model_flexi_m models_strat/silvan_general.CAS, max
shadow_model_flexi models_strat/shadow_sword.CAS, max