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  1. #1

    Icon3 The Three Continents Total War

    NEW: READ PAGE TWO FOR DETAILS.



    Three continents, three dragons, many empires.

    During the 5th age in the world of Armontlar the evil high king Marnikar has sent his forces to destroy the world! There are only three dragons that belong to three different empires. The problem is, these empires are at war. The time is ripe for an alliance. Will all the kingdoms band together and fight evil or shall they be picked off one by one and destroyed once and for all?

    Factions:

    The Land of the Beasts

    This land is full of mystic creatures that prefer to keep to their forests and not venture out too far. Beware though, one step in their territory and you will be ripped to shreds. The beasts have recently been noticed to start banding together for a common cause. Under their new leadership who knows that they can do? The Beasts have also been rumored to contain one of the Ancient three dragons.

    Empire of Garnen

    The Empire of Garnen has been ruled by a council of wealthy merchants for most of its life. This empire has thousands of riches and has an army of professionally trained soldiers. The new ruler of the empire is sending thousands of heavily equipped knights in search of the dragons of old.

    Republic of Glint

    This small republic has managed to stay alive in the depths of the Forest of Mists. They used to rule over the Land of the Beasts until they were driven out when the beasts united. Now this republic consists of numerous small towns which are defended by the Shadow Rangers. The shadow ranger regiments have noticed The Empire of Garnen's move to find the dragon of old so they have made an alliance with the beasts and are ambushing and destroying the empire's armies.

    Priests of the Holy Light

    This "country" is mostly a band of priests, paladins, and members of the holy light. They prefer to live in large monasteries rather than towns. The Priests of the Holy Light have been an eternal enemy with Marnikar the Evil and have managed to drive him out of their land during the 2nd age. Now they gather immense numbers of paladins and prepare to fight for the Holy Light!

    Heavenly Elves

    The Elves are rumored to be immortal. They have controlled their lands for an eternity not willing to expand to far and rather sit in the comfort of their port cities which are teeming with wealth. The elves have a small squad of 50 Heavenly Guardians who are in constant search of the dragons for they with to find them all and keep them for themselves!

    Empire of Lemar

    The Empire of Lemar are thousands of port cities that belong to the southern pirates. They love terrorizing the Heavenly Elves and regularly raiding their ports.

    Kingdom of the Crescent Lake

    The Kingdom of the Crescent Lake are desert tribesmen who all live in unity along their lake which supplies them with water. It is rumored that this kingdom has one of the Ancient Three Dragons.

    Dark Lands of Marinkar the Evil

    Marinkar is an immortal who can only be killed by the power of the three dragons. He wants to kill off all the dragons one by one and destroy the world of Armontlar.


    The three dragons:

    Larnor The Wise - this dragon is rumored to be an extremely old dragon who has been alive since the beginning of the world. He is believed to be living with the Kingdom of the Crescent Lake and used the power of the moon and feeds off of the energy of the lake.

    Farlorng The Cunning - this dragon is rumored to live deep in the woods of the Land of the Beasts. He is said to be the most cunning.

    Zarkar The Dragon King - The last of the royalty of the dragons. The only place where you may learn about him is the library if you read through ancient texts. No one knows where the Dragon King currently is on the world of Armontlar.

    Map: http://3.bp.blogspot.com/_jC6B44aQYp...Showcase+).jpg


    Looking for 3D modeller, scripter, 2D artist ( for units/menu/banners )

    Signatures ( Please resize to desired format ):

    http://1.bp.blogspot.com/_jC6B44aQYp...h/TCTW+siggy+1.

    http://3.bp.blogspot.com/_jC6B44aQYp...TW+siggy+2.jpg

    http://4.bp.blogspot.com/_jC6B44aQYp...h/TCTW+siggy+3.


    This is a fully custom mod made up by me!


    NEW NEW NEW NEW NEW MUST READ: I have succesfully made a campaign map that loads. Now all I need are the small details. After about 3-4 tries it finally loads. Okay, now all I need is to work on the little itty bitty details.
    Last edited by Russian Gondor; March 20, 2010 at 05:36 PM.

  2. #2
    DekuTrash's Avatar Human Directional
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    Default Re: The Three Continents Total War

    Is this mod based off of anything? Looked it up and couldn't find anything.

    Anywho, I do have experience with Photoshop and would be interested in helping out with banners, icons and whatnot.



  3. #3

    Default Re: The Three Continents Total War

    Thank you very much Deku Trash. I am truly happy that you can help. When I get home I will talk to you. Now, as it says at the bottom it is FULLY CUSTOM. I made up the nations, storyline, and everything. I am working on the map but adobe is a piece of trash and it gives me errors when I right click on anything. I will spend about 5-6 hours today trying to fix it. Anyways, I will supply details to you later and thank you greatly for the help.

  4. #4

    Default Re: The Three Continents Total War

    Faction Symbols for Deku Trash and others to see/model. Note to Deku: Color them any color you wish and then send it to me please. Thank you very much for the help. Also, no time limit for them. I am fighting an adobe error which does not allow copying and pasting

    Anyways, enjoy! ( Excuse me for my pitiful artistic talent )

    Regards,


    Russian Gondor



    Nevermind, I need to outline this darker so it can be visible. I will link it again tomorrow. Time for sleep now.

    More visible factions symbols: http://2.bp.blogspot.com/_jC6B44aQYp...h/scan0002.jpg
    Last edited by Russian Gondor; March 05, 2010 at 09:59 PM.

  5. #5

    Default Re: The Three Continents Total War

    Screenshots from my new map! ( note: extremely primitive, I spent 6 hours getting it to work without a ctd.... talk about fail )

    Anyways, the map will be enhanced now. ( and I fixed my adobe )

    Links to images from my personal blog:

    http://2.bp.blogspot.com/_jC6B44aQYp...9-38-38-79.bmp

    http://1.bp.blogspot.com/_jC6B44aQYp...9-39-09-41.bmp

    http://2.bp.blogspot.com/_jC6B44aQYp...9-38-37-15.bmp

    ENJOY

    Note: Improved Water_surface.tga here.

    http://1.bp.blogspot.com/_jC6B44aQYp...9-52-13-25.bmp
    Last edited by Russian Gondor; March 05, 2010 at 09:54 PM.

  6. #6

    Default Re: The Three Continents Total War

    nice work! Russian! rep+

  7. #7

    Default Re: The Three Continents Total War

    Thank you very much druvutar.

  8. #8
    Glowbal's Avatar Tiro
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    Default Re: The Three Continents Total War

    Nice work. You could try and smooth up the coasts a bit? All those sharp edges.. Of course, it's still WIP.

  9. #9

    Default Re: The Three Continents Total War

    Well, Glowbal... before when I first started it was completely jagged. Sadly I could not mod today because I had a science competition called Science Olympiad that lasted 13 hours ( I am freaking tired now ) Anyways my school got 2nd place and I got 2nd and 5th. Anyways just wished to share a bit about my day. Now I will work on the mod.

    Help! Anyone know why I get a CTD after I hit end turn? This is my entire log...

    20:53:38.550 [system.rpt] [always] CPU: SSE2
    20:53:38.551 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    20:53:38.559 [system.io] [always] mounted pack packs/data_0.pack
    20:53:38.560 [system.io] [always] mounted pack packs/data_1.pack
    20:53:38.562 [system.io] [always] mounted pack packs/data_2.pack
    20:53:38.564 [system.io] [always] mounted pack packs/data_3.pack
    20:53:38.566 [system.io] [always] mounted pack packs/data_4.pack
    20:53:38.566 [system.io] [always] mounted pack packs/localized.pack
    20:56:19.831 [system.rpt] [error] Uh oh. This isn't good. No idea why, but exiting now. Sorry pal.
    Last edited by Russian Gondor; March 06, 2010 at 10:57 PM.

  10. #10
    Glowbal's Avatar Tiro
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    Default Re: The Three Continents Total War

    Put it on trace first.

  11. #11

    Default Re: The Three Continents Total War

    Anyone know how I can merge two lairs in gimp and have only one item of one of the layers stand out on the other layer btw?

  12. #12
    Glowbal's Avatar Tiro
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    Default Re: The Three Continents Total War

    Make all the layers invisible but the ones you wish to merg, then right click on that box > merg all visible layers.

    I thought you could select mutipul layers and click merg selecter, but I guess that's just in photoshop =/

  13. #13

    Default Re: The Three Continents Total War

    Note: In extreme need of an experienced mapper and someone who can change the names of factions.
    Last edited by Russian Gondor; March 12, 2010 at 10:14 PM.

  14. #14
    DekuTrash's Avatar Human Directional
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    Default Re: The Three Continents Total War

    Aye folks!

    Anyone who could hop on and help if only a little would be most appreciated!



  15. #15
    Domesticus
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    Default Re: The Three Continents Total War

    Changing faction names is very easy, the file is located in M2TW\data\text\expanded.txt.

    If I wanted to change Russia's name to Goofyland...

    Before:
    Code:
    {RUSSIA}Russia
    After:
    Code:
    {RUSSIA}Goofyland
    I suggest to ask for a mapper here.

    Anyways, at least I haven't (yet) experience about mapping, but I'm pretty sure you can do it as well after a little training with GeoMod.

    Hope it helped,
    ~Da Goofy
    Last edited by Goofy; March 13, 2010 at 12:22 AM.

  16. #16
    Glowbal's Avatar Tiro
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    Default Re: The Three Continents Total War

    Quote Originally Posted by Da Goofy View Post
    Anyways, at least I haven't (yet) experience about mapping, but I'm pretty sure you can do it as well after a little training with GeoMod.

    Hope it helped,
    ~Da Goofy
    *Glow's 100% sure about that since Glow did that himself.*

    No really, it isn't that hard with geomod, just takes time.. A lot.

  17. #17

    Default Re: The Three Continents Total War

    Well, as for geomod I know how to add regions. I need someone who can make my map have more different layers. My map looks like snow, grass, trees, red lakes, and thats it. So yeh. If anyone knows ++ rep.

  18. #18
    Glowbal's Avatar Tiro
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    Default Re: The Three Continents Total War

    Layers? You mean you want to have mountains and hills on it?

  19. #19

    Default Re: The Three Continents Total War

    So I am using Geomod and going to factions and making my own. What does "can transmit pest" mean? And for the AI strategy and economy I put smith?

  20. #20

    Default Re: The Three Continents Total War

    As to glowbal's question, yes. So it looks like, well, more real.

    As for geomod for ai military I put stalin, for economy and strategy I put smith. Is that fine?

    Meh, I will just mod england.
    Last edited by Russian Gondor; March 13, 2010 at 11:25 AM.

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