Will the mods affect the ability to play multiplayer battles at all?
hehe someone needs to upload that save game so husserlTW can fix the FOW! lol. turns take forever without it. oh well. still awesome though!!![]()
Just played as the Mamelukes and the Ottomans in the Egypt Campaign for a few turns and the problem is that the Diplomacy and the technology tabs are both disabled (both factions have schools and the ottomans had a scholar in multiplayer) which they werent in the multiplayer campaign i played. Is there a way to fix this as the mamelukes cant recruit mamelukes? lol
here ya go, save file with all 72 regions captured
http://senduit.com/15942d
my other horse is a space ship
great balkans modbut wheres the united netherlands faction
May I ask, victory conditions, are they all the same?
European Grand Campaign
3.1 Saxony, Sweden, Italy Kingdom, Bavaria
3.2 Mecklenburg, Papal States, Sardinia, Hessen
3.3 Naples, Portugal, Denmark, Swiss Confederation
3.4 Sicily, Oldenburg, Wattenberg
3.5 Netherlands, Ottomans, Spain
Last edited by Ludicus; March 05, 2010 at 04:33 PM.
Excellent work on these mods. Are you reworking the FoW so that it will be back on the map?
HI, first off great mod having a lot of fun playing the different factions. Hessen is especially fleshed out for a minor faction. I was however, wondering if its possible to unlock all the factions for custom battles as well.
Again, great work!
o i see well cool anyway
I was wondering why cant a navy be recruited by the papal states?? i took naples and built a port but for some reason they cant build any ships at all. when you click on the port there is only a costruction tab but no recruitment tab.
i think this happened in a venice game i started too.
hmm maybe. ahhh seems so simplethanks alot tho.