Light inf and rifles

Thread: Light inf and rifles

  1. bushranger's Avatar

    bushranger said:

    Default Light inf and rifles

    Im starting to get very annoyed with light inf in this game,rifles not so much because im used to fighting these stupidly implemented units in empire.The problem i am having with them is there mass volley while in spread out mode and moral shock resistance these 2 attributes need to be taken away from them right away.Jack says to just charge them with cav,now, cav works great in ntw the changes to them are much better but only against line and other cav because while skirmishers are spread out the cav charge just doesnt do enough damage,the damn things hold out for a very long time and to kill a cheap light inf unit you would need a very expensive heavy cav unit its just not worth the trade dont forget theres always a line behind them to kill what ever cav you send.The things are just the stuff of campers wet dreams.
    Also some of them have 60 range and reload with 120 and a pretty cheap, i find it outrages they have no counter.Now before any one says rhats what arty is for dont forget the enemy has arty as well and because i have spent more money on line and cav instead of light so the enemys arty will be doing more damage to me because half my army cant spread out and take less damage like light inf can.
     
  2. ottomanfan's Avatar

    ottomanfan said:

    Default Re: Light inf and rifles

    Quote Originally Posted by bushranger View Post
    Im starting to get very annoyed with light inf in this game,rifles not so much because im used to fighting these stupidly implemented units in empire.The problem i am having with them is there mass volley while in spread out mode and moral shock resistance these 2 attributes need to be taken away from them right away.Jack says to just charge them with cav,now, cav works great in ntw the changes to them are much better but only against line and other cav because while skirmishers are spread out the cav charge just doesnt do enough damage,the damn things hold out for a very long time and to kill a cheap light inf unit you would need a very expensive heavy cav unit its just not worth the trade dont forget theres always a line behind them to kill what ever cav you send.The things are just the stuff of campers wet dreams.
    Also some of them have 60 range and reload with 120 and a pretty cheap, i find it outrages they have no counter.Now before any one says rhats what arty is for dont forget the enemy has arty as well and because i have spent more money on line and cav instead of light so the enemys arty will be doing more damage to me because half my army cant spread out and take less damage like light inf can.
    I agree, skirmishers/rifles were the unrealistically "super units" of Empire and i feared they would be the same for NTW 2 - which can really spoil the enjoyment of a game...
     
  3. ccqwert7 said:

    Default Re: Light inf and rifles

    Please use punctuation so I can properly understand what you are saying, right now you sound more like one of those 11 yr old ranters.

    I never bring more than say 4-5 light inf in games, and my opponent never does either, so I can't say that this army is easy to beat, but in napoleon I find that it is definitely easier to take out light infantry than it is on empire.
     
  4. bushranger's Avatar

    bushranger said:

    Default Re: Light inf and rifles

    Quote Originally Posted by ccqwert7 View Post
    Please use punctuation so I can properly understand what you are saying, right now you sound more like one of those 11 yr old ranters.

    I never bring more than say 4-5 light inf in games, and my opponent never does either, so I can't say that this army is easy to beat, but in napoleon I find that it is definitely easier to take out light infantry than it is on empire.
    I left school at 14 to work, my punctuation is as good as it will ever be,the way i write maybe ugly but its clear enough for anyone who can read, apart from the people who are to busy picking on the writing skills of others so they can give themselves a pat on the back and feel smart.

    Now to your point about lights been easier to kill than in etw,what makes them easier to kill?the extra men,the shock resistance trait,or the gens ability rally them when they start to get low on moral,or maybe the better melee skills alot of them have.Now point out a good reason why light are easier to kill and then you can give your self a pat on the back.
     
  5. Carswell's Avatar

    Carswell said:

    Default Re: Light inf and rifles

    Quote Originally Posted by ccqwert7 View Post
    Please use punctuation so I can properly understand what you are saying, right now you sound more like one of those 11 yr old ranters.
    Oh no it's t3h interwebz police! Seriously though, did you really have that much trouble reading his post? You might try to get some help, lad.

    Back on topic, I do believe that the lights on NTW are somewhat overpowered. The extra men per unit and extra 20 range can do serious damage to line and rifles alike. Perhaps, like bushranger said, try to make them so that they can't hold out against cavalry longer than line infantry can.
     
  6. ccqwert7 said:

    Default Re: Light inf and rifles

    Quote Originally Posted by Carswell View Post
    Oh no it's t3h interwebz police! Seriously though, did you really have that much trouble reading his post? You might try to get some help, lad.

    Back on topic, I do believe that the lights on NTW are somewhat overpowered. The extra men per unit and extra 20 range can do serious damage to line and rifles alike. Perhaps, like bushranger said, try to make them so that they can't hold out against cavalry longer than line infantry can.
    ok i will not use any punctuation grammar or correct spelling for my next l0 posts and it should be clear by the end of it that correct shpelling unt grammur even on the internet can help sorry i did not mean to offend you or anything by saying that you had bad grammar i did nt know you dropped out of school at 14 i just thought you had a long rant and was too lazy to use it lol anyway cavalry are much more powerful than they were in etw so you can use them to 1v1 most infantry units and win which is more historically accurate and artillery also causes much more morale shock than before even with the general around most people only bring general staff so i find it does nt help too much and there were many inspiring units in etw like cheap guards marines etc but in ntw there are less only expensive guards and super heavy cav i know the general inspires a bit but i think the increased arty and cav strenghts cancel this out completely
     
  7. jolly_jellly said:

    Default Re: Light inf and rifles

    Quote Originally Posted by ccqwert7 View Post
    ok i will not use any punctuation grammar or correct spelling for my next l0 posts
    Oh this is just too much! Ten posts, how will we ever survive this?

    I almost had a stroke already during your first one. How dare you!
     
  8. bushranger's Avatar

    bushranger said:

    Default Re: Light inf and rifles

    Quote Originally Posted by ccqwert7 View Post
    ok i will not use any punctuation grammar or correct spelling for my next l0 posts and it should be clear by the end of it that correct shpelling unt grammur even on the internet can help sorry i did not mean to offend you or anything by saying that you had bad grammar i did nt know you dropped out of school at 14 i just thought you had a long rant and was too lazy to use it lol anyway cavalry are much more powerful than they were in etw so you can use them to 1v1 most infantry units and win which is more historically accurate and artillery also causes much more morale shock than before even with the general around most people only bring general staff so i find it does nt help too much and there were many inspiring units in etw like cheap guards marines etc but in ntw there are less only expensive guards and super heavy cav i know the general inspires a bit but i think the increased arty and cav strenghts cancel this out completely
    There is a difference between dropping out of school and leaving school to get a trade,i bet i had my first house at the same age you were working in maccas trying to pay for education you most likely never needed.
    Some one so smug must have a arts degree or something like that.

    Back to light inf,i think they just need a few tweaks, and explained what i think should be done i dont know how that is a rant,theres a few units like this,like the unicorn and so on.
     
  9. hannibalic's Avatar

    hannibalic said:

    Default Re: Light inf and rifles

    Quote Originally Posted by bushranger View Post
    There is a difference between dropping out of school and leaving school to get a trade,i bet i had my first house at the same age you were working in maccas trying to pay for education you most likely never needed.
    Some one so smug must have a arts degree or something like that.
     
  10. ckangas said:

    Default Re: Light inf and rifles

    Quote Originally Posted by bushranger View Post
    There is a difference between dropping out of school and leaving school to get a trade,i bet i had my first house at the same age you were working in maccas trying to pay for education you most likely never needed.
    Some one so smug must have a arts degree or something like that.

    Back to light inf,i think they just need a few tweaks, and explained what i think should be done i dont know how that is a rant,theres a few units like this,like the unicorn and so on.

    There's many benefits to education besides salary. And yes, over time your salary adjusts upwards and HDI increases with a college degree regardless if it's in the field your career is.

    That, and there's more to life than the black numbers on your pay stub. The obsession of using material status and home-ownership as some perverse measurement of self-worth is what nearly sent American into great depression 2.0.

    I hear personal finance classes would help explain adjustable rates and mortage arms...but that's only useful for people working on wall street right?
     
  11. N03 said:

    Default Re: Light inf and rifles

    Lights arnt that hard too kill

    in a straight shoot out line will always win even against the best 100 or 125 range
     
  12. aletoledo's Avatar

    aletoledo said:

    Default Re: Light inf and rifles

    I treat them like rifles in ETW. Honestly though I haven't seen them abused yet, so my opinion might change quickly. Their range isn't all that greater than a line, so they're not going to kite too well. I think if you took away their morale shock, they wouldn't be much different than rifles. Rifles get stakes and these guys get morale shock.

    Maybe just raise the cost.
     
  13. {GODS}Scipio_Africanus's Avatar

    {GODS}Scipio_Africanus said:

    Default Re: Light inf and rifles

    I think they add a diff aspect to the game, Artillery has just as much of an effect as the light inf IMO. I have no quarrel with either one. I have fought players that defeated me with a mass line assault, you can't kite to the back of the map and whole armies cant kite and protect themselves at the same time.. You could also make a rule against it. Very rarely do I or any of the GODS for that matter refuse rules unless its something ludicrous like "you can only use UP and no more than five units for your team, we are allowed however many as we want." Most of us would probably refrain from playing if they felt they weren't familiar enough with the rules and it makes their armies too varied from normal. Anyways, There are more pressing matters to attend to, Unicorns, those guys rape pretty much everything. It also seems as if they never miss, their stats would say differently but still I am always hit directly on by them..
     
  14. Aanker's Avatar

    Aanker said:

    Default Re: Light inf and rifles

    Quote Originally Posted by GODS CLAN SECOND View Post
    I think they add a diff aspect to the game
    In E:TW, they virtually added the ONLY aspect of the ame. Every, single game was thirty minutes of skirmish where no one dared moving into the enemy firing arcs, making for a dull and uneventful game.

    Quote Originally Posted by Adar View Post
    Russia have managed to weaponize the loneliest and saddest people on the internet by providing them with (sometimes barechested) father figures whom they can adhere to in order to justify their hatred for the current establishment and the society that rejects them.

    UNDER THE PROUD PATRONAGE OF ABBEWS
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  15. blonkers1234's Avatar

    blonkers1234 said:

    Default Re: Light inf and rifles

    Quote Originally Posted by Aanker View Post
    In E:TW, they virtually added the ONLY aspect of the ame. Every, single game was thirty minutes of skirmish where no one dared moving into the enemy firing arcs, making for a dull and uneventful game.
    Well on grassy flatlands/open areas, yes, but on other maps were quite lackluster(like siberian, offensive cannister FTW).
     
  16. LEGIO_Desaix's Avatar

    LEGIO_Desaix said:

    Default Re: Light inf and rifles

    Quote Originally Posted by bushranger View Post
    Im starting to get very annoyed with light inf in this game,rifles not so much because im used to fighting these stupidly implemented units in empire.The problem i am having with them is there mass volley while in spread out mode and moral shock resistance these 2 attributes need to be taken away from them right away.Jack says to just charge them with cav,now, cav works great in ntw the changes to them are much better but only against line and other cav because while skirmishers are spread out the cav charge just doesnt do enough damage,the damn things hold out for a very long time and to kill a cheap light inf unit you would need a very expensive heavy cav unit its just not worth the trade dont forget theres always a line behind them to kill what ever cav you send.The things are just the stuff of campers wet dreams.
    Also some of them have 60 range and reload with 120 and a pretty cheap, i find it outrages they have no counter.Now before any one says rhats what arty is for dont forget the enemy has arty as well and because i have spent more money on line and cav instead of light so the enemys arty will be doing more damage to me because half my army cant spread out and take less damage like light inf can.
    Yes, agree.
    That's why was asked a malus on morale while in open order, but it seems CA seldom listen to people.
    The charge button of lights should be disabled when in open order to avoid this long melee with charging cavalry, because of the charge bonus they get. The high fragility of cavalry and the poorly depicted line of sight which makes easy for the line behind to fire at the charging cavalry is something which should be fixed.
     
  17. daniu's Avatar

    daniu said:

    Default Re: Light inf and rifles

    Quote Originally Posted by LEGIO_Desaix View Post
    The charge button of lights should be disabled when in open order to avoid this long melee with charging cavalry, because of the charge bonus they get.
    What? Who countercharges cavalry with light infantry?

    The high fragility of cavalry and the poorly depicted line of sight which makes easy for the line behind to fire at the charging cavalry is something which should be fixed.
    No, it shouldn't.
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  18. LEGIO_Desaix's Avatar

    LEGIO_Desaix said:

    Default Re: Light inf and rifles

    The high fragility of cavalry and the poorly depicted line of sight which makes easy for the line behind to fire at the charging cavalry is something which should be fixed.

    Quote Originally Posted by daniu View Post
    No, it shouldn't.
    I read better motivations. Just to say "it shouldn't" is pretty weak but I know that many like an easy way to play, just put lights and lines together and max the fire. No line would have been firing with friendly skirmishers deployed in front and they would have withrawed if charged by cavalry. Simple like that.
     
  19. daniu's Avatar

    daniu said:

    Default Re: Light inf and rifles

    Quote Originally Posted by LEGIO_Desaix View Post
    The high fragility of cavalry and the poorly depicted line of sight which makes easy for the line behind to fire at the charging cavalry is something which should be fixed.
    Quote Originally Posted by LEGIO_Desaix View Post
    I read better motivations. Just to say "it shouldn't" is pretty weak.
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  20. bushranger's Avatar

    bushranger said:

    Default Re: Light inf and rifles

    What? Who countercharges cavalry with light infantry?

    I would counter charge light cav with my light inf,some light infs melee stats a pretty good and when there spread out you want all there bayonets fighting at the same time.