ADDITIONAL UNITS MOD - NAPOLEON (AUM-NAP) 2.6
AUM-NAP 48 Units
Spoiler Alert, click show to read:
All Grenades have been removed from all custom Grenadiers. But they use now the same unit size as the normal Line Infantry.
France
French Old Guard Grenadiers ŕ cheval - Französische Alte Garde Grenadiers ŕ cheval - unit model by SWISS HALBERDIER
- recruitable at the two latest military buildings and the technology army corps organisation is required
Spoiler Alert, click show to read:
French Middle Guard - Französische mittlere Garde
- recruitable at the two latest military buildings
Spoiler Alert, click show to read:
French Mariniers - Französische Marineinfanterie
- recruitable at the four latest military buildings
Spoiler Alert, click show to read:
French Tirailleurs - Französische Tirailleurs
- recruitable at the three latest military buildings
Spoiler Alert, click show to read:
French Carabiniers ŕ pied - Französische Carabiniers ŕ pied - unit model and icon by SWISS HALBERDIER
- recruitable at the three latest military buildings
Spoiler Alert, click show to read:
French Eclaireurs-Dragoons de la garde - Französische Eclaireurs-Dragoons de la garde
- recruitable at the three latest military buildings
Spoiler Alert, click show to read:
French Chasseurs-Flanquers de la garde - Französische Chasseurs-Flanquers de la garde
- recruitable at the four latest military buildings
Spoiler Alert, click show to read:
French Hussars - Französische Husaren
- recruitable at the four latest military buildings
Spoiler Alert, click show to read:
French-Polish 1e régiment de chevau-légers lanciers de la garde - Französisch-Polnisches 1e régiment de chevau-légers lanciers de la garde
- recruitable at the three latest military buildings and the technology diamond formation is required
Spoiler Alert, click show to read:
French-Dutch 2e régiment de chevau-légers lanciers de la garde - Französisch-Holländisches 2e régiment de chevau-légers lanciers de la garde
- recruitable at the three latest military buildings and the technology diamond formation is required
Spoiler Alert, click show to read:
These five foreign units below are recruitable at these buildings:Spoiler Alert, click show to read:
tSecret1_gentlemens_club
tSecret2_secret_society
tSecret3_masonic_lodge
tSupply1_supply_post
tSupply2_supply_warehouse
tSupply3_supply_depot
In this way you can either choose to build the secret buildings or the supply buildings to recruit these foreign units.
French Régiment étrangers - Französisches Régiment étrangers
Spoiler Alert, click show to read:
French Irish Legion - Französisch-Irische Legion
Spoiler Alert, click show to read:
French Mamelukes - Französische Mameluken
Spoiler Alert, click show to read:
French-Egyptian Infantry Corps - Französisch-Ägyptisches Infanteriekorps
Spoiler Alert, click show to read:
French-Egyptian Dromedary Cavalry - Französisch-Ägyptische Dromedarkavallerie
Spoiler Alert, click show to read:
United Kingdom
British Coldstream Guards - Britische Coldstream Garde
- recruitable at the two latest military buildings
Spoiler Alert, click show to read:
British Coldstream Grenadiers - Britische Coldstream Grenadiere
- recruitable at the two latest military buildings
Spoiler Alert, click show to read:
Royal British Marines - Königliche britische Marineinfanterie - unit model and icon by GENERAL CORNWALLIS
- recruitable at the three latest military buildings
Spoiler Alert, click show to read:
Royal British Fusiliers - Königlich britische Füsiliere - unit model and icon by GENERAL CORNWALLIS
- recruitable at the three latest military buildings
Spoiler Alert, click show to read:
British Grenadiers - Britische Grenadiere - unit model by SWISS HALBERDIER
- recruitable at the three latest military buildings
Spoiler Alert, click show to read:
British 95th Rifles - Britische 95. Gewehrschützen - unit model by SWISS HALBERDIER
- recruitable at the three latest military buildings and the technology modern rifles is required
Spoiler Alert, click show to read:
Scottish Highland Light Infantry - Schottische Highlander Leichte Infanterie - unit model, icon and info card by MAXSIM666
- recruitable at the four latest military buildings in Scotland
Spoiler Alert, click show to read:
Chasseurs britanniques - Chasseurs britanniques - unit model and icon by GENERAL CORNWALLIS
- supply and secret buildings
Spoiler Alert, click show to read:
Prussia
Prussian Death Head Leib-Hussars - Preussische Totenkopf Leib-Husaren - unit model by SWISS HALBERDIER, icon by ORIGIN, info card by MAXSIM666
- recruitable at the three latest military buildings and the technology diamond formation is required
Spoiler Alert, click show to read:
Prussian Leib-Grenadiers - Preussische Leib-Grenadiere
- recruitable at the two latest military buildings
Spoiler Alert, click show to read:
Prussian Silesian Cuirassiers - Preussisch-Schlesische Kürassiere
- recruitable at the four latest military buildings in Silesia
Spoiler Alert, click show to read:
Prussian Freikorps Jäger - Preussische Freikorps Jäger - unit model by SWISS HALBERDIER
- recruitable at the four latest military buildings and the technology modern rifles is required
Spoiler Alert, click show to read:
Prussian Guards Mounted Jaeger - Preussische Gardejäger zu Pferd - unit model, icon and info card by MD1453
- recruitable at the three latest military buildings
Spoiler Alert, click show to read:
Prussian Mounted Jaeger - Preussische Jäger zu Pferd - unit model, icon and info card by MD1453
- recruitable at the four latest military buildings
Spoiler Alert, click show to read:
Prussian Silesian Mounted Jaeger - Preussisch-Schlesische Jäger zu Pferd - unit model, icon and info card by MD1453
- recruitable at the four latest military buildings Silesia
Spoiler Alert, click show to read:
Austria
Austrian Emperor's Own Cuirassiers - Österreichische kaiserliche Kürassiere
- recruitable at the three latest military buildings and the technology diamond formation is required
Spoiler Alert, click show to read:
Austrian Emperor's Own Jäger - Österreichische kaiserliche Jäger
- recruitable at the three latest military buildings and the technology modern rifles is required
Spoiler Alert, click show to read:
Austrian Tyrolian Feldjäger - Österreichisch-Tyrolische Feldjäger - unit model and icon by GENERAL CORNWALLIS
- recruitable at the three latest military buildings and the technology modern rifles is required
Spoiler Alert, click show to read:
Russia
Russian Siemenovski Guards - Russische Siemenovski Garde
- recruitable at the two latest military buildings
Spoiler Alert, click show to read:
Russian Preobrazhensky Guards - Russische Preobrazhensky Garde
- recruitable at the two latest military buildings
Spoiler Alert, click show to read:
Russian Lifeguard Hussars - Russische Leib-Husaren
- recruitable at the three latest military buildings
Spoiler Alert, click show to read:
Russian Lifeguard Cossacks - Russische Leib-Kosaken
- recruitable at the three latest military buildings
Spoiler Alert, click show to read:
Spain
Spanish Infanteria de Marina - Spanische Marineinfanterie - unit model and icon by SWISS HALBERDIER
- recruitable at the four latest military buildings
Spoiler Alert, click show to read:
Spanish Corso Terrestre Guerillas - Spanische Corso Terrestre Guerillas - unit model by SWISS HALBERDIER
- recruitable at all military buildings
Spoiler Alert, click show to read:
Sweden
Swedish Fusiliers - Schwedische Füsiliere
- recruitable at the four latest military buildings
Spoiler Alert, click show to read:
Royal Swedish Life Grenadiers - Königliche schwedische Leib-Grenadiere
- recruitable at the three latest military buildings
Spoiler Alert, click show to read:
Netherlands
Netherlands Marines - Niederländische Marineinfanterie - unit model and icon by SWISS HALBERDIER
- recruitable at the four latest military buildings
Spoiler Alert, click show to read:
Mercenaries
All these mercenaries below are recruitable at these buildings for several major factions:
tSecret1_gentlemens_club
tSecret2_secret_society
tSecret3_masonic_lodge
tSupply1_supply_post
tSupply2_supply_warehouse
tSupply3_supply_depot
In this way you can either choose to build the secret or the supply buildings to recruit mercenaries.
Swiss Line Infantry - Schweizer Linieninfanterie
Spoiler Alert, click show to read:
Swiss Grenadiers - Schweizer Grenadiere - unit model by SWISS HALBERDIER
Spoiler Alert, click show to read:
Swiss Jäger - Schweizer Jäger
- the technology modern_rifles is required
Spoiler Alert, click show to read:
Swiss Landwehr - Schweizer Landwehr - unit model by SWISS HALBERDIER
- recruitable at all admin and military buildings in Switzerland
Spoiler Alert, click show to read:
Black Brunswickers Line Infantry - Braunschweiger Linieninfanterie (Schwarze Braunschweiger)
- available for Britain and Prussia
Spoiler Alert, click show to read:
Brunswick Sharpshooters - Braunschweiger Scharfschützen - unit model by SWISS HALBERDIER
- available for Britain and Prussia and the technology modern_rifles is required
Spoiler Alert, click show to read:
AUM-NAP 3 ships
Spoiler Alert, click show to read:
United Kingdom
HMS Victory - (1764 built, 1801 rebuilt) - 106 gun - first rate with the appropriate 18, 24, 32pdrs gun layout
- available at the two latest shipyards
HMS Hibernia - (1804) - 106 gun - first rate with the appropriate 18, 24, 32pdrs gun layout
- available at the two latest shipyards
HMS Caledonia - (1808) - 120 gun - over first rate with the appropriate 18, 24, 32pdrs gun layout
- available at the latest shipyard and the technology improved_coppering is required
Information about the recruitment regions and the availability in certain government typesSpoiler Alert, click show to read:
All custom units are listed below with their related recruitment region.
Unfortunately the vanilla NAP:TW doesn't have many regions which modders can assign to the units. There is neither a France nor a England region in the grand campaign.
I assigned the horses region to several units to make them only recruitable in the capital/major provinces. The horses region is set by vanilla to the following provinces:
France, England, Moscow_Guberniya, Spain, Brandenburg, Mecklenburg, Hannover, Hungary, Lithuania, Frisia, Little Tatary.
Unit / region
French Old Guard Grenadiers ŕ cheval - horses
French Middle Guard - horses
French Mariniers - horses
French Eclaireurs-Dragoons de la garde - global
French Tirailleurs - global
French Carabiniers ŕ pied - global
French Chasseurs-Flanquers - global
French Hussards - global
French Régiment étrangers - global
French Irish Legion - global
French-Dutch chevau-légers lanciers de la garde - horses
French-Polish chevau-légers lanciers de la garde - horses
French Mamelukes - horses
French-Egyptian Infantry Corps - horses
French-Egyptian Dromedary Cavalry - horses
British 95th Rifles - horses
Royal British Marines - horses
British Grenadiers - global
British Coldstream Guards - horses
British Coldstream Grenadiers - horses
Royal British Fusiliers - global
Chasseurs britanniques - horses
Scottish Highland Light Infantry - Scotland
106-gun First Rate - HMS Victory - global
106-gun First Rate - HMS Hibernia - global
122-gun Heavy First Rate - HMS Caledonia - global
Prussian Death's Head Leib Hussars - horses
Prussian Leib-Grenadiers - horses
Prussian Silesian Cuirassiers - Silesia
Prussian Freikorps Jäger - global
Prussian Guards Mounted Jaeger - horses
Prussian Mounted Jaeger - global
Prussian Silesian Mounted Jaeger - Silesia
Austrian Emperor's Own Cuirassiers - global
Austrian Emperor's Own Jäger - global
Austrian Tyrolian Feldjäger - global
Russian Siemenovski Guards - horses
Russian Preobrazhensky Guards - horses
Russian Lifeguard Hussars - cossacks
Russian Lifeguard Cossacks - cossacks
Spanish Corso Terrestre Guerillas - horses
Spanish Infanteria de Marina - horses
Swedish Fusiliers - global
Royal Swedish Life Grenadiers - global
Netherlands Marines - global
Brunswick Line Infantry - global
Brunswick Sharpshooters - global
Swiss Line Infantry - global
Swiss Grenadiers - global
Swiss Jäger - global
Swiss Landwehr - Switzerland
Availability of the custom units in certain government types
I adapted this to the same system as the vanilla units use.
All other units are available in all government types.
Unit - Government type - enabled/destroyed
Austrian Emperor's Own Cuirassiers - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Austrian Emperor's Own Jäger - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
British Coldstream Guards - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
British Coldstream Grenadiers - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Royal British Marines - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Royal British Fusiliers - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Prussian Death Head Leib-Hussars - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Prussian Leib-Grenadiers - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Russian Preobrazhensky Guards - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Russian Siemenovski Guards - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Russian Lifeguard Hussars - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Russian Lifeguard Cossacks - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Royal Swedish Life Grenadiers - gov_absolute_monarchy and gov_constitutional_monarchy enabled / gov_republic destroyed
Unlocked vanilla UnitsSpoiler Alert, click show to read:
These vanilla units can be recruited in the campaign.
France
Italian Guards of Honour
Italian Vélite Grenadiers
Both are recruitable at the two latest military buildings.
Great Britain
General Uxbridge (Wellington's Cavalry General at the Battle of Waterloo)
King's German Legion Foot
King's German Legion Light Foot
King's German Legion Light Dragoons
King's German Legion Dragoons
British-Dutch Flanquers
Russia
Moscow Musketeers (only recruitable if you bought the DLC "Heroes of the Napoleonic Wars")
Unlocked vanilla ShipsSpoiler Alert, click show to read:
- the Spanish Santissima Trinidad is buildable in the campaign.
- the British Frigate Razee is buildable in the campaign.
- added the Indiaman and Merchantmen to all factions which didn't have access to these ships in the campaign (Rebels don't have access to the Indiaman).
- added the Merchantmen and Dhow to the Ottomans which didn't have access to merchant ships in the campaign.
- added the 2_Decker_80 and 3_Decker_86 to the euro_group (a lot of minor factions are included) and russia_poland_group
- added the Frigate_Scandinavian_24, Frigate_Scandinavian_32, Frigate_Scandinavian_38, 2_Decker_Scandinavian_50, 2_Decker_Scandinavian_64, 2_Decker_Scandinavian_74, 2_Decker_Scandinavian_80 to the sweden_denmark_group (Sweden, Denmark, Norway)
Changed special abilitiesSpoiler Alert, click show to read:
I changed these special abilities.
VANILLA version:
Ability name - active time - recharge time - amount of uses
artillery_accuracy_boost - 60 - 120 - 4
artillery_rof_boost - 60 - 120 - 4
inspire_unit - 30 - 180 - 4
rally - 30 - 180 - 4
DARTHMOD version:
No changes in AUM-NAP-DM and DM uses these values:
Ability name - active time - recharge time - amount of uses
artillery_accuracy_boost - 90 - 120 - 5
artillery_rof_boost - 90 - 120 - 5
inspire_unit - 60 - 120 - 5
rally - 60 - 120 - 5
AUM-NAP videoSpoiler Alert, click show to read:
ADDITIONAL UNITS MOD - NAPOLEON (AUM-NAP) Video
Thanks to my friend LUCKYLEWIS for creating this great presentation video of 20 AUM-NAP units!
InstallationSpoiler Alert, click show to read:
- fully compatible with the official final patch and all DLCs.
- available in two versions: normal vanilla version / DARTH VADER's DarthMod Napoleon (DMN)
- can be used with save games and you don't have to start a new campaign
- can be used together with other mods
Installation instructions:
1. download the AUM-NAP vanilla version or the AUM-NAP Darthmod version and unpack the files to a folder
2. copy the file aum_nap_mod.pack (vanilla version) or DMN_aum_nap_mod.pack (Darthmod version) to your Napoleon data folder:
C:\Program Files (x86)\Steam\SteamApps\common\napoleon total war\data
3. create or edit the file user.script.txt in this folder: (there are example files included within the download)
C:\Users\Username\AppData\Roaming\The Creative Assembly\Napoleon\scripts
You must save the script file in UNICODE. Open the script file with the Windows Text Editor and choose File > save as > coding > UNICODE.
Please put the AUM-NAP entry on top of the script file if you use other mods.
Add this line below if you play the VANILLA version:
mod aum_nap_mod.pack;
Add this line below on top of the list if you play the DARTHMOD version:
mod DMN_aum_nap_mod.pack;
If you use the DARTHMOD EMPIRE LAUNCHER, then you can edit the script file in the menu.
General information about the Windows Explorer:
It could be that your Windows Explorer doesn't show the file extension like .txt. This can be activated in the "Folder Options" of the Windows Explorer.
- Go to the settings in your Windows Explorer
- Go to the "Folder Options" > Tab "View"
- Scroll down until you see "Hidden Folders and Files"
- There you can enable "Hidden Folders, Files and Drives"
If you encounter any problems with the script file and AUM-NAP doesn't load, then you can try the Mod Manager by Mitch:
www.twcenter.net/forums/showthread.php?680966-Mod-Manager
4. Language information:
The UPC-NAP mod is mandatory that the unit names and descriptions show up in the game. Napoleon will crash if you don't use UPC-NAP together with AUM-NAP.
You can switch your language in the Steam options of Napoleon.
UPC-NAP thread:
http://www.twcenter.net/forums/showthread.php?t=338582
Recommendations:
Create a backup of your save games before using AUM-NAP. If you install an unit pack and then play a campaign, the IDs of the custom units stay in the save game. If you remove later an unit pack in your ongoing campaign, then the save game can't be loaded correctly if there are recruited custom units in the armies from you or the AI.
C:\Users\Yourname\AppData\Roaming\The Creative Assembly\Napoleon\save_games
If the custom battle screen crashes, then please remove all files in these two folders below:
C:\Users\Yourname\AppData\Roaming\The Creative Assembly\Napoleon\battle_preferences
C:\Users\Yourname\AppData\Roaming\The Creative Assembly\Napoleon\army_setups
Crash of the game:
If your game crashes you could re-download changed "vanilla" files and verify the integrity of the game:
> Open Steam > click on my games > right-click on Napoleon > left-click on properties > then look for the Local files tab and click on Verify the integrity of the game cache
There you can re-check the integrity of your Napoleon files. It takes some time, but after updating you have again all proper vanilla files.
Unit Pack Compatibility Languages Project - Napoleon (UPC-NAP)Spoiler Alert, click show to read:
This language file is mandatory to display the unit names and descriptions. Here is the UPC-NAP thread with all important information:
Unit Pack Compatibility Languages Project - Napoleon (UPC-NAP)
Multiplayer
Spoiler Alert, click show to read:AUM-NAP is fully playable in multiplayer. Both players must have the same AUM-NAP version installed.
AUM-NAP Steam Group
http://steamcommunity.com/groups/AUM-Napoleon
ChangelogSpoiler Alert, click show to read:
The complete changelog is included in the download: AUM-NAP Installation and changelog.txt
AUM-NAP 2.6 - 24.11.17
Spoiler Alert, click show to read:
- fully save game compatible
- small balancing adjustments
- adjusted the units limits of several custom units
- adjusted the recruitment priorities of the AI related to the custom units
- adjusted the general recruitment priorities of the AI
AUM-NAP 2.5 - 10.12.16
Spoiler Alert, click show to read:
- fully save game compatible
- small balancing changes
- optimizations related to several custom units and fixed some minor issues
- increased the units limits of several custom units
- optimized the recruitment priorities of the AI related to the custom units
- optimized the general recruitment priorities of the AI
AUM-NAP 2.4 - 13.2.15
Spoiler Alert, click show to read:
- several minor fixes
- balancing changes in the AUM-NAP vanilla version
- balancing changes in the AUM-NAP Darthmod version
AUM-NAP 2.4 beta - 7.12.14Spoiler Alert, click show to read:
- several minor fixes
AUM-NAP 2.3 - 4.11.13
Spoiler Alert, click show to read:
- AUM-NAP is fully compatible with the final patch and all DLCs
- several crashes fixed
- several minor and major fixes and all db tables have been optimized according to the final patch and DLCs
- balancing changes in the AUM-NAP vanilla version regarding the final patch/DLC
- balancing changes in the AUM-NAP Darthmod version regarding the final Darthmod Napoleon (DMN) 2.65
- raised the unit caps of several custom units (singleplayer/multiplayer)
- several custom units are recruitable in the "Spanish Peninsular" campaign now
- optimized the "recruitment priorities" of the AI
- increased the use of the "special abilities" to four times (artillery accuracy boost, artillery boost, inspire unit, rally / only vanilla version and the Darthmod version uses Darth's settings)
- removed the "customized naval crew stats" to make AUM-NAP more compatible with gameplay mods which change these vanilla files
- adapted the amount of ammunition of all custom units in both versions
- updated the "AUM-NAP Installation and changelog.txt"
- short description texts will be added in the next version
AUM-NAP 2.2 - 13.11.10
AUM-NAP 2.1 - 11.7.10
AUM-NAP 2.0 - 7.6.10
AUM-NAP 1.9 - 28.4.10
AUM-NAP 1.8 - 18.4.10
AUM-NAP 1.7 - 28.3.10
AUM-NAP 1.6 - 20.3.10
AUM-NAP 1.5 - 14.3.10
AUM-NAP 1.4 - 11.3.10
AUM-NAP 1.3 - 10.3.10
AUM-NAP 1.2 - 5.3.10
AUM-NAP 1.1 - 4.3.10
AUM-NAP 1.0 - 2.3.10
How to customize AUM-NAPSpoiler Alert, click show to read:
You need the Pack File Manager tool to edit AUM-NAP.
Here is my tutorial on TWC wiki:
http://www.twcenter.net/wiki/How_to_...Unit_Pack_Mods
Feedback and known issuesSpoiler Alert, click show to read:
If you have any comments or problems you can give me feedback here. It would be very helpful if you provide screenshots of your data folder, script file and if used Mod Manager.
How to re-download changed "vanilla" files and verify the integrity of the game:Spoiler Alert, click show to read:
> Open Steam > click on my games > right-click on Napoleon > left-click on properties > then look for the Local files tab and click on Verify the integrity of the game cache
There you can re-check the integrity of your Napoleon files. It takes some time, but after updating you have again all proper vanilla files.
What to do if you don't see any unit names?Spoiler Alert, click show to read:
You have to install one UPC-NAP language file into your Napoleon data directory. Please be sure that only one language file is loaded at the same time in your directory. Please delete all older UPC-NAP or other language files from other mods.
- Napoleon doesn't have a scroll bar in the recruitment queue.
UNIT LIMIT IN THE UI RECRUITMENT QUEUE
- There is a "sound issue with wrong unit speeches" if you click on an unit.
- all mods which add custom units to Napoleon cause loading problems if you play a campaign and then later remove the mod again.
AUM-NAP is fully save-game compatible and you don't need to start a new campaign. You can continue your campaign. But if you remove AUM-NAP later, then your campaign save-game can't be loaded properly. This problem have all mods which add custom content.
Permission information for ModdersSpoiler Alert, click show to read:
Please send me a personal message with the link to your released mod and ask for permission to integrate my custom units.
AwardsSpoiler Alert, click show to read:
2010 1st Favourite Unit Pack
2013 2nd Most popular Mod and Submod
2015 1st Most Popular Modder Napoleon
2015 1st Most Popular Mod & Sub Mod
2015 3rd Most Popular Mod & Sub Mod - Unit Pack Compatibility Project - Napoleon (UPC-NAP)
2016 1st Classic Minor Mod
2016 3rd Classic Minor Mod - Unit Pack Compatibility Project - Napoleon (UPC-NAP)
CreditsSpoiler Alert, click show to read:AUM-NAP Team
Swiss Halberdier - Creator of AUM-NAP and UPC-NAP
DramaBelli - testing, all screenshots and translator of the Italian UPC-NAP
plissken3 - testing
Luckylewis for creating the AUM-NAP video
Gerula666 - banner on my thread
General Cornwallis for his unit_variant models
Md1453 for his unit_variant models
maxsim666 for his unit_variant model of the "Scottish Highland Light Infantry"
Origin for his custom unit icon of the "Prussian Death Head Leib-Hussars"
Georider for his awesome AUM-NAP re-textures of "Georider's Addon uniforms for AUM-NAP"
La♔De♔Da♔Brigadier Graham for helping me in the UPC project
ToonTotalWar for testing and helping me in the UPC project
Toniho for creating the French translation
Others
Darth Vader, The Hedge Knight and ToonTotalWar and for the valuable and informative discussions.
maxsim666, Izanagi11 and smirk for their informations about the uniforms and uniform_to_faction_colours tables
Our toolmakers on TWC: daniu, Jinarik, husserlTW, Mitch, taw, just
These toolmakers who created the old ETW/NTW Tools: The Vicar, erasmus777, LtChambers and alpaca
The Phenom, MrThib, Power Wizard, erasmus777 and husserlTW for their great tutorials and guides
The whole Total War Center Team for hosting the best site about Total War Games and allowing us to share our passion with others.
The fantastic Total War Community for all the infos, discussions, resources and mods.
Creative Assembly for creating the awesome Total War Series.
Swiss Halberdier's projectsSpoiler Alert, click show to read:
Additional Units Mod - Empire (AUM-EMP)
Additional Units Mod - Napoleon (AUM-NAP)
Additional Units Mod - Shogun (AUM-SHO)
Additional Units Mod - Rome (AUM-ROM)
Additional Units Mod - Attila (AUM-ATT)
Unit Pack Compatibility Languages Project - Empire (UPC-EMP)
Unit Pack Compatibility Languages Project - Napoleon (UPC-NAP)
Unit Pack Compatibility Languages Project - Shogun (UPC-SHO)
Unit Pack Compatibility Languages Project - Rome (UPC-ROM)
Unit Pack Compatibility Languages Project - Attila (UPC-ATT)
Unit Pack Compatibility Languages Project - Thrones of Britannia (UPC-TOB)
Attila - Romani Units Pack
Attila - Custom Battle Crash Fix
Attila - Community Campaign Map with Area of Recruitment/Unit Resources
Thrones of Britannia - Unit Recruitment Strength
TWC WIKI - How to customize Unit Pack Mods
STEAM WORKSHOP MODS
In the Steam Workshop are these mods available:
AUM-ROM - AUM-ATT - Attila Custom Battle Crash Fix - Attila Romani Units Pack - Thrones of Britannia Unit Recruitment Strength
There are also other mods available which I made for other games like Civilization 6, Stellaris and Life is Feudal:Forest Village.
Link to my AUM-NAP-Darthmod thread.
AUM-NAP download links
AUM-NAP on Mediafire
AUM-NAP on Moddb.com
Enjoy AUM-NAP
Swiss Halberdier