[camera]
campaign_map_smoothing = 1
default_in_battle = default
fov = 75
move = 30
restrict = 0
rotate = 10
#-------------------------------------------
[video]
anisotropic_level = 16
anti_alias_mode = normal
antialiasing = 8
battle_32_bit = 1
battle_resolution = 1280 720
bloom = 1
building_detail = high
campaign_32_bit = 1
campaign_resolution = 1280 720
depth_shadows = 2
depth_shadows_resolution = 2
desync_animations = 1
detailed_unit_shadows = 1
effect_quality = highest
gamma = 100
glints = 1
gloss_mapping = 1
grass_distance = 60000
movies = 0
no_background_fmv = 1
reflection = 1
reflections = 1
show_banners = 0
subtitles = 0
terrain_quality = high
texture_filtering = 2
tga_aspect = 1.5
tga_input_scale = 1
tga_reserve_space = 0
tga_width =
triple_buffer = 1
ui_32_bit = 0
unit_detail = higher
unit_shaders = 1
vegetation = 1
vegetation_quality = high
vsync = 1
water_buffers_per_node = 8
widescreen = 0
windowed = 1
#------------------------------------------- INSERT REPLAY HERE!!!
[replay]
play = 1
file = C:\Program Files\SEGA\Medieval II Total War\mods\Third_Age\replays\replay.rpy
camera = C:\Program Files\SEGA\Medieval II Total War\mods\Third_Age\cameras\all.cameraGroupXml
show_battle_ui = 0
info = 0
#-------------------------------------------
[features]
editor = true
mod = C:\Program Files\SEGA\Medieval II Total War\mods\Third_Age
#-------------------------------------------
[capture_tga]
enable = 1
fps = 60
dir = C:\Program Files\SEGA\Medieval II Total War\mods\Third_Age\video_capture\
#-------------------------------------------
[cine]
show = 1
width = 1280
height = 720
capture = 1
avi = 1